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A Response to a Response to 5 Problems With "Magic" in D&D

Since someone took the time to make a post responding to my article 5 Problems With "Magic" in Dungeons & Dragons, I figure I should make my own response post (because if I just leave a comment I'm likely to forget about it in case they want to keep the dialogue rolling).

Here we go:

"I should start by saying that while D&D magic may have started out influenced by Jack Vance's work, it has become something completely separate that stands on its own.  It is... D&D magic."

However it might have been influenced by The Dying [...]

God, Wil Wheaton is Such a Piece of Shit

It would bother me less, I think, if my town’s local gaming meetup didn’t put up these stupid “Observe Wheaton’s Law” fliers everywhere with his dumb smiling face. Every time I see it, I think about how he wants to deny women (and everyone) their online anonymity. Every time I see it, I remember the people who’ve been harassed and chased off the internet for voicing their opinions. Every time I see it, I remember that disgusting picture that was sent to Liz F. Every time I see it, I think of how on one hand we’re supposed to listen [...]

Thinking About Urbancrawls -- Part 11: The Investigation Action

Go to Part 1

Now we have a basic framework for the urbancrawl: A map divided into districts. Content keyed to each district.

What we need now is a default action that will allow the PCs to engage with that keyed content. In dungeoncrawls and hexcrawls, that action is geographic movement. In the urbancrawl, it's the investigation action.

In my discussion of hexcrawls, I advocated for the "hidden hex": The hex is an abstraction that's useful to the GM for keying and managing content, but which has no meaning for the PCs. In the urbancrawl, however, I believe that you will generally be [...]

Music -- Boris, Farewell (Variations Vers.)


Orc Labs Podcast 25 -- D&D 5e Party Tactics!

Did all the players roll Fighters?… Balance! Tank, Caster, Healer, Thief! Co-ordination is king. How to defeat an Evil sorcerer of higher level. Bard/Warlock tag teaming and other stories.

SHTFriday: Almost Finished with this Bug-Out Bag Series

It's okay if you're tired of this series. I am, too. I didn't realize it would stretch into a 6-part monster, but that's what happens when you have a lot of gear and insist on photographing it all. 
Anyway, if you're still here, go read the next-to-last installment. 

Warrior, Rogue & Mage Renaissance

Send to Kindle

A few days ago, Michael Wolf of Stargazer's World posted an srd of his popular Warrior, Rogue & Mage game. Although the game itself has a very generous license, the SRD is released under the Creative Commons v.3 Unported license. The big change from a different license is the ability to publish something commercially. Otherwise, this removes any barrier for the creation of derivative works.

With the help of Euller Pereira and the encouragement of the folks in the Stargazer's Games G+ Community, a website has been created from the SRD. The goal of the site is to be a hub for the core rules, links to games based on WYRM, and downloads.

R.E. Davis over at Chaos Grenade has also posted about this including a reference to Euller's call to arms that originally got the revitalization project started. In short, let's make some awesome stuff with WYRM.

On the SRD Site, there are links to WYRMM based games including Resolute, Adventurer, & Genius , WYRED, Patchwork Fantasy, and others. (We're still looking for Dice Monkey's Pointman, Hacker & Thief). One of the great things about the WYRM engine is that games based on it are not shemped fantasy tropes with different names. Often times, new mechanics and gameplay elements are introduced.

So I declare that the first twelve days of February to be The Twelve Days of WYRM. Please join in, add a link in the comments and I'll create a post on the 13th with the full list.

Robotech Minis?

What?!  How did I not know about THIS?

                                            

After about 100 years on mothballs, Palladium finally put together a miniatures game featuring my all-time favorite giant, tiny, fighting robots!

Robotech punched my brain in the face when I was in 7th grade.  Macross-era episodes would air as I was waiting for the bus in the morning, which means that I never got to see the beginning or end of a show because I'd have to race [...]

Pig-Headed Stubbornness

Things are starting to calm down around here and I'm getting a chance to get back to the computer. Spent a lot of time catching up on my blog reading yesterday, and saw a couple articles I wouldn't mind piggy-backing on (specifically regarding incorporating alternative counterculture in gaming and the effects of a game mechanic like comeliness). BUT...Alexis devoted a lot of word count to his views on Player-versus-Player ("PVP") conflict (to sum up: really bad for the game) and, well, I guess I have some more words to say on the subject.

[if you're interested in what Alexis [...]

Returning on Monday

Hi, this is me just popping in to say that Rumors of War will be back on Monday like I promised — I’ve been lurking the last two weeks for reasons I can’t really discuss, but everything is well and I’m looking forward to Monday.

I’m seriously trying not to be mysterious or anything.

See you Monday!

Go Big or Stay Home!

Two big undertakings are on my horizon. Both of which will most assuredly be making it to the blog as they progress. So, let me know what you think about these games. Two very different games, but they promise to bring me hours of enjoyment!

We plan to start on Temple of Elemental Evil by the end of February and I think The War will also start about the same time. I have to read the rules after all and they weigh in at 120 pages. Well, that is, depending on the scenario we choose; I might only have to ready [...]

My Swords and Wizardry House Rules


Back in 2013, I attended North Texas RPG con for the first time. I had heard about the OSR and D&D retro clones but had never played any. I'd taken a look at both Labyrinth Lord and OSRIC but neither of those system interested me.  At the con, I walked into the Frog God Games room and started browsing through their books. I started flipping through the recently published Swords and Wizardry Complete rulebook.  I was enthralled.  Here was a simple workable system that would allow me to run any classic AD&D adventure I wanted.  I stood there at [...]

Review of the 5e Player's Handbook (Classes)

I thought I could bang out a quick review of the 5e PHB as I did with the Monster Manual, but there is just far too much ground to cover. So I'll give you my take on the classes first. I am happy with all the base classes in fifth, they seem balanced and the archetypes give them serious re-play value. Here is a brief break down:

Barbarian

Not much different here, this class will feel very familiar. The rage mechanics are far simpler as you no longer add stat points mid combat. Instead, you take less damage and do more damage. [...]

A Little MYFAROG Overview by Thrand and Eldgrim

Cirsova:

Dudes taking up the MYFAROG torch.

Originally posted on Thulean Perspective:

View original


Daily Cosplay

Humans with pointy ears

In Goethe’s probably most famous and classic play Faust, the honest and properly raised Gretchen falls in love with the dashing and intelligent Doctor Faust, but has some concerns about his pursues of alchemy and astrology and the highly suspicious companion he spends much of his time with. Despite all the trust she places in him, she eventually can no longer dismiss her worries and confronts him for the moment of truth: “How is’t with your religion?”

When it comes to fantasy these days, both literature and games, one of the big Gretchen-Questions appears to be “What do you think about [...]

Imaginarium ~ Hidden Valleys



Foul Machinations Friday: Lands of Ludolog III

The Lands of Ludolog (the 2-Bit Dimension) are strange and many players are going to be disoriented with the fundamental changes in game design involved with the shift to only depth and height. In the first part of the month we explored the specifics for playing in this world, then proceeded straight into gameplay. The […]

The post Foul Machinations Friday: Lands of Ludolog III appeared first on Adventureaweek.com.

The Miller Chronicles - 'Who Goes There?' By John Campell And Beyond For Your Old School Campaigns

David Bay Miller has been a friend of mine for a few years in the OSR community and last night adapted The John Carpenter Version of one of my all time favorite films, 'The Thing From Another World' as an OD&D style monster with all of the powers and insights into the classic monster. Right overHERE But there are more permutations to this alien monster then we've simply seen.According to

Terraria Episode 015

To the West! I’m looking to start trouble with the Goblins, as part of my Evil Plan to deal with The Eater Of Worlds.

Find the playlist here!

Tenkar's Landing Crowdsource Hex 18.16, Redux

I made some small revisions to the previous version of my contribution to the Tenkar's Landing Crowdsourced Sandbox Setting, as well as adding a bit of a roll-your-own mini dungeon in the form of the lava tubes riddling Mt. Hrada, set in the southern portion of the hex. The tubes contain a handful of ancient rooms, a smattering of artifacts, and a couple of new critters.

Full text below, or you may download here, if you are so inclined.

The Head of the Ghavor (Hex 18.16)
Contribution to the Tenkar's Landing Crowdsourced Sandbox Setting

Overview:

The [...]

Pokemon Homage

I thought it would be cool to honor one of the major inspirations of D12; Pokemon. The following is not this weeks post. You can expect a real one later this week, but until then enjoy. (Also, please don’t think of me as conceited when reading this I was trying to stick to feel of the Pokemon Theme Song)

D12 will be the very best,
Like no set ever was.
To scribe rules is my real test,
To play them is my cause.

I will travel across the land,
Playing far and wide.
Every player will understand
The adventure that’s inside!

D12 (Gotta [...]

Kickstarting The Forgotten Monk: A 13th Age novel

  Kickstarter has been quiet for me recently. However, another great campaign has appeared which I want to share with you all.   The Forgotten Monk is a 13th Age novel by Greg Stolze. The campaign page describes the game as follows:   The Forgotten Monk tells the story of a man under a curse. …

Continue reading »

Tyranny of Dragons Online Comic -- Entire Series (Complete)

Read all 10 pages of the completed series by D&D in one location… The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment as the Tyranny of Dragons storyline kicks off. This rich new narrative challenges players to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon...

Tyranny of Dragons Online Comic -- Entire Series (Complete)

Read all 10 pages of the completed series by D&D in one location… The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment as the Tyranny of Dragons storyline kicks off. This rich new narrative challenges players to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon...

Free OSR - Enhanced Petty Gods Preview: Tsathoggua


I'm really looking forward to the full Enhanced Petty Gods release.

In the meaning, New Big Dragon Games presents Tsathoggua as a free preview. Grab it and grab it now. The only disappointment is that there isn't more available yet :(

Thanks to +James Mishler for reminding me this was out.

Greenskins & Colonialism

I’ve written at length in the past about the plight of the greenskin and the tableau of colonization represented by the press into the goblin frontiers. One of the best lampshades on the tropes of fantastic racism and colonialism of greenskins comes from Order of the Stick, where one of the main villain’s motivation is to avenge his people’s cultural status as cannon-fodder. Asparagus Jumpsuit wants to move past the colonial tropes of RPGs. But I think it order to move past them*, we need to backtrack. Before we fell in love with the Noble Savage Orcs of [...]

Wolf-In-Sheep's-Clothing CR 5 (Small Monstrosity)

Weirdness...and one that just had to be done!

Wolf-In-Sheep's-Clothing
Small Monstrosity (Unaligned)
------------------------------------------------------------------------------------------------------------------
Armour Class: 14 (Natural Armour)
Hit Points: 103 (23d6+23)
Speed 10'; Forestwalk
-----------------------------------------------------------------------------------------------------------------
STR 16 (+3) DEX 8 (-1)CON 13 (+1)INT 3 (-4)WIS 8 (-1)CHA 4 (-3)
-----------------------------------------------------------------------------------------------------------------
Condition Immunities: Blind, Prone
Senses:Tremorsense 30';Passive Perception: 9
Challenge:5 (1,800 XP)
------------------------------------------------------------------------------------------------------------------
 False Appearance:The Wolf-In-Sheep's-Clothing cannot be distinguished from a tree stump when examined closely.
Innate Spellcasting: The Wolf-In-Sheep's-Clothing can cast the following spell without the need for material components;
At-Will:Phantasmal Force (save D.C. 15).
The Wolf-In-Sheep's-Clothing uses this to create the illusion of [...]

Attribute checks with six-sided dice

System

D6s are used instead of D20 when rolling under Attribute (additional rule in many editions and versions).

Example: Carl the Fighter tries to push the rock away blocking the dungeon entrance. His Strength score is 14 so he needs to roll under that using D6s based on the difficulty of the task.

Difficulties

Normal situations are rolled with 3D6. Easier situations with 2D6. Harder situations with 4D6. Very hard situations with 5D6.

Example: If the rock is small and there are good cracks to get a grip, Carl would roll 2D6. If the rock [...]

Attribute checks with six-sided dice

System

D6s are used instead of D20 when rolling under Attribute (additional rule in many editions and versions).

Example: Carl the Fighter tries to push the rock away blocking the dungeon entrance. His Strength score is 14 so he needs to roll under that using D6s based on the difficulty of the task.

Difficulties

Normal situations are rolled with 3D6. Easier situations with 2D6. Harder situations with 4D6. Very hard situations with 5D6.

Example: If the rock is small and there are good cracks to get a grip, Carl would roll 2D6. If the rock [...]

Tales From Vault: The Flash # 179 - Fact Or Fiction? (May, 1968)

A Silver Age classic, The Flash #179: Fact Or Fiction? from May 1968 is notable for being the first time DC Comics used the idea (although unnamed) of Earth-Prime (or 'our' Earth) as a destination for superheroes. The Flash - Barry Allen - is having problems with an energy beast, The Nok, that has escaped from the spaceship of alien beast-hunter (who'd landed on Earth to repair his ship).

[RPG] Using Rory's Story Cubes as an Idea Generator for RPGs

I'm sure we've all been in this situation at one point or another in our lives, you've got a game to prepare for the end of the week, you've been staring at your notes while the seconds tick by and waiting for some sort of inspiration to strike; given all the other pressures in life that can pile up and demand our attention it can be sometimes very difficult to get over that initial hurdle and get the ideas flowing to create a session. I'm a big fan of anything that either jump starts this process or helps give the [...]

Friday Favourite: The 5 Ws of Treasure Maps

On Friday we comb through our extensive archives to find an older article that we feel deserves another look. From October 10, 2012, Dungeon's Master once again presents:The 5 Ws of Treasure Maps.

"Among the loot is a treasure map."

This statement never fails to get the players' attention. Suddenly the magic sword and the rare gems are forgotten at the possibility of even greater riches.I'veseen players expend more energy arguing over who gets the treasure map while other magical treasures on the floor right in front of them go unclaimed. The idea that someone hid something valuable and you could be [...]

Solo Role-Playing Series Part 4: Playing One Character vs Playing Several

I originally planned to post this as post 3, but changed my mind because I wanted to give people something to play with, dice to roll, etc. So, here's a bit of my thoughts on the question of one character vs a party. Scroll down for the TL;DR in bold.

D&D 5e Carnivorous Plant

Last week I wrote about Monsters & Traps for a D&D 5e Jungle Adventure. An interesting bit of feedback I received on Facebook was that I missed Carnivorous Plant. I could just use Vine Blight or Shambling Mound, but I wanted something that was stationary with a challenge rating around 2. The D&D 5th edition...

D&D 5e Carnivorous Plant

Last week I wrote about Monsters & Traps for a D&D 5e Jungle Adventure. An interesting bit of feedback I received on Facebook was that I missed Carnivorous Plant. I could just use Vine Blight or Shambling Mound, but I wanted something that was stationary with a challenge rating around 2. The D&D 5th edition...

Weapon of the Day- Owlbear Spear

So we have a wolf spear in the PHB. However, there never was such a thang as no wolf spear. There were boar and bear spears. These spears were longish, about 5-6 feet in length, fairly hefty and the haft was made of some stout wood. The blades were another for long or so and point or even almost leaf shaped. What makes the bear and boar spare cool are the two nuts coming off the base of the spear.

The nuts were used to keep the charging boar or bear at bay and not move down the shaft [...]

Armor Up (Templar)

I can't remember if I put this one up or not, but if so, it deserves another spot.




Kurt "Darkezekiel" Knittelfelder

Frugal GM Review: The Grinding Gear

Last week I picked up a copy of The Grinding Gear, and adventure I'll definitely not be running with my current group as I could see this being a complete deathtrap. It is an adventure for a well-provisioned, and well-balanced,  group of 1st through 4th level PCs.

My first pass-through on this adventure I was more "meh"....the formatting left a little to be desired, but to be fair it was far nicer than what I've done in a similar vein. If I was to just rate this on my first gut-check I think I'd have done it a great [...]

Let the Dead Sleep

I don't know why its begun to bug me in recent  years, but all this digging up the dead from the ancient world to study what they ate or how they brushed their teeth is a little bothersome to me. These people have laid at peace beneath the cold earth for hundreds, in some cases thousands, of years. Resting comfortably in the bosom of the earth...for thousands of years at rest...only to be pried out of their repose by some grubby hands and steel bards. Then to be propped up in labs and museums for all to see your final [...]

Witches & Witchcraft Reading Challenge: January Reviews

Here are the reviews from the first month of theWitches & Witchcraft Reading Challenge. I got off to a pretty good start this month with a bunch of books I have been wanting to read or reread. The Witches of Echo Park - Amber Benson "The Flood is coming, Lyse. Prepare yourself." I picked this up the same day I posted about joining the Challenge. I picked it up as both an audio book and as an

Movie Trailer ~ The Terminator

Word of the Day -- Peryton

The Peryton is a mythological hybrid animal combining the physical features of a stag and a bird. The

The Peryton is said to have the head, neck, forelegs and antlers of a stag, combined with the plumage, wings and hindquarters of a large bird, although some interpretations portray the Peryton as a deer in all but coloration and bird's wings.

According to Borges, Perytons lived in Atlantis until an earthquake destroyed the civilization and the creatures escaped by flight. A Peryton casts the shadow of a man until it kills one during its lifetime, at which [...]

Bite Me! Playing Lycanthropes

Bite Me! Playing Lycanthropes This supplement clocks in at 48 pages, 1 page front cover, […]

Islands of Plunder: Spices & Flesh

Islands of Plunder: Spices & Flesh All right, this installment of the “Islands of Plunder”-series […]

[Video-RPG] GM Tips - Poker Face

Talking about one potential GM tool, the poker face.
https://www.youtube.com/watch?v=0UQ3P48_nkQ

Prestige Archetypes: Blood Mystic

Prestige Archetypes: Blood Mystic This installment of the Prestige Archetype-series clocks in at 8 pages, […]

Josh Trank Talks Fantastic Four Trailer...

In this interesting experiment, director Josh Trank and writer Simon Kinberg talk us through the recent Fantastic Four trailer, confirming that they are taking their inspiration from the Ultimate Universe iteration of the characters. And as to the support from Stan Lee: meaning no disrespect to Stan, but he's such a gentleman and diplomat that he says he likes everything!

End-of-Week Elmore (1/30/15)

FOLLOW ME!

Datafiles: Loki, Hero or Villain?

The story of Loki, God of Mischief and son of Asgard by adoption and Jotunheim by blood, has been a twisting tale of nature versus nurture that has seen this trickster take on many forms and roles. His most recent exploits have put himon the side of the gods and as ahero trying to atone for his many, many crimes. Is it all a ruse? Can his reformation be believed or will he simply return to his villainous waysand take the role fate seems to keep placing him in? Your table can decide where he falls in your story.


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