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Frankenstein's Bodies Kickstarter is now LIVE!

It is here! The kickstarter is live! Like what you have seen and read so far? You can go back it RIGHT NOW over here!

Some absolutely fantastic backer levels you can get yourself into, and you can get on filthy hands on top of this fabulous game as quick as you can! You might even see some familiar faces as well in this set…!

Wondering what it is like? We even have a review!

Strange New Worlds: Whitefall

System Name: Whitefall
Sector: 9-11
Star Number & Type: 1 - G VI
Planet Number & Type: 6 - W, H, D, W, W, K
Inhabitants: Mixed
Description:
This mainline yellow star is home to one of the nicest planets in the sector. Water covers over 85% of it's surface, and white clouds fill the sky. The land surface is a collection of volcanic archipelagos covered in verdant tropical growth.

The remainder of the planets in the system are lifeless and mostly airless rocks, and a gas giant out on the far edge of the system.

A to Z of Witches. W

W is for Warlock

For the longest time I did not do anything with Warlocks.
I know the first time I ever heard the word warlock in connection with witches. It was, oddly enough, an episode of the Waltons (a show I never liked) that a baby sitter was watching. Though more likely it came from an episode of Bewitched (a show I did like).

Once I started doing research I soon discovered that "warlock" really isn't the male version of a witch.  Witch is the male version of witch.  "Warlock" actually comes from the word wrloga, which [...]

Deathstroke: Arkham Assassin...

Deathsroke: Arkham assassin is a fan-film "taking place prior to the events in Batman: Arkham Origins. A bounty is placed on Batman by crime lord Black Mask, drawing eight of the world's greatest assassins to Gotham City on Christmas Eve. The most formidable of which is Deathstroke, who provides a bloody and violent demonstration of his skills for Black Mask." Directed by Chris White & Larry

Pathfinder Adventure Card Game: First Impressions

I'm the one you can barely see. Handsome bloke, aren't I?Last year, Paizo released the Pathfinder Adventure Card Game onto the world. I've been dying to play it since I first heard about it. However, due to my usual status as someone who doesn't even have a penny to his name, I haven't had the ability to shell out the sixty or so bucks for the Rise of the Runelords Base Set.

Thankfully, while visiting my local FLGS (Halflings Hideaway) with three friends, I had the opportunity to finally give this card game a try and I'm happy to say [...]

V is for Vapo-Man!

Another weird creation from the comic book production studios run by Harry "A" Chesler was Vapo-Man! He by-product of a lab accident caused by enemies spies, he had the ability to turn into a gas, become large or tiny, fly, disintegrate matter (living or otherwise), and probably anything else the writers might have dreamed up. He spent the first three published stories running around in his skivvies, but by his fourth appearance, he was given a proper superhero costume.

Vapo-Man appeared in Liberty Scouts #2 and #3, and here he battled a corrupt official, the "Director of Defence" and [...]

Workflows for Extracting Data from Word Files

Yesterday I demonstrated a bit of how I use Graphviz to visualize game information. I figured today I would describe a bit about how I get certain game data.

Capture to MS Word

I have created a Word template containing many styles used primarily to mark the start of different game objects such as feats and spells. I copy and paste text from the source documents (web pages — Paizo PRD is surprisingly consistent when handled this way — and PDFs being the most common).

Preliminary Cleanup

If necessary I reflow the paragraphs where they are broken at line-ends. The easiest way to do [...]

Day 23 W is for War

War is a common theme in fantasy and science fiction. In the realm of RPG’s there are various ways that wars play into things. Wars as a part of the back story/history of the current situation in the campaign. This can be just a quick mention, or be more elaborate depending on the GM. Wars […]

Return to the Castle of the Mad Archmage

We stepped back to the dungeon, having gained about 2,000 XP, putting Rul at over 5,100 XP and a 3rd level fighter. Only 5HP gained, including my CON bonus, but that put me at 21. Yay, an extra +1 to hit as well.

We head down to the 2nd level, having pity on the Cleric and Druid. We head down, and a mouth recites a mocking limerick having to do with pits, ghosts, and hell. 

We'd worry that it was trapped, but since there's no number on the floor, we know we're safe. Ah, old-school metagaming at its finest.

We head down a corridor, see spikes protruding from the walls, and head the other way. We move down a curved corridor instead, because the curves call out to +Peter V. Dell'Orto. I guess Mirado likes curves. We usually go left, and continue that, moving into the room.

Lots of fungus. Great. And the sound of reverberating crickets. Very large crickets. They're eating fungus off the walls. Rul claims he disbelieves the crickets, because no one believes in giant crickets, really.

Naturally, Mirado attacks. Whiff. I hit one with an arrow, which falls. We all get attacked a bit. Peter gets hit for 4 HP, and that's about it.  They win initiative and hit Rul for only 2HP, and Roll20 is streaky with the 1s again. Tim, of course, gets hit for 3HP.

The hirelings are cringing in the back, the pansies. Mirado hits, Alisha crits and [...]

Casting Runes 8: Pantheons and Perspectives

This post continues the exploration and implementation of RuneQuest 6th Edition for the creation of a sword and sorcery campaign setting. In this entry for the series, we will take a look at some of the organized pantheons which have sprung up through the agesof organized worship, and after the gradual decline ininstances of deific … Continue reading →

U is for Urdithriel Imraholen

As Marienburg is an entirely sea-locked city, it is no surprise that ships of all shapes and sizes make up the mastscape of the city. On any given day, citizens of Marienburg can see three-to-four masted Carracks, smaller yet faster two-masted Caravels, massive multi-decked four-masted Galleons, tiny single-masted Sloops, and agile three-to-four masted Schooners. This is not to mention the thousands of little rowing boats, and river-going Barges and Cogs which frequent the Reik either.
However, when discussing sea-vessels in Marienburg, once must first ask the question "Human-made or Elf-made?", because it does make a difference. The finest Human-built ships are [...]

Who Framed the Avengers?

For obvious reasons, there is a lot of talk in fandom about the various Marvel properties owned by competing film studios. Fox owns the X-Men and the Fantastic Four, Sony owns Spider Man, and of course Marvel itself owns the rest, including the Avengers, Guardians of the Galaxy, Doctor Strange, Ant Man, etc.

Bear in mind that the studios, although rivals, aren't completely against the idea of doing cameos that cross studio lines. Apparently the Oscorp Tower almost made it into The Avengers (it was cut because by the time the building's design was finalized, the Avengers NYC skyline [...]

Return to the Castle of the Mad Overlord

We stepped back to the dungeon, having gained about 2,000 XP, putting Rul at over 5,100 XP and a 3rd level fighter. Only 5HP gained, including my CON bonus, but that put me at 21. Yay, an extra +1 to hit as well.

We head down to the 2nd level, having pity on the Cleric and Druid. We head down, and a mouth recites a mocking limerick having to do with pits, ghosts, and hell. 

We'd worry that it was trapped, but since there's no number on the floor, we know we're safe. Ah, old-school metagaming at its finest.

We head down a corridor, see spikes protruding from the walls, and head the other way. We move down a curved corridor instead, because the curves call out to +Peter V. Dell'Orto. I guess Mirado likes curves. We usually go left, and continue that, moving into the room.

Lots of fungus. Great. And the sound of reverberating crickets. Very large crickets. They're eating fungus off the walls. Rul claims he disbelieves the crickets, because no one believes in giant crickets, really.

Naturally, Mirado attacks. Whiff. I hit one with an arrow, which falls. We all get attacked a bit. Peter gets hit for 4 HP, and that's about it.  They win initiative and hit Rul for only 2HP, and Roll20 is streaky with the 1s again. Tim, of course, gets hit for 3HP.

The hirelings are cringing in the back, the pansies. Mirado hits, Alisha crits and [...]

The New Canon and Another Death

The news that many of us expected was coming down (well, I expected it at least) finally arrived: The Star Wars Expanded Universe is essentially null and void. I completely understand and respect the decision. After all, vast swaths of the Expanded Universe material was less than stellar (although I did enjoy much of it...a bit of a guilty pleasure of mine) and why tie down the new movies to

Buying D&D Over, and Over, and.....


That sumbitch Joseph Goodman!


First, he makes this utterly kick-ass game, Dungeon Crawl Classics, which the Gamer has to have because it's so fucking awesome!

Then, he puts out a limited, foil cover edition, which, the Collector just has to have because it's so kick-ass and the complimentary spines will look cool as fuck, on his bookshelf.

But wait, there's more!

So, I've already got two copies of DCC, when while putting out the second printing of the game, Mr. Goodman also decides to start releasing some limited edition covers!

And after buying [...]

Spice up your Savage Narrative!

I just finished listening to another Savage GM Hangout (in which I got a shutout to the "Explaining Shaken in Savage Worlds" post), where the guys discuss adding and interfacing the narrative with the Savage Worlds system. There's a lot of good tips here - You should give it a listen!


Anyway, as a fan of narrative/story games, I usually try to sneak in some narrative flavor to my sessions, no matter the system. I am aware that it's not everyone's cup of tea - some people prefer rock solid rules and playing by the book - but, I think everyone [...]

SHOULD YOU WHIP IT?

Use this FLOWCHART to decide.

Korgaran's Temple

The jewel of the Temple Complex at Tripik, the massive temple to Korgaran, is quite a monolith. Despite the decline of Tripik, the temple remains the center of the city and retains a strong body of gnome worshipers descended from the vanished Calldinkel Gnomes. It is also a destination for dwarven pilgrims from Mount Boor.

The main floor of the temple is open to public and frequented by pilgrims and worshipers with at least a few both day and night. They stand before the statue of Korgaran(at A) and call upon him. They also honor the statues of his horseless chariot [...]

S is for Slime--Dragon Warrior


Climate/Terrain: Any Frequency: CommonOrganization: GroupActivity Cycle: DayDiet: CarnivoreIntelligence: Low (5-7)Treasure: J, K, MAlignment: Neutral No. Appearing: 1d8
Armor Class: 8, 6, or 2 [12, 14, or 18]Movement: 9"Hit Dice: 1, 2 or 5Thac0 [To Hit Bonus]: 19, or 17 [+1 or +3]No. of Attacks: 1Damage/Attack: 1d4, 1d8, or 1d12Special Attacks: NoneSpecial Defenses: NoneMagic Resistance: NoneSize: SMorale: Steady (11-12)XP Value: 15, 35, or 175
Blue, Red, and Metal Slimes appear as large droplets of gelatin with a cartoonish looking face. They move by bouncing around at high speeds. Their main attack is bouncing and touching a creature with their [...]

Five for Friday 28: Shameful Desires

I have tried. God knows that I have tried to not lust after gaming stuff. But I am a weak man, so here is an accounting of my current sins in the form of a wish list of hard copy gaming items (in alphabetical order):

  • Castle of the Mad Archmage: I love megadungeons and I have heard/read lots of great stuff about +Joseph Bloch's revamped entry into the field.
  • The Dungeon Dozen: How could I not add +Jason Sholtis's collection of d12 tables to my dungeoneering bookshelf?
  • Horror Companion (Savage Worlds): I haven't played anything using the Savage World systems, but I keep coming back to [...]

I'm Blessed

Whether by the FatesOr by the GodsOr by She Who Must Not Be Named from Discworld
But I have a wonderful wife, and three absolutely awesome kids. And moreover, my kids love to roleplay. Yep, all three of them. And in a world where we are all super busy and more and more child psychologists are telling us to spend not only quality time with our kids, but quantity time with them, I thought ... who am I to fly in the face of research?

I'm a gamer, and always complaining about not enough time to game. So, why not kill [...]

Pathfinder Character Workbooks, Revised -- Wave 4

This week we release the first full wave of revised base and alternate class Character Workbooks: Antipaladin, Alchemist, Cavalier, and Gunslinger! Each Character Workbook walks you through character creation for that class, as well as advancement level-by-level all the way from 1st through 20th! Available atPaizo – RPGNow – DriveThruRPG – shop.d20pfsrd

The post Pathfinder Character Workbooks, Revised – Wave 4 appeared first on Asparagus Jumpsuit.

Pathfinder Character Workbooks, Revised -- Wave 4

This week we release the first full wave of revised base and alternate class Character Workbooks: Antipaladin, Alchemist, Cavalier, and Gunslinger! Each Character Workbook walks you through character creation for that class, as well as advancement level-by-level all the way from 1st through 20th! Available atPaizo – RPGNow – DriveThruRPG – shop.d20pfsrd

The post Pathfinder Character Workbooks, Revised – Wave 4 appeared first on Asparagus Jumpsuit.

Quick Poll - How did you play?

Was talking to my only co-worker who ever played D&D today about how we played. I am still amazed at how common mini's were in the "olden days" before I started playing. I've always heard of the world and the charactes and the like existing completely in the players' imagination and then I hear about battlemaps, dwarvenforge, mini's and so on.

So, how do all of you out there play?

for me it was all about the imagination, mini's were never used until I started with D&D Encounters. No mapping, no pawns, or symbols or anything like that. [...]

Creating Villages with Disembodied Brains

Topic via Talysman's random generator, draft scribbled in a notebook while waiting for a contractor to load trucks:

Persons entering the village of Echsen are greeted by a horrific site.  Brains floating in viscous fluid within transparent jars, mounted on spider-like automatons, scuttle about the village streets.  A traveler nervously fingers his sword.

"Welcome to Echsen, guv'ner," squeaks a tinny voice, "This village and all who pass through are under the aegis of Kedibo.  No harm will come to you here."  The visitor cautiously walks the streets, shying away from the skittering constructs passing by on their business. [...]

Quick Note - Encounters of a different color!

Playing around with tables for future things. I hope everyone enjoys!Encounter Location -- The Unknown Sand GravesThe unknown sand graves is a spot of land typically on a beach or in a desert that is the site of an unmarked, unremembered and unsanctified burial ground. The dead do not rest in this place and take offense to anyone who may make camp in their territory.Encounter Population:The Unknown Sand Graves are typically thinly populated but typically feature the following undead:Type of UndeadNumber of TypeSkeletonsBetween 2 -- 6d6ZombiesBetween 3 -- 8d6Ghouls1d6Dirt Wraiths1d4Spectres1d6Banshee1

Tactics: While the undead are not typically intelligent they [...]

RPG Review -- Pact Magic Unbound, Vol. 2

By Endzeitgeist The second Pact Magic-book is a whopping 107 pages long, 1 page front cover, 2 pages editorial, 1 page ToC, 1 blank page, 1 page SRD and 1 page back cover, leaving us with 100 pages of content – so let’s take a look! So, how do we start? Well, essentially with class [...]

The post RPG Review – Pact Magic Unbound, Vol. 2 appeared first on G*M*S Magazine.

R is for Rhinotaur--Final Fantasy III (SNES)


Climate/Terrain: TemperateFrequency: UncommonOrganization: FamilyActivitiy Cycle: DayDiet: CarnivoreIntelligence: Semi- (2-4)Treasure: AAlignment: Neutral EvilNo. Appearing: 1d6Armor Class: 4 [16]Movement: 12"Hit Dice: 5Thac0: 17No. of Attacks: 3Damage/Attack: 1d8/1d8/1d10Special Attacks: Gore, +2 to hitSpecial Defenses: NoneMagic Resistance: 30%Size: L (8'+ tall)Morale: Average (8-10)XP Value: 420
A Rhinotaur is a strange enchanted creature that resembles a humanoid mixed with a rhino, covered in thick plates of hide. It attacks with its massive claws and horn with a +2 to hit because of its strength.
If Rhinotaur charges into combat and hits with his horn, it does an additional 1d10 damage.
Rhinotaurs may not be intelligent, but they are evil creatures. Often, they serve as guardians to masters who provide them with fresh meat. 

Hollow's Last Hope -- PSHC Session 4

http://www.rpgames.be

Hollow’s Last Hope – PSHC Session 4

Date: Wednesday, 23rd of April 2014 -- Players: Koen, Marc, Patrizia, Steven -- Characters: Valeros, Damiel, Lemi,Harsk, Lirianne (NPC)

This is the fourth and final session report in my Pathfinder Society Home Campaign where we started off playing the Hollow's Last Hope Free RPG day 2007 module by Paizo Publishing. And so the story of Hollow’s Last Hope concludes…

We start the session with Damiel identifying a number of herbs from Harsk’s pouch and getting to work on the wounds of Harsk and Lemi. Valeros and Lirianne meanwhile discuss a strategy on how to proceed with [...]

Grinning Skull Creative update, and we've scored 250,000+ hits...

Long time no post!! Hi everyone, just taking a break in my busy schedule to do some long overdue updates here, and I just wanted to let you know that I’ve just finally added a couple of pages to the site that are intended to show and catalogue some of the work I have done […]

RPG Review -- Advanced Races 6: Kobolds

By Endzeitgeist There we go – the 6th installment in Kobold Press’ Advanced Races series is devoted to our favourite scaly miners/trapsmiths at an unprecedented 32 pages of length, of which 1 page is devoted to front cover, 1 to ToC/editorial, 1 to advertisement and 2/3 of a page to the SRD, leaving us with [...]

The post RPG Review – Advanced Races 6: Kobolds appeared first on G*M*S Magazine.

Marvel's Agents of S.H.I.E.L.D.: Turn, Turn, Turn

In the space of just a few weeks - since T.R.A.C.K.S. - Agents Of S.H.I.E.L.D. has gone from a show I watched (and enjoyed) simply because it was based on Marvel comic book characters to a show I genuinely love and look forward to every week. Turn, Turn, Turn - which unfolded in parallel with the main plot of Captain America: The Winter Soldier - was as fine a piece of pulpy spy-fi as you can

[REC] This Joint, One More Time...

The impossibly cute Manuela Velasco returns to the world of zombies for the final chapter in the wonderful Spanish saga of the living dead with [REC] 4: Apocalypse. Angela Vidal (Velasco), the young television reporter who first entered the building with the firemen, manages to make it out alive. But what the soldiers don't know is that she carries the seed of the strange infection. She is to

D'Shive's Twisted Wand - A magic item for Swords & Wizardry

D'Shive's Twisted WandThousands of years ago the twisted Elven Mage known as D'Shive looked himself away in the tunnels and catacombs beneath his tower. For decades he slaved over the magical formulae and eldritch arts that would allow him to create an item so powerful it would grant him his every twisted desire. Finally near death the mad mage finished his lifelong work and Shive's wand was inflicted on the world.D'Shive's Wand contains 12 random spell-like effects that can be cast on a single target. The Wand has 150 charges, but the wand can only affect its target once and [...]

A Bridge Even More Too Far : A World War Risus Session Report

I was itching to play some World War Risus, both for my own amusement, but also to post an example of play.
So, I used Platoon Forward (hereafter referred to as PF) to generate a scenario. My force, the US, would attack, with the objective was to occupy and hold [...]

The Century Club ep00 : Spirit of the Century

March 2014

The Century Club
Spirit of the Century

Episode 0
"Preludes"

For three office mates at Indigo Entertainment, we're about to have a mini-chronicle of sessions using Evil Hat Productions' Spirit of the Century system.  This was going to be a new system for all of us (although having played Houses of the Blooded and Fate Accelerated, I wasn't exactly jumping into this without any familiarity.  


The cast includes:

Sir Victor Knightfellow, Reluctant Modern Wizard and Adherent of the Old Ways.
Played by Paolo.

The man of mystery was a [...]

V is for Vampire

I know those of you that have been reading my posts are really "surprised" by this post. Yup, more undead, that's just how I roll. I've written about vampires quite a bit on here. Last year I participated in the Vampire Bite Blog Hop. You can read my post here. If you've ever wanted to play a vampire in any edition of D&D, check it out. I've collected my past vampire posts here. Instead of an npc (do I really need to post another undead npc, probably not right now), I give you a couple of spells (which I've nicknamed Tru [...]

Times, distances etc. in my games

I want to keep things simple. That's why I rarely keep track on times or distances. Here's what and how I do it.
For ranged weapons I don't bother to think about how many feet away the target is. It's either in near, medium or far range. There are the ranges listed in weapon descriptions but I just decide how far away the target is without actually trying to figure out the real distance. I don't use minis so keeping track of how far away from each other everyone is could be hard. I do draw some rough combat situations [...]

Designer Spotlight: Michael Allen and Twin Crossings!

Which Adventureaweek.com modules would work well as a prelude to Twin Crossings? I wanted to write an adventure that would give the PCs a reason to travel beyond Rybalka. To get out and see some other parts of the Klavek Kingdom. The PCs are 4th level now---this gives them a chance to see some of […]

The post Designer Spotlight: Michael Allen and Twin Crossings! appeared first on Adventure-A-Week.

Captain America: Society of Serpents

As longtime writeups.org readers know, we have a fondness for the Gruenwald years on Captain America – it was one of the definitive runs. However, most of this stuff was never reprinted.

Which is terrible.

But lo ! Roger Stern indicated yesterday that a new TPB was coming out of the blue. You can now pre-order Captain America Epic Collection: Society of Serpents on Amazon.

Amazon doesn’t have the cover yet, so here it is :

Gage's Proclamation, 1774

Thomas Hutchinson was recalled to England early in 1774, and General Gage appointed as his successor in the office of governor of Massachusetts Bay. On his arrival at Boston, in May of that year, Gage immediately issued a proclamation, calling upon the inhabitants to be loyal, and again return to the friendship of an injured sovereign, assuring them at the same time, that the royal authority would be supported at all hazards. This proclamation was versified in many parts of the colonies, and in various instances, published as a ballad. From among a great number we select the following, which [...]

Legacies goes to Origins!

Yesterday, I finally heard back from Origins regarding the program I submitted with the good folk from Arcanis and Witch Hunter. Word came back to us that our events were approved. Allow me to share the lineup.

Why not join with PFS? Well, PFS is so big now that they can do their own thing. If I were bad, I'd say they are worried about us taking away their players, but that would not be true. I want PFS to keep going strong as it enlarges my own playerbase. The community of Pathfinder players is large enough that it can [...]

Review and PWWO: The Complete Vivimancer

I recently downloaded The Complete Vivimancer the new book from Necrotic Gnome Productions, the same folks that gave us Theorems & Thaumaturgy.

+Gavin Norman, of the City of Iron blog, gives us a new(ish) class, the Vivimancer.  The book is 88 pages and advertised as Labyrinth Lord compatible with both Basic and Advanced stats (more on that in a bit).
The class was introduced in Theorems & Thaumaturgy.  The basic class is a type of Wizard/Magic-User and detailed on two pages.  The experience per level, saves, spells, and attacks are not too different from the Magic-user normal.
For the Advanced [...]

Friday Question: Music Memory

Sitting here eating my lunch (thank you Ivy, it's killer) and a car drove by playing Blue Oyster Cult's a Veteran of a Thousand Psychic Wars.  We used to play this during games.  Blue Oyster Cult was always a favorite, Pink Floyd was featured also, but for some reason that song really brings back memories of a young me (with hair) sitting around with my friends having a great time rolling dice and going through The Village Hommlet or Tomb of Horrors for the dozenth time and loving it.

So what song/band/album floods your memories of old gaming times?

V -- Varg Vikernes

Fantasy has always had big impact on metal, and metal has had a big impact on fantasy. But so rarely have the two been joined so integrally as by Varg Vikernes. Sure Summoning, which is a great band, may put out album after album of (often obscurely) Tolkien themed black metal, but at the early forefront of the movement was Varg. While many of the other black metal bands had ‘cool’ ‘evil-sounding’ names in English, Burzum stood out. Meaning ‘Darkness’ in the Black Tongue of Mordor, Burzum was the brainchild of its sole member, ‘Count Grishnakh’, whose name was also [...]

DVD Of The Week: Lloyd The Conqueror (2011)

After my disappointment with Knights Of Badassdom, +Tim Snider suggested I take a look at Lloyd The Conqueror, a 2011 comedy about Live Action Role Play, that he said was a much better take on the genre. Despite its provocatively misleading cover (see above) that Rachel mistook as softcore porn when it was sitting beside our TV, Lloyd The Conqueror is a light and simple comedy (with some

Ponderations

Is that even a word? It is now, dammit!

I haven't been around much lately (as I'm sure exactly 18 people might have noticed). Well, actually that's not true. I've been around every day. I just haven't had much to say lately.

Sometimes I wonder if I have the right to talk about OSR games. I mean, I haven't played anything older than 3E (aside from a Star Frontiers game at Gary Con this year) in decades. I have bought, downloaded, and dug up my old copies of a bunch of games. I have made plans, written content, [...]

Daily Cosplay (Tifa)

Movie Trailer ~ As Above So Below

I'm not that huge on horror flicks, and the first person documentary film making established by the Blair Witch Project is not my favorite type of filming but I have to say this one looks pretty cool.

I love the "crawl on your belly to the gates of hell" and the last scene shown here is pretty cool. I may have to check this one out.

Plus, best title of the year As Above, So Below! Very cool.


Blaudun Timberland

Called the Crown of Tefnut for in days of old it marked the northern boundaries of the Ethvold. Today it stands between the Wilds, the Tar Kiln, and the Bleached Hills. It is a tangled forest of weathered hills, deep gulches, meandering creeks and streams. The trees are gnarled black-jacks, maple, sycamore and hawthorne trees. Hosts of berry find home here, growing throughout the forest, along stream banks and in the cool gulches. The forest grows a tangled mess, with no easy avenues to cross it. What trails do exist are game trails only and these haunted by predators of [...]
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