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Call of Cthulhu: The Stygian Fragment (Sneak Preview) -- Ep1 The Visitor

This is the full first episode of our upcoming roleplay drama.

Cast:
Clarence Rouse -- Brandon Williams
Julia Barnes -- Shannon Steele
Evan Leary -- Mike [...]

Happy Birthday Howard Phillips Lovecraft!

My greatest literary role-model started his 124th rotation around the sun yesterday. In other words, he would have turned 124 yesterday had he not died to stomach cancer (a likely result of his abysmal impoverished diet).


I am proud to say I have been fascinated by Lovecraft's writing and the Cthulhu mythos for some 20-years, so well before it became a cultural fad with cthulhu plushies and bobble-heads appeared (not to say I don't like those things, though they do sort of go against the whole idea of the mythos stands for!). His verbose writings and plethora of [...]

#RPGaDAY Day 21, Favourite Licensed RPG

#RPGaDAY Day 21, Favourite Licensed RPG

Is this even a question? ;)


Ghosts of Albion is my baby. I will write other games, I might even write batter ones, but Ghosts was like nothing else.

I also enjoy Buffy, Elric, Call of Cthlhu (that is sorta licensed), the various DC Comics RPGs and more.
I'll also admit that d20 Star Wars is my favorite version of that game, but I like all versions of Star Trek.

Prep in Progress: Chapter 23, Part 2

  Session outline, location aspects andDay After Ragnarok.   The Prep in Progress entries are short summaries of my prep for my ongoing campaignThe Tales of the Hero Wars.   Yesterday proved to be a good day for the game prep. Along with the Session Outline, I also put in time on the Wiki backlog. …

Continue reading »

Review of Round 10 TRPG

OVERVIEW

The Round 10 Role-playing Game system is published by the eponymous Round 10, It is created, designed and written by Nicholas Kory. The reviewer received a review copy at his request.  Round 10 provides a generic universal RPG with streamlined roll under percentile mechanics with a few twists, and a detailed 'phased' initiative system from which it derives it name. The system provides a serviceable fast to use system with an interesting mix of crunch and lightness. It is much more pared down feeling than say BRP, and could serve as a good fit for people looking for a relatively [...]

Dungeons & Dragons tops Amazon US's best sellers; Amazon UK has month long delay

It’s good news for Wizards of the Coast. The initial reaction to Dungeons & Dragons 5 by the media has been positive. The response from fans also seems to be good.

A strong example of this success comes from Amazon.com. Amazon has had the Player's Handbook at the very top of the Best Sellers listin the US since launch. The $30 hardback slid into position two over night as it battles against Gayle Forman's "If I Stay".

Meanwhile, the story is slightly different in the UK. You can order 5th edition's Player’s Handbook from Amazon UK but you may well decide not [...]

DCC RPG Reference Booklet - POD Via Lulu / Free in PDF


+Jeremy Deram has been kind enough to put together a DCC RPG Reference booklet for use my the DCC masses as the game table. These are the charts you've been looking for.

If you are a non-spell caster in DCC you could probably get away with leaving your rule book behind. Regretfully, I can't say the same for the spell casters, but then again, you folks knew what you were in for when you chose a caster ;)

Links to the PDF and POD versions are at the People Them with Monsters blog.

#RPGaDAY -- Third Week

Gen Con 2014 is over. I think the interest in the #RPGaDAY conversation launched by @autocratik diminishes, but I want to answer all question. Enjoy.

#RPGaDay (image: autocratic.com/@autocratik)

#15 Favourite Convention Game
Dust Devils (very often a blast with open-minded gamers) and Geschenkt ... ist noch zu teuer! (engl. No thanks! - a small card game for in-between two game sessions). Honorable mention: In Nomine Satanis, Unknown Armies and Night’s Black Agents.

#16 Game you wished you owned
Too many, but I want English or German translations of some foreign games like Symbaroum (Swedish), Cops, Scales or the last edition of In Nomine [...]

Ancient Sagas of Everlance: No dignity in jail or death

This update covers sessions played on 7/27 & 8/3. The current cast of character is as follows:

Brother Caswyn - Priest of Gloriana
Myshkin - Paladin
Beska - Wizard
Gifilte - Monk of love


6th Erstdain, 1096 md.

Gloriana rewards those who fight with honor and intelligence. Fools are relegated to the charnel pits.

Once again, rain. Since the cave is only a couple of miles out of town, we're going to walk, rather than take the horses out in this mess. With some skill and luck we'll find the dagger [...]

TheCultDen article -- Pokemon TCG review

“I'm going to come clean: I am a massive fan of Pokmon. There's something about those oddly-named, brightly coloured pocket monsters that really speaks to my soul. I've been a fan for years and never been able to shake the addiction. My first exposure to the franchise was the Pokmon Trading Card Game (TCG), which first appeared on shelves when I was 11 and I badgered my dad to buy it for me. It was quite a few years before I played Leaf Green, my first Pokmon video game. I have a handful of the original cards at home and [...]

World at War -- Map

One of my projects is to create a scenario for Lock ‘n’ Load Publishing’s World at War. Basically, I bought all of the expansions (Blood & Bridges, Operation Garbo, Paris is Burning and Into the Breach) not realising that Untold Stories wasnt available, rendering PiB and ItB practically useless.

Not wanting to reveal my cockup to my girlfriend, I have decided to throw all of the units on the table, design a map and have a massive battle involving at least Soviet, West German, British, and American forces but possibly also Swedish and French unit.

My original idea was to design a [...]

TheCultDen article -- Pokemon TCG review

“I'm going to come clean: I am a massive fan of Pokmon. There's something about those oddly-named, brightly coloured pocket monsters that really speaks to my soul. I've been a fan for years and never been able to shake the addiction. My first exposure to the franchise was the Pokmon Trading Card Game (TCG), which first appeared on shelves when I was 11 and I badgered my dad to buy it for me. It was quite a few years before I played Leaf Green, my first Pokmon video game. I have a handful of the original cards at home and [...]

How much Sex & Violence do you like in your games?

I've been pondering this question the last few days. I never really considered it in the past - it was always whatever seemed appropriate in the moment - but lately, spending more time in discussion online has made me realize that some people have strong opinions on this one way or the other. First of all, let me state that I hate how "sex" and "violence" are always lumped together discussing

Dear diary... why do I like OSR

I haven't posted a lot here yet, so I thought this could be a good crack to tell why I personally like OSR. That's what my blog mostly is about. In the context OSR means old-school Dungeons & Dragons, retro-clones, neo-clones and simulacrum games. So basically those games which use AC, HD and other basics. I do know that old-school can be more and is not restricted to only D&D and simulacrum but here in this posts context OSR is D&D and its children.

When I started gaming I didn't enjoy D&D that much. I already had played RuneQuest [...]

Fate Random: Planets

Fate Random is an attempt to create random generators using Fate Dice. To start off I’m trying something simple: a sci-fi planet generator.

Fate Random: Sci-Fi Planet

The main roll is to discover why the planet was first settled or is used for these days. For the +0 result pick one of the list as a standard. Then, using that, choose the options within the Special Results Table.

-- Mining
-0 Trade
-+ Military
0- Garden World
00 Farming
0+ Manufacturing
+- Crossroads
+0 Homeworld / Religious / Pleasure World
++ Special

Special Results Table

- Pirate
0 Pleasure World / Religious
+ Homeworld [...]

World at War -- Map

One of my projects is to create a scenario for Lock ‘n’ Load Publishing’s World at War. Basically, I bought all of the expansions (Blood & Bridges, Operation Garbo, Paris is Burning and Into the Breach) not realising that Untold Stories wasnt available, rendering PiB and ItB practically useless.

Not wanting to reveal my cockup to my girlfriend, I have decided to throw all of the units on the table, design a map and have a massive battle involving at least Soviet, West German, British, and American forces but possibly also Swedish and French unit.

My original idea was to design a [...]

Review 8/20/2014

Our session began marveling at Erilis' painting of a uneven rocky shoreline. The scene was a wash in grey with rain and mists around a magnificent castle. The castle had a presence- it was a place of virtue and come to discover it was not at all on the continent. The painting was so well done even the constellations in the painting proved key. 
Teleporting jauntily to said location Auge's suspicions are confirmed that the castle painting landscape was on the Evening Isles. Our arrival was off target, 10 miles off target but we could however see the wake the massive landmass was creating in its westerly course. Auge was able to approximate the Evening Isles current location to be south east of Stormhaven traveling west at 10 - 30 mph. Taking some positive energy damage we could only get within two miles of the island before serious damage sets in. 
Looking about we spot several ships at sea: nine Evening Isles ships and three from other realms. One ship was a total unknown, the second was from the wilds north, and the third- Kracken Bait- bore Stormhaven colors as well as obvious battle damage. 
Flying over to the ship we introduce ourselves [...]

The Next Generation #3: Watchtower of the Bandit Queen

At the end of last session, we left the party resting in Piren's Bluff. The lust for treasure burned deep within them, though, and so they quickly decided to return to the Shadowed Keep. During their last foray, they had explored the ruined donjon. Now, they turned their attentions to the watchtower…

 

After investigating the outside, and deciding the ground floor door was too obvious an entry point, they scaled the battlements and tried the upper door. Bursting into the room beyond, the party discovered a barracks room. Within laired several bandits that leapt to defend their home. Battle was joined! [...]

No Dice

2d6Reaction 2Attack 3Robbery 4Threats 5Surly 6Confused 7Unsure 8Weighing the odds 9Take no risks 10Work together 11Friendly 12Helpful

My attempt at adding words to the venerable
reaction roll table.

I’ve been noticing of late that my campaign has moved into fewer dice territory and I don’t know whether I should be happy about it. Today we had another session full of investigating and talking to humanoids, with maybe three or four reaction rolls. The party has main characters in the 5--9 level range, the party size somewhere between 15 and 20 characters. We used to avoid fights due to scouting, asking around, sneaking. These days we split the opposition, win some over, craft deals, build alliances and fight the rest when there is no more talking left to do. Also, my players have avoided megadungeons. Dungeon adventures are rare.

One player said at the beginning of the session that he wanted to go look for treasure. Then they all started talking about the closest crisis and how to resolve it peacefully and I interjected: “Well, one thing’s for sure – there isn’t any obvious ways to find treasure, here! Specially not by making peace.” They all nodded and continued their plotting. And at the end of the day, no treasure, no experience points. I don’t think anybody minded and next session it will all be about stone giants…

So, what now? Is it all good? Once players reach the mid levels of seven or eight, gaining levels is hard, and therefore it doesn’t really matter if you gain experience points—leveling up will take forever no matter what?

I’m leery of giving experience points for other things because it gets closer to “get experience points for sitting at the table”. I like the game aspect: If you want experience points, you need to do this. [...]

Press Release Bedrock releases free adventure for Sertorius

BEDROCK GAMES RELEASES BENEATH THE BANSHEE TREE, A FREE MODULE FOR SERTORIUS Beneath the Banshee Tree is a free investigative city adventure for the Sertorius roleplaying game. Powerful spellcasters called Sertori come from every corner of Gamandria to the mountain city of Talyr , answering the king's call for new talent to fill important offices. [...]

The post Press Release Bedrock releases free adventure for Sertorius appeared first on G*M*S Magazine.

Press Release Bedrock releases free adventure for Sertorius

BEDROCK GAMES RELEASES BENEATH THE BANSHEE TREE, A FREE MODULE FOR SERTORIUS Beneath the Banshee Tree is a free investigative city adventure for the Sertorius roleplaying game. Powerful spellcasters called Sertori come from every corner of Gamandria to the mountain city of Talyr , answering the king's call for new talent to fill important offices. [...]

The post Press Release Bedrock releases free adventure for Sertorius appeared first on G*M*S Magazine.

Defiance Is Back...

Image Thursday

There are many awesome and inspirational images on the web these days. Here’s a few that were found that you may enjoy and draw ideas from.

Clicking on each image will open it in a new window.

scifi-fantasy-horror.com

TAP

Pinterest

This image feed will show the last 12 images that have been pinned and may change if you return to this post later.

5E Sellswords of Punjar - Areas 2-1 through 2-5

Area 2-1 - Slave Pens of Punjar

The hobgoblin slavers have disadvantage when attacking characters in pens.

Hobgoblin Slavers
Use hobgoblin stats from Dungeon Master's Basic D&D

Great Desert Ape
Use ape stats from Dungeon Master's Basic D&D

Area 2-3 The Second Seal

When lit, the incense in the censers allow an evil cleric, sorceror, warlock, or wizard to regain a used spell slot.

There are five uses of the incence left.

Area 2-4 Well of Ancients


Shadowstuff HorrorLarge Monstrosity, Neutral Evil__________________________________
Armor Class 18 
Hit Points  57 (6d10+24)Speed 30_____________________________________  STR     DEX       [...]

Never Been a Better Beta

The Claustrophobia Beta Test is officially over. Thank you to everyone who sent in their feedback, which has been included in the latest version of the Beta Test on DriveThruRPG. Even though the Beta is over, you can always send me your feedback, I’d love to hear from you.   The book is off to […]

D20 Lords of the Peaks: The Essential Guide to Giants


From publisher blurb:

Titans of the Battlefield!

Lords of the Peaks is the first of Paradigm Concepts' Races of Legend sourcebooks. Designed as a Game Master's toolkit, Lords of the Peaks delves deeply into the culture and myth of severn distinct Giant types. Challenge your players with new twists to old opponents or pit them against new and terrible foes. Go far beyond the basic details of existing monster entries with: Lords of the Peaks!

So many feats and skills that it would take a Giant to shake a stick at them!

  • New prestige classes including the Terramancer, the Reaver of Wyrms, and the Giant-Slayer
  • New Spells and Clerical domains
  • New magical items to augment your Giant NPCs
  • Rules for creating your own new and unique Giants
  • New NPCs of each of the Giant subtypes
  • And a new "Epic" opponent for your very high level campaign, the Celestial Giants!

Part 36: "They May Dare a Tiny Sip"

Part 36 of a comparison of Holmes' manuscript with the published Basic Set rulebook. Turn to pages 36-37 of your 'Blue Book' and follow along... (pages 35-36 for the 1st edition)

Potions

OD&D Vol 2 has a list of 26 potions, and Greyhawk expands this to 30. Holmes picks 10 of these for the Basic list, using only selections from the original 26. And for the most part these are from the very first part of the original list, specifically 9 of the first 12 potions.

The list of ten potions from the manuscript is unchanged [...]

#RPGaDay Day 20: Will Still Play In 20 Year's Time...

Safe bet?


In some incarnation or another.

GenCon Round Up Part 2 - Developer Run Games


One of the more awesome experiences I got to enjoy at GenCon this year happened on Sunday morning. On a bit of a whim I and my friend headed down to room 127 where Catalyst and Fantasy Flight Games had some tables set up for their various RPGs. We signed up for a waiting list with FFG and about forty minutes later were sitting around a table with a nice man in a FFG Polo shirt getting ready to play a one shot adventure of Edge of the Empire. To say it bluntly, it was probably the best gaming [...]

White Plume Mountain - Wave in Dungeons & Dragons 5th Edition

A lot of the art in this blog post comes from the epic White Plume Mountain walkthrough map by Mock Man Press. You can buy this as a poster for 20 bucks! It is sort of essential for any true D&D room.

We had more confusion tonight at the game store. I had been previously told that tonight was to be a character-making session for the Adventurers' League. Two weeks ago I told my players we'd wrap up White Plume Mountain tonight, and then I'd go over character making and hand out their faction folders.

In the [...]

The Thirty Years Campaign

Taking of Breisach by Jusepe Leonardo | via Wikipedia
As the land of the Brothers Grimm, Germany seems an obvious inspiration for a fantasy campaign. Castles, tiny kingdoms (or marks, or duchies, or palatinates, etc.), dark woods, tall mountains, Germanic mythology ... it all works.

Dungeons & Dragons (or whatever version you prefer), though, has at its heart the idea of the fantasy apocalypse. Adventurers combing through the ruins of ancient civilizations for wealth and fighting the monsters that now control these ruins and wastelands to make the world safe for civilization. Medieval Germany might not be the best [...]

#RPGaDay Day 19: Favorite Published Adventure


The second module for Marvel SAGA, and only slightly edging out the Fantastic Four module, Masters of Evil is something that I would love to replicate someday for an RPG (BASH, ICONS, Savage Worlds...something).

This little booklet is a series of adventures that can be ran completely standalone, or they can be linked together in a mini-campaign. If you link them together, there are little bits that tie into the final adventure. If you don't, then you just play the adventures you wanna play. This was released during the height of the Thunderbolts' original run and opens with [...]

Call Girl of Cthulhu

Earlier this evening I went to the WTMD screening of Chris LaMartina’s Call Girl of Cthulhu. I was very excited to see the film as it was one I backed in the Kickstarter of the same name last year. The little theater was completely sold out and the fans were eating popcorn and drinking beer. We got there earlier and were able to grab pretty good seats and we waiting while observing the crowd and recognizing random faces. Chris LaMartina and Jimmy George were in good form offering friendly welcomes to all who arrived and comedic anecdotes to any who were willing to listen.

The lights went out and the movie soon started. Early into the picture I was in full nerd mode. I recognized over 60 Lovecraftian references in the first half of the film but soon the story was more important than rubbing us to nerdgasm. The movie is definitely going to be a cult classic in the realm of greats like the Evil Dead trilogy and the various Phantasm movies but with the style of humor we saw in The Toxic Avenger and CHUD. I was impressed that the special effects were as good as they were considering the low budget the film had to work with. I believe they raised $27,000 with the kickstarter and that amount does not go far when producing a film with lots of special effects. I would love to see what Chris and Jimmy George could pull off if they had a twenty million dollar budget.

The movie is a splatterfest full of sexual situations, orgasmic references, and the T&A that you have come to expect of films of this nature. The humor in the film is sometimes crass, sometimes witty, but always just enough to make even the die hard hater laugh. [...]

#RPGaDay Day 18: Favorite Game System


If you couldn't guess this, then you haven't paid attention to much I have ever written. Since I picked up Savage Worlds Explorer's Edition and dug into it, I have never looked back. I now have shelves full of Savage Worlds materials, I have computer folders full of Savage Worlds materials, I have worked for four Savage Worlds licensees and I have run multiple campaigns of various genres with Savage Worlds. It is, without a debt, the best roleplaying purchase I have ever made. For me and my group, it has continually lived up to the mantra of "Fast! [...]

After-Action Report: Gencon 2014, Part 2

Four AM.

My body refused to acknowledge the buzzing in my ears, but I threw myself out of bed before fumbling with the display. Finally, it stopped. I was no longer asleep. I wasn't exactly awake either. I packed my meds and stumbled to the garage where I packed the car with the many things I placed there ready for loading.

Food, miniatures, adventures, NeoExodus sign, character sheets, directions and a yawning French Canadian were all loaded into the car.

The day before, my local Venture Captain, Chad-N forgot some minis for one of the PFS special. He [...]

[Let's Study The Strange by Monte Cook Games] Part 0: Introduction

I’m pretty happy to be able to get started on a new Let’s Study series after a harrowing week at work (and just a teensy bit of Gencon Envy from those who were able to attend the best 4 days of gaming.) Of course, rather than starting with something easy, I figure I might as well check out the latest game from Monte Cook Games: The Strange.

Written by Bruce Cordell and Monte Cook, The Strange is a new IP that is separate from Monte Cook’s Numenera, but also uses the same system. As for the setting… well, if you thought [...]

Notareview: Mongoose Traveller - Cosmopolite

Mongoose has a new career book out, for Citizen and Scholar.  I almost want to buy it to review it, but...  I don't really have any reason to believe it's not going to be Yet Another Mongoose Career Book Full of Filler.

(Aside: it turns out 'cosmopolite' is, in fact, a word on the other side of the pond and not something someone made up.  So it has that going for it, at least)

The Chronicles Of Heavenly Artifice CLXXVI -- The Conduit Of Pleas

Back at the pillar Astrid had managed to get an audience – but for later. She wasn't saying anything else about it. Of course, she had just been handed a huge mass of secrets that she couldn't share. But… she looked more sad than angry.

(Charles) "I’m sorry if it’s a problem… but it might be useful for you to know, and it is pretty urgent."

(Astrid) “Sigh… I appreciate the knowledge – and it was badly needed! I’ll just have to keep it to myself.”

She didn't exactly have a choice about it anyway.

(Charles) "Well… a few months and the need for [...]

The Chronicles Of Heavenly Artifice CLXXV -- The Houses Of The Primordial

Ruki sighed… She was talking to a winged snake. Fine. "Unexplained Phenomena" it was. It really didn't seem to have much to do with those ridiculous fakes who used to claim to have magical powers in Roanapur anyway…

(Ruki) "OK then… You're saying that I should have some of these "unexplained" powers? Then lets test them, and we'll see just how much of this is real."

(Coatl) "Well, the facilities here should suffice! Lets get started then!"

In Yu-Shan… the fires of rumor were burning hotter than ever – and it wasn't just the Canal Gods intriguing for increased rank. That open-ended writ [...]

The Chronicles Of Heavenly Artifice CLXXIV -- Leon Of Arabia

In the Hanging Gardens, Ruki would awake sooner or later – hopefully without sleeping for a hundred years – to find a note with an apology, contact information, a written explanation, and instructions on how to get out of the Hanging Gardens – as well as a Coatl for further explanations – something along the lines of

“Well, it's probably properly labeled “An Unexplained Energy Phenomena Governed By Interaction With Personal Energies As Focused By Words, Gestures, and Stances Resembling A Martial Arts Kata" – and so a lot of practitioners just call it magic since that's a lot shorter to [...]

[Cryptworld] Deadly Destination: Crybaby Bridge

An eerie area for Cryptworld
CRYBABY BRIDGE

A "crybaby bridge" is a general term used to describe a bridge haunted by the spirit of a baby, child, or the child's parent(s). A baby's cries are usually heard at the location giving the bridge its nickname, though adult screams and wails could also be experienced. The bridge is often the scene of a past crime as the original victim either accidentally fell to their fate or was violently thrown into the waters below.

EVIDENCE AND EYEWITNESSES

The urban legends surrounding the local crybaby bridge are usually well-known by the [...]

#RPGaDAY Day 21: Favourite Licensed RPG

In my collection I have several games that may fit into this category and trying to pick one has been a bit of a nightmare. For some Star Wars seems to fill this niche, for others it is Serenity. There is only really one game that I was happy to see licensed and that is […]

Classroom Activity: Learning the Ropes

Now that I've been approved to teach an enrichment class using role-playing games to develop critical thinking and collaboration among middle school students, I'm slowly covering all the flat surfaces in my home with legal pads and post-it notes upon which I scrawl ideas for class activities, resources needed, and questions I have to answer.

.It's a bit of stress and a LOT of fun.

Here is a sample of my random scrawl:

  • How to deal with character fragility?  Incr HP?  Death save?
  • Level limits: drop them?
  • What order for attributes?  Moldvay/Labyrinth Lord? Pathfinder? 5th ed?  Does it matter?
  • Use saves or ability [...]

#RPGaDay #RPGWillStillPlayin20Years

Do you honestly have to ask? It's All Flesh Must Be Eaten. I own all the books, have most of the rules memorized, and who doesn't love killing and being killed by zombies? It's a past time around here!
I could also see some WEG Star Wars being played, as well. I have gone nearly a decade between running campaigns, so it could happen. 
Anything I haven't played in 20 years is highly unlikely to be picked up, again, today. I think that's all of D&D, AD&D, and 2nd ed AD&D.

Daily Punch 8-19-14 Circle of Spell Protection spell for DnD Next

How about a spell for DnD Next?

 

 

Circle of Spell Protection

2nd-levelAdjuration

Casting time: 1 minute

Range: Circle five feat in diamiter

Components: V,S,M-chalk, dust, unholy/holy water, or blood

Duration: Concentration, up to 1 day

Until the spell ends, for any spell that enters or exit the circle, the spell caster must make a saving throw using the ability used by the spell caster to cast spells (eg. a wisdom saving throw for a cleric, intelligence for a wizard) with a DC equal to the spell casting DC + 3 for the creator of the circle. If the caster succeeds, the spell may enter the circle. If [...]

Daily Punch 8-18-14 Simply Better Trained feat for DnD Next

How about a nice simple feat you all want?

 

Simply Better Trained

You are just better trained then most. Gain a +1 to your proficiency score.

 

 

Thoughts?


#RPGaDay #FavoritePublishedAdventure

I have not run many published adventures. A few F20, a few Werewolf:  The Apocalypse, and demo games for AFMBE and Con X.
Out of all of those, James Wilber's "Dead Ops" from Eden Studios Presents #2 is my favorite. The story is a military op to rescue American scientists goes awry in South America, due to zombies. It's great fun and we use to keep track of how many characters die per convention. Jim even brought headstone stickers to put on his ZM Screen for each kill. 
Good times.

Early Peek: No Salvation for Witches

It’s no secret that I’m a fan of Rafael Chandler’s work, what with my posts about the Teratic Tome and Lasus Naturae(which I’m really looking forward to getting, Rafael tells me it’s on target for release on schedule).

I was recently sent a preliminary copy ofNo Salvation for Witches, a 64-page adventure (A5 format, roughly 6″x9″ book) forLamentations of the Flame Princess being published through James Raggi’s company Lamentations of the Flame Princess.

Also, not incidentally, it is the subject of a soon-to-end Indiegogo project, something of a old experiment: Pay What You Want. There is a minimum1, and shipping is notincluded [...]

#FavoriteGameSystem #RPGaDay

This is another hard one for me. I ran 2nd ed Storyteller for years. I ran it long enough that I had my own tweaks to it and even layed out my own character creation booklet.
The other system I know and live to run is Unisystem. The system reminds me of a Storyteller - GURPS mashup. I've done a lot with it and I have tweaked it, as well. There are gaps in parts of the rules for the different magical beings, but what game doesn't have gaps.
I've recently tried out #GUMSHOE and #ActionCards! . Both are good systems, but [...]

Painting isn't easy: Sentinels Tactics

These are not the best miniatures I've ever painted. These are not even close the best miniatures I've painted. And my photography isn't that hot, either.

When I started painted these figures, I realized I had a lot reds that were dark, or brick, or orange, but no solid fire engine red. And then I realized I didn't have a thick, solid white, nor a light grey to use as a base coat for a white drybrush.

I ordered some paints from Amazon, with promising names like "Menoth White Base" and "Menoth White Highlight". Which turned out to [...]
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