From : Swords & Stitchery - Old Time Sewing & Table Top Rpg Blog Date : June 20, 2013 GMT
Post Categories : Space Based Games, Star Trek Continues, Major Influences
Star Trek Continues V03 "Happy Birthday, Scotty" from Star Trek
Continues on Vimeo.
In case you haven't seen 'Star Trek Continues' here's a pretty
funny little clip from the episode " Happy Birthday, Scotty" that
clearly shows what happens when the crew of the Enterprise upgrades
their hand phasers. I was reminded of the many
times a party of adventurers in a science fiction game upgrades or
levels up through alien treasures or experience points. Especially,
Star Ships and Space Men second edition. The various missions of
the Enterprise certainly reflect some of the tropes encountered by
[...]

From : TaleSmith Productions Date : June 20, 2013 GMT
Post Categories : Dev Blog, Into the Maelstrom, News, Products, Superhero, Bulletproof Blues, comicbookist, dev blog, into the maelstrom, mutants & masterminds, superhero, Supers!, TaleSmith Productins(tm)
Soooo purty!So our 7 girls each has their bases in their own
regions they control. But here is where their Camelot is hidden to
meet on neutral ground. And Comicbookist does an amazing job once
again!
The Maelstrom Arctic Base
by the Comicbookist

From : Keith J Davies -- In My Campaign Date : June 20, 2013 GMT
Post Categories : Campaign Setting Design, Scenario Design
When building a scenario or other campaign entity, I like to
graphs to show in an abstract way how various things link to each
other. Sometimes I like to build purely organically, constructing
these graphs as I think of the entities, but lately I’ve been
taking a page from the eurogames design pattern — build the
structure first, then fill in the content. That makes it somewhat
easier to prove that everything works, but does have the risk of
being ‘overly patterned’ or repetitious in
structure.
I want to draw the graphs first, but I want them to
simultaneously be uneven [...]

From : Reality Refracted Date : June 20, 2013 GMT
Post Categories : GM
My friday night L5R game is coming off of a small hiatus - we
missed last session due to me being sick - and a five year time
gap. The fun thing is though that when the time skip began the PCs
were all, effectively if politically, banished from the core
setting for the game, but I'm not changing settings as we come
back. Which, of course, means that the PCs have to get back into
the city, now don't they? So, here's the plan.
One Is Already There
Not all of the PCs left. One has gone into [...]

From : Teleleli Date : June 20, 2013 GMT
Post Categories : Dungeons and Dragons
Programming the online version of my Mars game is going more
quickly than I expected. It already does the main roll, and updates
your Info, Food etc. The next stage is dealing with heat and Green
Martians.
Meanwhile, the barbarian prince heads northwest, for the town of
Weshor.
Alas, they fear to ask directions from the local peasantry lest
someone recognise the prince, and so they get lost.
In the evening the prince hunts again, and gathers 8 units of
food.
The Prince:
Combat Skill: 8
Endurance: 8 / 9
Wit and Wiles: 2
Gold: 8
The Priest:
Combat Skill 3
Endurance 3
Gold: 30
Food: 13
Location: [...]

From : TaleSmith Productions Date : June 20, 2013 GMT
Post Categories : News, mutants & masterminds, TaleSmith Productins(tm), website news
We are now an affiliate with the d20pfsrd.com estore. Get your
books through them. And our own books will be sold through there
(as well as others) once they’re ready. Use the link along
the right hand side of the site here. Or here
From : Lurking Rhythmically Date : June 20, 2013 GMT
Post Categories : Wednesday Night Wackiness, Well I thought it was funny
Countdown to the Bidet Shoot: Day 3
Fortunately, so far I seem to be the blonde and not the brunette
for once.
From : Rubicon Crossing Date : June 20, 2013 GMT
Post Categories : Features, Game Engine, Tabletop Connect, Unity, virtual tabletop
With all of the primary components at some level of alpha,
I’ve been working behind the scenes integrating them into a
whole and getting the networking up and running again. Each part,
the map tabletops and the editors, was created separately and the
unification has been filled with lots of “oh, that should be
a singleton,” and “that class should really derived
from this other one.”
In there, too, has been a lot of work on the networking
functions. Unity uses a client-server architecture that, while is
understandable, is often frustrating. All communications have to go
through the server and be [...]

From : Cross Planes Date : June 20, 2013 GMT
Post Categories : Magic Item, Jarlsburg, DnD Next
Final JudgementLegendary Dwarven Battle Axe
Wielded; Weight 6 lbs.
Beacon: On command, this item sheds bright light in a
10-foot-radius sphere. Darkness within 10 feet of the sphere of
bright light becomes dim light. Speaking the command word again
douses the light.
Painful: The bearer experiences a lingering ache while
wielding the item or has a flash of pain when activating one or
more of its properties. The pain has no other adverse effects.
Property: You gain a +1 bonus to the attack rolls and the
damage [...]

From : Halls of the Nephilim Date : June 20, 2013 GMT
Post Categories : Horror, Dungeon Crawl Classics
I'm going to make a confession. While I was excited about Goodman
Games Dungeon Crawl Classics RPG and the things I'd seen about it,
I wasn't totally sold on the game. Yes, it seemed like it would be
a lot of crazy fun. Yes, I loved the old school look and
Appendix N-ness of it. However, the thing that really sold the
system to me was the third party Transylvanian Adventures books
written by S.A. Mathis over at Land of Phantoms.
What is Transylvanian Adventures? The game uses its own variation
of the DCC rules to emulate the action [...]

From : Halls of the Nephilim Date : June 20, 2013 GMT
Post Categories : Horror, Dungeon Crawl Classics
I'm going to make a confession. While I was excited about Goodman
Games Dungeon Crawl Classics RPG and the things I'd seen about it,
I wasn't totally sold on the game. Yes, it seemed like it would be
a lot of crazy fun. Yes, I loved the old school look and
Appendix N-ness of it. However, the thing that really sold the
system to me was the third party Transylvanian Adventures books
written by S.A. Mathis over at Land of Phantoms.
What is Transylvanian Adventures? The game uses its own variation
of the DCC rules to emulate the action [...]
From : The Rusty Battle Axe Date : June 20, 2013 GMT
Post Categories : elf, haiku
pointy ear pansies...
prance under moon with bow and sword;
dancing with the stars
From : The Splintered Realm Date : June 20, 2013 GMT
Post Categories :
As my four-year-old daughter likes to say, I have some good news,
and I have some bad news. I will give you the (relatively, albeit
minor) bad news... the blog is simply not a priority right now. I
know. You are shocked. Aghast. Flummoxed. Beside yourself with
rage.
Whoa. Step off there, Charlie. It is only a blog. "But Mike," (you
say) "I love Army Ants, and I'm going through something akin to
withdrawal. This is bad news indeed. Bad, bad news."
I'm sorry. I truly am. You'll survive. Okay. I feel better. Now on
to the good [...]

From : Jerreth Esq. Date : June 20, 2013 GMT
Post Categories : steampunk, RPGs, weird west, music, Deadlands, MTRPT, western, horror
Today on
Music To Roleplay To we saddle up, hit the ol'
dusty trail, and see if our grit is true against the horrors that
make the West weird in
Deadlands!
First off,
Deadlands publisher, Pinnacle
Entertainment, has released not one but several soundtracks
dedicated to their weird west line:
- Deadlands Weird Wailin's by Michael Urich
- Deadlands: Aces & Eights by Medwyn Goodall
- Deadlands: Toxic Tunes by Gary Everett and Enoch Hain (a
post-apocalyptic vibe)
- Deadlands Noir Original Soundtrack by Harry Mack (a 30's noir
vibe.)
As of this posting, a couple of these soundtracks are on sale for
cheap: $2.50 to $5.00 from $15.00. [...]

From : realmwright Date : June 20, 2013 GMT
Post Categories :
Very fitting for a Wednesday post and bonus geek points if you know
why.
Nerd out Tolkien-Viking style!
God of Wednesday
And because I got another promo email from them FREE shipping from
Banners on the Cheap. Hmmm....do I spend my money on toys, or do I
order a hexmap? I hate making such grown up decisions.
From : Vanadorn's D&D Campaign Date : June 20, 2013 GMT
Post Categories :
And this ends adventure two. The party did what they expected and
had a nice wilderness treck back (lots of chatting at the table,
hence the lack of "getting things done"). There are some
bookkeeping that have to take place next meeting and then it's roll
roll roll into adventure 3.
Write up follows:
We trucked out of Candlewick, walking south in effort to reach the
clearing beyond the Endless Forest. Fergus and Urthar were pulling
our laden cart, forcing it both around and over the large tree
roots that made up the floor of the forest. As [...]

From : The Pathfinder Chronicles Date : June 20, 2013 GMT
Post Categories : Skull and Shackles, In Person, Props, Campaign, Personal, Pathfinder, Earthdawn, Kaidan, costume, Character, GM, Rite Publishing, Paizo, Advice, RPG, Adventure path
I have had a break from the in-player game now for two weeks after
taking the advice of several readers when we had a bad night.
The advice I received was to maybe take a break from the
whole thing and to change things up. We have done this and I
have spoken directly to the people who were most upset and I think
we are all OK to move forward. If a player does not want to
play though, this is OK too. If they aren't having fun then
that is fine. But this post is about me! All [...]

From : Tenkar's Tavern Date : June 20, 2013 GMT
Post Categories : unoffical osr
I've got vacation time coming up from the real job. I'm off the
first week of July and the week that covers the end of July / first
week of August. I'd like to devote much of that time to reviewing /
editing submissions to the Unofficial OSR zine.
What are we looking for? Monsters, adventures, spells, magic items,
classes, house rules, design thoughts, series of articles, whatever
the fuck is on your mind that your think others might want to read
and is OSR related.
In all seriousness, this zine should belong to the OSR community
and as such needs to be written by the community. If all you
wantred to read was my thoughts, this blog would suffice.
The plan [...]

From : Between Are the Doors Date : June 20, 2013 GMT
Post Categories : Uncategorized, OSR blogs
Fr. Dave does AMAZING work. I am thrilled to report that I just
now found out he released another module reimagining!
http://bloodofprokopius.blogspot.com/2013/02/the-caves-of-cormakir-conjurer.html
Seriously, this man’s work with the format and layout and
mapping is delicious. I have not even been through this yet, just
glanced at it and realized he has gifted us all with another
incredible module.
Fr. Dave’s inspirational three column approach to writing
the module text, and maps designed to be broken up into pieces so
you can see what you’re running, and his reverent but fresh
treatment of the material–stop reading this and go check it
out!
This [...]

From : NUELOW Games -- It's ALWAYS Fun and Games Date : June 20, 2013 GMT
Post Categories : Superheroes, Rolf, NUELOW Heroes & Villains, Carter-Ethan Rankin
Here's another superhero character background based on a character
created by Carter-Ethan Rankin and released into the public domain.
The character name and illo is free for all to use, but the rest of
the material in this post is presented under the Open Gaming
License. Copyright 2013 Steve Miller.
Jimnast (aka James "Jim". Nast)Jimnyst (Male)
(aka James "Jim" Nast)
Brawn 23, Body 14, Brains 5
Traits: Dumb, Martial Artist, Sense of
Honor
Combat Maneuvers: Backflip, Basic Attack, Kung
Fu Face, Murderous Mitts, Signature Move
Important Stuff Worn/Wielded: Superhero
Outfit (Armor, absorbs up to 1 point [...]

From : NUELOW Games -- It's ALWAYS Fun and Games Date : June 20, 2013 GMT
Post Categories : Superheroes, Rolf, NUELOW Heroes & Villains, Carter-Ethan Rankin
Here's the write-up for another character that Carter-Ethan Rankin
came up with and released into the public domain. This display
image and character is available for all to use. The text in this
post is published under the Open Gaming License. Copyright Steve
Miller 2013.
Unveiled (aka Soraya Jirrah)
Unveiled
(Female)
(aka Saraya Jirrah)
Brawn 22, Body 14, Brains 10
Traits: Improv Master, Nimble, Sense of Honor,
Super Power (Item-based: Super Strength, Super Speed,
Flight, Furious Fists
Combat Maneuvers: Basic Attack, Castrate,
Debate Philosophy, Disarm, Dodge,
Important Stuff Worn/Weiled: Scheherazade's Wrap
(Armor, absorbs up to 6 points [...]

From : NUELOW Games -- It's ALWAYS Fun and Games Date : June 20, 2013 GMT
Post Categories : Superheroes, Rolf, NUELOW Heroes & Villains, Carter-Ethan Rankin
Another super-character for your enjoyment (and, I hope, use in
your ROLF! games). Once again, the character concept and the
display illo were originated by Carter-Ethan Rankin and released
into the public domain. The write-up here is presented under the
Open Gaming License. Copyright 2013 Steve Miller.
DMC (aka Dwayne Matthew Charles)
DMC (formerly Fasttrack) (Male)
(aka Dwayne Matthew Charles)
Brawn 23, Body 15, Brains 7
Traits; Dead-Eye, Improv Master, Nimble, Sense
of Honor, Super Power (Natural Super Speed)
Combat Maneuvers: Basic Attack, Disarm, Dodge,
Double Strike Run Away
Important Stuff Worn/Wielded: Super Outfit
(Armor, [...]

From : Dorkland! Date : June 20, 2013 GMT
Post Categories : Roundtable, interview, OSR, RPG
I spoke with +Matt Finch on the Dorkland! Roundtable. A lot of you
probably know him as the creator of Swords & Wizardry, but you
may not know that as the original developer of OSRIC, he is
probably responsible for starting up the whole retroclone trend
that has hit gaming. We spent time talking about why retroclones
are a good thing, and various bits and pieces about old school
gaming. If
From : Dorkland! Date : June 20, 2013 GMT
Post Categories : comics, interview, RPG
Some of the regular comic readers who follow Dorkland! may
recognize Cullen Bunn from his comic writing comic books for Oni
Press (The Sixth Gun, Helheim, The Damned, and The Tooth) and
Marvel Comics (Fearless Defenders, Deadpool Killustrated, Venom,
Wolverine, and Spider-Man: Season One), but what you may not know
is that he is also a long time tabletop RPG gamer. A recent tweet
that he made
From : Dorkland! Date : June 20, 2013 GMT
Post Categories : Roundtable, interview, RPG
I spoke with Anthony Gallela on the Dorkland! Roundtable. As a
former Executive Director for GAMA (gaming's one and only trade
association), I thought that it would make for some interesting
background to talk about that for a bit. Most John Q. Gamers aren't
really all that familiar with GAMA and what it does for gaming, so
I thought it would make for some interesting listening. We also

From : Spes Magna Games Date : June 20, 2013 GMT
Post Categories : RPG, Conan, monsters, Swords & Wizardry
This morning, I watched 2011′s execrable Conan the
Barbarian. In a perfectly just universe, those responsible for this
film would never have been permitted to make the movie, or, at a
minimum, they would have to refund the 113 headache-inducing
minutes I spent suffering through the cinematic excrement. On the
plus side, Conan’s fight against those ninja sand monsters
was kind of spiffy. So, in that vein:
The kummuai inhabit desert regions, lurking at the edges of
inhabited places. They haunt the outskirts of towns and the routes
between oases. In its natural form, a kummua is invisible and
incorporeal. They [...]

From : Tenkar's Tavern Date : June 20, 2013 GMT
Post Categories : lotfp
Say what you will about +James Raggi , but when he
connects he hits it out of the park. Better Than Any Man is
probably his best release yet.
The art, the maps, the presentation, the fold out cover, the
screwed up real life history - 96 pages of James at his best and
it's all for free. Alright, it was paid for by Kickstarter funding,
but it was available for free on Free RPG Day.
I'm so looking forward to really digging into this. I just got my
copy today from Noble Knight Games and have just done a quick skim
of this. Didn't even open up the Star Wars Quickstart and the
Swords & Wizardry one seems to have been aimed at [...]

From : The DM from Outremer Date : June 20, 2013 GMT
Post Categories : review
Okay, so I bought this system a couple months ago, read through it,
started drafting a review, lost my hard drive, and now I'm starting
it all over from scratch. Criminey. Anyway, so yes the
Adventurer Conqueror King System (ACKS) is one of those D&D old
school renaissance (OSR) systems. However, that's not why I
bought it. I bought it because reportedly featured a
well-designed "end game" for high level characters, including
economic and political elements. I was hoping that it might
be adaptable for my Old School Hack/Fictive Hack game if any
(surviving) players get to higher levels. Since [...]

From : Gothridge Manor Date : June 20, 2013 GMT
Post Categories : Review
I received my issue of 6 Iron Spikes & a Small Hammer, Issue
#1, earlier this week. It is written by +john yorio,
proprietor of Tabletop Diversions blog.
The Physical
John's zine is 16 pages long. This includes the front and
back cover. It is made of 20# paper, not cardstock
cover. It is bound together by some fancy use of floss.
It works really well.
Art
The art is clipped and pasted and gives the zine an old time zine
feel. I think of safety pins, mimeograph machines and inky
stuff everywhere. He does provide an [...]

From : Norvendae Date : June 20, 2013 GMT
Post Categories : Game of Roles, Start in a Tavern, adventures, Guild Wars, writing
I’ve been working on Adventure Path design recently, in
conjunction with my work on my RPG Maker VX project. A couple
months back I worked out a basic format for “filling in the
blanks” of an adventure path, and more recently I figured it
best to test my method on an existing game narrative — Guild
Wars Prophesies.
Adventure Path Math (Feb 7, 2013)
I think the mission-based structure of Guild Wars suits the
Adventure Path format really well, actually — moving the
heroes from one location to another across Tyria, upping the ante
through a steady stream of antagonists and plot [...]

From : Asparagus Jumpsuit Date : June 20, 2013 GMT
Post Categories : Catalog, Roleplaying Games, Pathfinder
Inspired by the treasure tables, magic items and artifacts of
the 1st Edition fantasy roleplaying game, Missing Magic offers
potions, scrolls, rings, miscellaneous magic, weapons, armor, and
more! New feats allow for the creation of potions and wands crafted
from higher level spells! Thoroughly bookmarked and now enhanced
with links to the Pathfinder System Reference Documents, Missing
Magic is compatible with the Pathfinder Roleplaying Game!
Available at d20pfsrd
http://shop.d20pfsrd.com/collections/asparagus-jumpsuit
Available at DriveThruRPG
http://rpg.drivethrustuff.com/index.php?manufacturers_id=4062
Available at RPGNow
http://www.rpgnow.com/index.php?manufacturers_id=4062

From : ST Wild On Roleplaying Date : June 20, 2013 GMT
Post Categories : Campaign Creation, Fianyarr Campaign
Often angelics are guardian figures who advise communities.
(Skyrim)The difference between Angelics and Demonics is the
difference between a benevolent relationship with kindly ones and
an ambivalent or sometimes malevolent relationships with
others. You see, most monsters in Fianyarr are unabashedly
so. This means that players never have to worry about if
they're doing the right thing when they slay Redcaps or other
monsters which is a useful quality for a game where characters are
expected to kick in the doors and kill things. If a game
loads you up on guilt you tend to stay your hand.
When [...]

From : Casting Shadows Date : June 20, 2013 GMT
Post Categories : Playing in Games, Reports, Running Games, The Blog, Man of Steel, Superman
I am not one who makes a habit of following Superman. I respect the
challenges faced by authors who must write compelling stories for
such a complex and powerful character, but other than the
foundation of self-control and morality on which he is built,
Superman holds little attraction for me as entertainment. All that
said, … Read more
From : Casting Shadows Date : June 20, 2013 GMT
Post Categories : Beyond the Supernatural, BRP, Call of Cthulhu, Saturday Seeds, gaming, H. P. Lovecraft, roleplaying
This video Saturday Seed is being planted for Call of Cthulhu, in
response to several mysterious craters being carved into the very
depths of the earth around my quiet home. My Saturday Seeds also
reappear onAncient Scrollon random Saturdays~ The seed The seed is
built around the usual uncertainties arising from unknown agents
with unknown … Read more

From : Casting Shadows Date : June 20, 2013 GMT
Post Categories : Mutants and Masterminds, Saturday Seeds, Mutants & Masterminds, roleplaying, Vigilante
This litigious seed is being planted for Mutants and Masterminds,
especially on the street level hero scale where the threat of
capture by the police is a very real one. My Saturday Seeds also
reappear onAncient Scrollon random Saturdays~ The seed The seed
involves all those difficult questions about vigilantes, being
above the law, being … Read more

From : Frugal GM Date : June 19, 2013 GMT
Post Categories : Tips
To be honest, this GM Prep Tip is just as useful for players,
assuming your GM approves.
This tip also assumes that you play using a battlemat or map of
some sort, online or off.
In the past I've used soft, flexible craft foam to create spell
effects templates. When my DS Invoker (this was 4th Edition
HackMaster) started tossing Lightning Bolts and Fireballs around
the game could (depending on the GM) crawl to a halt while the GM
tries to figure out where the spell effects occur.
Many spells have simple enough areas of effect that [...]

From : Land of Nod Date : June 19, 2013 GMT
Post Categories : blood and treasure, RPG Hub, Monsters, RPG, Legacy DnD
Inspired by Adventure TimeIn the vast cosmos there are many
weird entities to encounter and fight. These are three of them.
Hell-Sphere
Small Aberration, Chaotic (LE), Average Intelligence, Gang
(1d3)
Hit Dice: 4
Armor Class: 17 [Silver]
Attack: 2 fire whips (10-ft. range; 1d4 + 1d6 fire)
Speed: Fly 30
Save: F15 R14 W11
XP: 400 (CL 5)
Hell-spheres look like ruby colored spheres about the size of a
human head. While they look solid, they are in fact only
semi-solid, bridging the material and ethereal planes. Hell-spheres
move by flying, and can also levitate in place. [...]

From : The Artifact RPG Date : June 19, 2013 GMT
Post Categories : Military, Transmissions
“Why are we camped here? I brought this up before! You
said you weren’t worried about it. I said that this was not a
defensible position and you said you could fortify it! I
don’t see any fortifications Andre! All I see is a hole you
cut into the wall. A hole that is useless as an escape route
because it goes nowhere! We are about to be overrun and you start
maintenance on the teleporter! Are you insane?” Jackson lit
into the engineer.
“I’m not worried.” Was all that Andre
answered.
“That’s it? If I somehow survive this, and I have
[...]

From : Dastardly Designed Games Date : June 19, 2013 GMT
Post Categories : Podcast, Al Qadim, Pathfinder
Last night's game of Al Qadim went very well. The players continued
their forary into the cistern under the Gazebeo and also learned
that something else had once occupied the Inn besides the old
wizard and inn keeper when they encountered sand skiff tracks and
followed them back to a hidden stable that was located within the
Inn. Inside the stable they found the long-dead skeletons of two
camels and two horses as well as two perfectly intact sand sleds.
These are like sand barges like what they have but are single
seaters. Inside the room were scattered [...]

From : Geek Native Date : June 19, 2013 GMT
Post Categories : Comics, Tabletop RPGs, humour, v shane, wizards without coats
< PreviousWizards without CoatsMost recent
What’s worse than being captive? Being a captive
audience.
In this week’s Wizards without Coats, V Shane rises to all
new evils!
The post Wizards without Coats: Just kill us already! appeared
first on Geek Native.
From : Dungeons & Differentials Date : June 19, 2013 GMT
Post Categories :
Dark Souls: a game for the traditionalist, a game for the rising
challenger, a game for the old school and a game for the new.
It is a game with a high bar of entry and an even steeper learning
curve. It is a game that turns away many but is deeply loved
by a dedicated few. It has turned heads for its old school
resurgence and commitment to solid design and gameplay without
[...]

From : Tenkar's Tavern Date : June 19, 2013 GMT
Post Categories : gaming thoughts
This past Saturday was our group's first session in three weeks,
not counting a short Hangout with a handful to test the new DSL at
my folk's place in the Poconos two weeks ago. We usually take 30 to
45 minutes to get settled, catch up, tell stories, bitch - all the
usual stuff that goes on in a Face to Face game, except we aren't
sharing snacks and farts.
This time we never even got to game - we literally hung out for 3
hours just talking and laughing our asses off.
It's been damn near 18 years since I had that happen to a game I
was running, and that was with my old high school / college
group.
Our [...]

From : Not The Singularity Date : June 19, 2013 GMT
Post Categories : Gaming
Have you seen the Will Smith movie, After Earth? I have and
while not the greatest film of all time, the movie was not bad.
“In "After Earth," a crash landing leaves teenager Kitai
Raige (Jaden Smith) and his legendary father Cypher (Will Smith)
stranded on Earth, 1,000 years after cataclysmic events forced
humanity's escape. With Cypher critically injured, Kitai must
embark on a perilous journey to signal for help, facing uncharted
terrain, evolved animal species that now rule the planet, and an
unstoppable alien creature that escaped during the crash. Father
and son must learn to work together and trust one another if they
want any chance of returning home. “
Now comes the game based on the a movie, in which playerstake
the role of a highly-skilled, peace-keeping Ranger. Armed with
Ranger equipment like the Lifesuit and Cutlass, as featured in the
movie, players will combat and defeat alien and human enemies while
speeding through beautifully designed, untouched landscapes.
DownloadAfter Earththe mobile game from theApp StoreandGoogle
Play.
After Earththe mobile game features:
* Story Mode: race to beat 20 challenging missions and unlock
secret levels in an all-new story inspired by the motion
picture
* Run, glide, zipline, and freefall through [...]

From : Berin Kinsman's Dire Blog Date : June 19, 2013 GMT
Post Categories : published work, roleplaying games, asparagus jumpsuit, pathfinder, rpg
Character creation and leveling up can be confusing, even for
experienced players. There's a lot of keep track of, including
abilities to choose and statistics to be recalculated.
Character Workbook: Samurai for the Pathfinder Roleplaying Game
is a game aid designed to walk you through the process and help you
keep track of all those changes. It's not a character sheet --
you'll still need one of those -- but it will help you make sure
you've filled out your character sheet completely and correctly.
You'll never have to worry that your character has been
short-changed. If you gamemaster asks how [...]

From : Don't Split the Party Date : June 19, 2013 GMT
Post Categories : mechanics, NPCs, Products, characters, Far Realms, campaign, DM tips
This is a sneak peak at Appendix II - Followers from my upcoming
book Far Realms. This section has detailed charts for
generating followers for virtually every class!
"Fighters attract followers when they are 9th level or above and
have established a stronghold. Followers require no pay other than
room and board. A fighter has three types of followers, Troops,
Leaders, and Civilians....
Civilians:These are the additional men and women who
accompany the character, even in the field. If the player did not
add their character's reaction bonus [...]

From : Battreps Date : June 19, 2013 GMT
Post Categories : Solo wargames and RPG, Boardgames
Well, here are latest additions to my solo boardgames
collection.
Agricola I purchased used, from local gaming forum, for some 70% of
its commercial value. The game is in great condition, played maybe
once or twice. Furthermore, all cards are already sleeved, which
adds more value.
On the other hand, Ghost stories came brand new from local gaming
club.
Can't wait to try them both....

From : HeroPress Date : June 19, 2013 GMT
Post Categories : alec, hero kids, roleplaying review, cool website, RPG, anime
As the cover states, Hero Kids is a "fantasy role-playing
ame for kids aged four to 10", and it does exactly what it says on
the tin.
The print edition, a compact little digest-sized book, is basically
divided in two with the first 40 or so pages explaining the very
straight-forward rules and the balance of the book being made up of
single-page pre-made player-characters and monsters.
Although the rules are very simple, using only basic math, they are
clearly intended to be read by the designated adult who has decided
to introduce a group of youngsters to our hobby.
As well as the rules there are some brief pointers on issues to
take into account on how running games with young kids are
different from the normal 'adult' gaming environment. These are
neither patronising nor preachy, just a sensible reminder that some
things we take [...]

From : Tabletop Shop Talk Date : June 19, 2013 GMT
Post Categories :
okumarts:
HAPPY FREE RPG DAY! Here are the links to my free paper mini
downloads on rgpnow:
http://www.rpgnow.com/product/94506/Darkfast-Classic-Fantasy-Set-Zero%3A-Basic-Adventure?term=okumar
http://www.rpgnow.com/product/114096/Darkfast-Classic-Fantasy-Bonus-Set-One%3A-Fae-is-Fowl?term=okumarts+fae
http://www.rpgnow.com/product/97487/Zombie-Santa-and-the-Elves-of-Doom----Okumarts-Games-2011-Holiday-Freebie?term=okumarts
Awesome!
Santa zombies will be a perfect addition to the "Lucha Libre
Monster Hunters" adventure I'm planning...

From : Cirsova Date : June 19, 2013 GMT
Post Categories : Gaming, Carcossa, Cthulhu, Dungeons & Dragons, gaming, Lamentations of the Flame Princess, OSR, RPGs, SCP, Supplement V, White Box
So, I finally got around to reading the infamous, notorious,
legendary, hideously eeeeevil and scary grimoire of doom, death and
blaspheme known as “Carcossa”. And I’m left sort
of scratching my head.
Now, I’ll go ahead and say now that the version I’ve
read is the original “Supplement V: Carcossa” white
book for OD&D, and not the LotFP re-release, which I’m
sure is brilliantly bound and glossy and full of gross and
degrading illustrations of horrible things happening.
I’m someone who reads settings and modules as
‘literature’, i.e. absorbing the story and narrative as
much as, if not more than, for actual [...]

From : Flames Rising Date : June 19, 2013 GMT
Post Categories : Reviews, RPGs, vampires, white-wolf, world-of-darkness
Available at DriveThruRPG.com
I first got hooked into the World of Darkness about three years
ago; I became intrigued by the Vampire: The Requiem setting thanks
to a particularly good game I was in at the time, and my passion
for the world hasn’t diminished since then. In support of
Free RPG Day (June 15 this year) Onyx Path released a sharp-looking
product called Reap the Whirlwind, a complete quick-start
introducing new players to the vampire branch of the World of
Darkness.
The first section covers basic character creation and sneaks in
a good bit of backstory on vampires in the [...]