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ATOW Sixth Session

For those more interested in stitches than tabletop: I’m working on it! It’s often easier to run an ATOW session than find space and time to stitch. Luna & Artemis is still in progress, and I hope to have near-completion pictures soon.

Those Nova Cats are getting too complacent. Time for a Smoke Jaguars attack!

Well, first, Davrik did some patrol duty with Sasha, the warrior who had won the pilot’s seat of the captured Smoke JaguarMist Lynxseveral sessions ago. Their sensors registered something tricksy at the edge of the jungle near town. After some bad luck with Sensor Operations rolls, they [...]

Q is for Quicken

There is only one character I could find that fits the theme of this series whose name starts with "Q" -- and that would be the Queen of Evil. Using her would not only be more than just a little bit of a cheat, since her actual name is Nagana. There's also the added problem that I already wrote about her in the next material included in John Kerry vs. the Queen of Evil,

So, instead, I'm going to add another talent tree to the OGL d20 System that was introduced on this very blog, and the basics of [...]

Podcast Episode -- The Boardgame Review Room: Dig Mars

Dig Mars is a quick to play game we found at Spiel 2013. In this game players must turn tiles to reveal value and gather fortunes that will allow them to win the game. A simple gameplay that promises to make it a good game for beginners, the box' contents have an average production that, [...]

The post Podcast Episode – The Boardgame Review Room: Dig Mars appeared first on G*M*S Magazine.

On the Eve of Easter - How Often do the Dead Come Back in Your Campaigns?

I'm sure I've asked this before, but with Easter nearly upon us, it seems like a question that fits the moment.

Raise Dead is a 5th level Cleric Spell and Resurrection is 7th (not going to touch upon the various incarnations of Reincarnate with this post).

Now, there are all sorts of ways to control abuses of the spells above, but played as written, a 7th level Cleric in S&W could raise the dead once per day. Think about it. A cleric of 7th level or higher could live like a king in a medium sized town.

Well, unless the cleric himself gets killed.

Raising the dead rarely comes up in campaigns I've played in or run, but by the book, [...]

Take a look at LARP: the movie

It’s not often you see a Kickstarter video that oozes cinematic skill. In fact, there’s so much video goodness that there’s actually two videos; one for Kickstarter and another pitch video. Let’s look at both.


[Back this Campaign]

A $1 backing gets you a vote as to whether Larp Girl‘s character lives or dies. That’s new. To see the movie when (if) it’s finished you just need to back $10.

Historically, these sorts of projects have struggled on Kickstarter. Traditional tabletop gamers in particular have not shown much gusto in supporting art and entertainment projects. That said, LARPers and online shows [...]

Dungeon World: In the Spiders' Webs

Cast
  • Augustine (level 2 human paladin)
  • Jaya (level 2 human bard)
  • Mouse (level 2 gnome thief)

It was Jaya's turn on watch. They were near the exit, and the water cascading in the distance drowned out the snores of Augustine and Mouse, which was nice, but would also likely prevent her hearing approaching monsters; she sat there, staring at the door, nerves primed for some horrible creature to suddenly spring into view.

After what at least felt like hours had passed and nothing happened she calmed, boredom set it, and her gaze drifted to idly scan her surroundings. As far as she [...]

Mini Review - The Monastery of Inexorable Truth (S&W Adventure for Levels 3-4)



+Purple Duck Games has released it's first Swords & Wizardry compatible adventure - The Monastery of Inexorable Truth.

Now, i am most certainly biased in favor of this adventure as my group and I playtested it with the author, +David Przybyla (who is also a regular member of our group). We used PCs from my regular campaign along with me rolling up a 3rd level cleric. It was so brutal and yet so damn good.

I really thought we were going to be TPK'd more than once, but in the end everyone in the party survived. We certainly did better when we started thinking out of the box (my instinct was to go in head first, but then again, I rarely get to play [...]

Racial Snapshot: Gnomes!

This is post #6 of 6 in the series “Racial Snapshots” Snapshots of the typical and unusual races of Arduin So, let’s talk about the little guy. You know, those short fellows everyone thinks are related to Dwarves? The ones people think got the crappier end of the genetic stick? Picking out the origins of […]

Twin Crossings Extra Content #4 -- Vale of the Spider Eaters -- Part 3

Vale of the Spider Eaters – Part 3 Gopcheck’s face and hands were scratched and bleeding from running through the woods. This place was creepy---webs above in the forest canopy blocked much of the sun, and the undergrowth was thick. Suddenly, the frightened soldier stumbled onto a game path of some sort. He heard the […]

The post Twin Crossings Extra Content #4 – Vale of the Spider Eaters – Part 3 appeared first on Adventure-A-Week.

Commentary On The Free Dragon's Foot OSR Map Resource - Dracolidius Castle For Your Old School Sword and Sorcery Campaign On The Dark Corner Blog


Need a sinister castle for your PC's to explore, an out of the way piece of real estate that screams adventure? We've got a castle with all the trimmings just add PC's and monsters! So its off to adventure right over HERE 

Pasts, Personas & Prophecies Kickstarter

If what you're looking for is an RPG with a rules light system then you might be interested in Sly Fox Games' new RPG: Pasts, Personas & Prophecies that has a Kickstarter currently running (and with just under two weeks left to go). What's Pasts, Personas & Prophecies (AKA P3) about? Well, it seems to be focused on a story driven game experience with quick character creation and rules

A Dangerous Thing

I've been thinking a lot since my last post (hence the title of this one). I won't bore you with the trip through my psyche. What I have arrived at, though, is a real desire to seriously look at other systems. I used to be fairly well-versed on a number of systems, even if I never played them. Since I've been a retro-cloner I've had less tolerance for new systems (new to me, that is). My current M.O. is to snarl my nose at anything that I can't have up and running in 3.9 minutes or less.

Gaming is [...]

"Looting Hoards beside(s) Vices"

Well, I just returned from Bishop, California, and I should have been sending projects...(not me)
... but had evening downtime, so I fought with the Blogger app to cobble together an entry for this week's Topic Tuesday. (I'm probably the only person who does this, but it's an excellent freewriting exercise for me...)
The random generator gave me "Looting Hoards beside(s) Vices"... I got nuthin'.

...but I have been reading "A World Lit Only By Fire" and the topic suggests one Girolamo Savonarola and his sermons for austerity and against the corruption of the Church's hierarchy.   Although he did [...]

Q -- Quest

Slaught, the high elf has been questing for just shy of a year in the province of Morrowind (350 in-game days; all told, only maybe three or four weeks of that consisted on full days of rest to refresh merchant inventories). In that time, she has waged prolonged war against the forces of Dagoth Ur, ended the Cammona Tong’s hold on the Fighters Guild, uniting said guild with the Thieves Guild, presiding over both as guildmaster, murdered several people for profit in the name of the Morag Tong, freed nearly a hundred slaves, became the Arch-Magister of House Telvanni before [...]

The Raid On The Grand Canyon Horde - A Dragoon Adventure Encounter From The Outlanders Books For Mutant Future Or Your Old School Post Apocalyptic Campaign

Elements of this encounter can be found in this series of blog entries right over
HERE

Set up 
This encounter works if the PC's gate into the local area, have relations around the Grand Canyon area or have business around the area. Several of the smaller settlements in the area have not been heard from recently. Important trade routes specializing in post holocaust materials have recently not been heard from for two weeks. Rumors of a new military power operating in the Grand Canyon area are building, residents are fleeing from the surrounding settlements, and the region is [...]

Rebuilding

I'm rebuilding a lot of things. In spring there is always an opportunity to start things fresh.

Saturday Spell-Forge Seal

That would do it, with Duke Aurellan’s blood axe and great key on it, the letter would have no trouble penetrating the king’s court. His contact there would recognize it and know what to do.

Duril had trained Percival himself to sense magic, no one else would feel the hidden magic on the seal, but Percival would try harder and knew better. The perfect signal.

So I asked my wife what she’d like to do with magic and she said “forge a seal.” And I thought that fit nicely with Diervale and criminals this week. It’s also a good spell building [...]

Blood & Treasure Basic

Yes, Blood & Treasure Basic. For now - I might change the name.

I took the last week off of work, and in between hiking, grilling ribs and a much needed massage, I found time to write Blood & Treasure Basic, as well as finish up NOD 23 (should publish by Monday).

What is B&T-B?

Ultimately, it's that project I mentioned a post or so back in which I pondered doing different editions of a basic game using different public domain artists. While I thought of that, a couple ideas for simplifying B&T came to mind, so [...]

Priapost's Pink Woodwind

When played correctly, this instrument will cause any male creature who hears the music to fall into a rapturous, calmed state that will last as long as the device is played. Bonuses can be applied for the size of the flute, skill of the musician and during any applicable rutting season.


The magical device does not work on non-male or sexless creatures, but the much rarer instrument known as Sapphora's Sapphire Mouth-Harp, is said to have a similar effect on females. 


Nightmares of Futures Past

We are just a few weeks from the opening of the new X-Men movie Days of Future Past. This is perhaps one of the most popular X-Men story arcs even though it only spanned two issues of the original series. It presented a dark future where all mutants were seen as a threat regardless of their power level or past deeds. Many great heroes were dead, in hiding, or sent to internment camps. It is a frightening premise indeed, and in the late 80s TSR captured the feel of this alternate future with a series of four products that would [...]

Dunnsmouth, Scenic

So, Zzarchov Kowolski wrote a thing and it is epically produced by James Raggi and Jez Gordon (who’s art and production I drool over) for Lamentations of the Flame Princess. This thing is called Scenic Dunnsmouth. It is a moderately low-level classic D&D adventure which is centred around a town (Dunnsmouth) that is randomly generated when you set up the adventure. The random generation makes every instance of Dunnsmouth unique.

So here’s the result of me throwing some dice at a piece of paper and flipping a few cards:

Dunnsmouth, Scenic


Casting Runes 6: A Season for All Things -- Session 7 Recap

This post continues the exploration and implementation of RuneQuest 6th Editionin a sword and sorcery campaign setting. This session was also shorta player, so this recap still focuses on Turged and Gorwyn as they return from their search andrescuemission and the untamed brutality of the Desert of Screams. The recap of session 1 can be … Continue reading →

Pursuit Sequences in HeroQuest 2, Part 2, Running the Chase

  Welcome back to the second article about how I run a chase in HeroQuest 2.   This follows on from my earlier review of the Paizo Chase Cards 2, Hot Pursuit.   The first article dealt with how to set up the chase.   Today I am looking at the process of actually running …

Continue reading »

The Week In TV...

Via I thought it would be interesting (for me, anyway) to note down this Easter what scheduled shows I'm watching next week, so that later in the year I could look back and see if my tastes have changed, what I've forgotten and what still stands out. Cosmos: A Spacetime Odyssey (1hr, National Geographic) Fargo (1hr, Channel 4) The Crimson Field (1hr, BBC 1) Modern Family (1hr, double bill,

Fate+Fiction: Communication Breakdown

Our second Fate+Fiction anthology, Communication Breakdown, is out today! It contains 5 more short stories from author Gary E. Weller: Chapters, Code of Hammurabi, Communication Breakdown, Dak Kodak, and Five Words. Each is deconstructed, and Situation and Character Aspects, as well as Consequences and Boosts, are pulled out with suggestion on how that can be used in your own Fate RPG game.

Fate+Fiction: Communication Breakdown is available at DriveThruRPG and RPGNow. The price is pay-what-you-want, with a suggested donation of $5. All proceeds go toward the No Sleep 'Til Finland fund.

The post Fate+Fiction: Communication Breakdown appeared first on Asparagus Jumpsuit.

Fate+Fiction: Communication Breakdown

Our second Fate+Fiction anthology, Communication Breakdown, is out today! It contains 5 more short stories from author Gary E. Weller: Chapters, Code of Hammurabi, Communication Breakdown, Dak Kodak, and Five Words. Each is deconstructed, and Situation and Character Aspects, as well as Consequences and Boosts, are pulled out with suggestion on how that can be used in your own Fate RPG game.

Fate+Fiction: Communication Breakdown is available at DriveThruRPG and RPGNow. The price is pay-what-you-want, with a suggested donation of $5. All proceeds go toward the No Sleep 'Til Finland fund.

The post Fate+Fiction: Communication Breakdown appeared first on Asparagus Jumpsuit.

A Few Quick Notes from the Wilderness


I've spent a great deal of time out in them there woods. You couldn't tell it from my physique, but backpacking/ minimalist camping* is one of my favorite avocations. I haven't made time for it in far too long.
Anyway, for those of you who're less outdoorsy, here a few things to keep in mind when playing or running a wilderness survival scenario.
  • Water is your Savior and your Killer
    • As Savior - So much of survival in the wilderness is centered of finding clean drinking water. Go for a couple days without it (or drink some disease-ridden swamp water), and [...]

The Horrifying Orcs of Hubris and their Alchemically Created Abominations

When I began pondering enemies I wanted in Hubris I knew I wanted to keep some of the “classic” creatures that everyone is familiar with. However I wanted to put a spin on them and make them fresh, new, and/or horrifying. When I was writing the Land of Perpetual Stone and Mire I decided that I wanted orcs to reside there. That they were sending incursions into the “civilized” lands and wreaking havoc. Then I got to thinking about the state of the creature… What did I want to change…? What brought the change…? I decided to link them with [...]

A Call to Arms! - OSWARP is Looking for DMs (East Coast OSR Con in July)



Man, it's almost surreal. My last gaming con was Gen Con 93 - over 20 years ago. Now, in 2014, I'm attending two Old School RPG Cons - North Texas RPG (NTRPG) Con in June and the Old School Wargaming and Role Playing(OSWARP) Con in July. Pretty exciting.
While NTRPG was it roots well set, OSWARP is the new kid on the block, and is technically a "Con within a Con", as it it happening in conjunction with DexCon in Morristown NJ, a fairly large east coast gaming con with a long history.

OSWARP is happening on July 4th and 5th -  a Friday and a Saturday.

I'm loving the idea of an east coast OSR centric con and it will [...]

Adventure Hooks: Quicklings

Quicklings are an evil race of Fey sprites who are very fast, very mischievous, and very dangerous. It's believed that they were once Brownies, but through their own misdeeds were transformed into Quicklings. This might have happened when they tried to master magic beyond their control, or it might have happened when they were punished for stealing a rare magic book from an Arch Fey queen, or some combination of the two tales -- the stories vary depending on who you ask. What's important is that adventurers realize just how dangerous these little buggers are and not to underestimate them.

Throughout [...]

#MtG's #Zendikar plane as a #13thAge setting! - Part 6: Story Hooks


From the moment I read +Philippe-Antoine Menard's article on +Critical Hits titled "13th Age" Musings: Story Hook-Based Adventure Prepping, I knew (and I told him) I would have used this metho for my Zendikar project. And here I am!

I am well aware that half the genius of the ChattyDM's idea was that with this method you can turn those often-forgotten loose threads of adventures into new and exciting side treks, or even new courses for the entire campaign, but since the other half of the geniality is just the simplicity and quickness of the method, I decided to write a [...]

Free Sampler of The Knight Who Saved England by Richard Brooks from Osprey Publishing

Osprey Publishing is sharing a free PDF sampler of The Knight Who Saved England by Richard Brooks.  The book is described as -
"In 1217 England was facing her darkest hour, with foreign troops pillaging the country and defeat close at hand. But, at the battle of Lincoln, the seventy-year-old William Marshal led his men to a victory that would secure the future of his nation. Earl of Pembroke, right-hand man to three kings and regent for a fourth, Marshal was one of the most celebrated men in Europe, yet is virtually unknown today, his impact and influence largely forgotten. [...]

Neck Stretch


Adventure Seed: Burning Faith (Part 1)

Burning Faith is an adventure set in and around the Fallen Mountains and is deliberately designed to present PCs with a situation with no clear course of actions. The adventure was originally written for a group of Unicorn PCs and works best when at least one of the members is from that Clan, for reasons that will become apparent.

Introduction

Kyufoki no Shinden, the Thunder Monastery, has been burnt to the ground. Coming across the still smouldering ruins the PCs must find and confront the perpetrator before navigating the political ramifications and determining the truth of what has occurred. The adventure can [...]

A to Z of Witches. Q

Q is for Queen of Witches

I have talked about and around the Queen of Witches many times here.  It is one concept that you will see in almost all my games.  I have talked about it for Basic D&D, Ghosts of Albion/Buffy and even 3rd Ed/Pathfinder.  I even began this challenge with Aradia, the first Queen of Witches.

But what is a Witch Queen or a Queen of Witches?

In my games the Witch Queen is the most powerful witch of any given tradition. She would control many covens and their leaders, the high priestesses, report [...]

Strange New Worlds: Qualor

System Name: Qualor
Sector: 5-8
Star Number & Type: 1 - M VII
Planet Number & Type: 4 - F, S, W, M
Inhabitants: Sil-lics
Description:
This small ember of a star manages to boast 4 worlds, including a super-massive gas giant that it captured eons ago that orbits nearly 150 AU from the star. Much closer in are the 3 natural worlds of the Qualor system, a barely habitable desert world that never developed life beyond simple alge, a high pressure superearth currently being terraformed into a habitat conducive for silicone based life, and a dusty rock closer to [...]

Q Is for Querulous

querulous: (adj.) complaining in a petulant or whining manner

Nota Bene: Again a move away from Swords & Wizardry and Stars Without Number to focus briefly on a genuine Old School game. I’m back with Chaosium today for that esteemed company’s greatest game, Call of Cthulhu, using my 3rd edition hardback from 1986 for the first time in too long. The day after tomorrow I’m going to go way back again to TSR’s Top Secret.

Black-eyed children appear as preadolescents, but their eyes are solid black with no differentiation between sclera, pupil, or iris. Often, Black-eyed children can be seen playing games [...]

Cowboy Creed...

Cowboy Creed from Runic Films on Vimeo. A Western short featuring my friend John Carrigan. Cowboy Creed: A Day on Set Featurette from Runic Films on Vimeo.

A Quick Overview of The Keys of Heraka-at

The Keys of Heraka-at is an adventure that allows the PCs to learn the truth of the fall of the Donnerkonig, and to potentially become the new Donnerkonig.

This adventure takes place in and around a large stone outcrop near Heraka-at, the capital of Sturmhame. The adventure site as a whole is intended to guide the Donnerkonig heirs to their immediate tasks

Locations on the Map

Here I describe the major areas in this adventure location. Each is to be a significant area of interest and might be a ‘single room’ or ‘group of rooms’. I won’t fully flesh these out yet, I [...]

Weekend R&R: X-Wing Miniatures

X-Wing Miniatures is hardly a game that needs much introduction or even a review.  However some gamers who may be interested may not have given it a shot yet so I thought I'd share how I came into the game, my gaming experiences, and my general thoughts.



In short, X-Wing miniatures is an excellent and well thought out game which has already won a variety of awards since it was introduced a bit less than two years ago.  Produced by Fantasy Flight games, components are of a decent, durable quality but the love of all things tokens [...]

Spells Between the Covers

Thank Geshtai It's Friday! I don't have much new to offer this weekend, so let's look at one of my old Greylore comics from a few years ago. Delleb and Fharlanghn present a series of forgotten Greyhawkian tomes from Bruce Heard's article, Spells Between the Covers from Dragon #82. You'll surely learn something new about Greyhawk if you check out this alliterative lecture. Enjoy!

Day 17 Q is For Quills

Quills, short for quils pen, are ink pens made from the feathers of a bird in our world. In the world of fantasy RPGs like D&D, a magic quill is needed for making scrolls that have magic spells. Quills for inscribing these come from magical creatures, like gryphons or pegasi. Some such quills might be […]

Cosmo-Joe's Magic Missile Dice


I have a soft spot in my heart for strange dice. I think its the inherent collector inside me, wanting to find new and unusual dice to add to my collection. These definitely fit that bill perfectly. Andy "Cosmo-Joe" Watkins has started a kickstarter to fund the creation of special "magic missile" dice. These dice look like your average d4, but the results already include the initial +1 bonus granted by magic missile
While adding the relatively small bonuses associated with magic missile has never really been that much of a hassle, these would be fun to use at the [...]

Probably Questionable -- Ep 85 -- Arbitrary Bracketology

Host: Joe Special Guest(s): N/A It’s time for the first ever edition of PQ’s April Atrocity. We made a bracket, filled it with Marvel & DC comic characters, and pit them against each other in the ultimate battle of popularity. In Episode 85, we break down the first round. - Intro/What’s New? - Daddy Soda [...]

Point Buy Calculator for D&D Next (5e)

Figure out the point buy value of your character for the Dungeons & Dragons 5th edition role playing game with this calculator.

STR 7 8 9 10 11 12 13 14 15 16 17 18 0   Points 0 DEX 7 8 9 10 11 12 13 14 15 16 17 18 0 CON [...]

O is for the Orphanage of Saint Rutha

The Old World is harsh indeed, and even in the metropolitan, and highly civilised Marienburg, many young people still lose their lives way to early. As a result the city, like all others, is teaming with orphans - ejected due to ailing or deceased parents, or because they were chosen as the strongest of the children, and the most capable of fending for themselves during hard times.

Whatever the reason, the children have few places to go. The tenants of Haendryk preach that economic success is a sign of divine favour, and poverty is the affliction given to sinners. As [...]

Skill Monkey -- Hai Karate!

The Skill Monkey has been watching some of his favorite Martial Arts movies.

So naturally it occurs to him to come up with his own school of martial arts and then share that info with you.

But how? Nothing in the book is labelled Martial Arts.

I guess you’ll just have ot listen and find out.

Skill Monkey episodes can be found atwww.madadventurers.com.

Fiddleback can be found on Twitter@Fiddleback

For iTunes, subscribe, rate, and review Skill Monkey athttps://itunes.apple.com/us/podcast/mad-adventurers-society-skill/id735255014?mt=2

Direct Download:http://archive.org/download/SkillMonkey25/Skill%20Monkey%2025.mp3

http://archive.org/download/SkillMonkey25/Skill%20Monkey%2025.mp3

[Cryptworld] New Thing: Tarantulord

A Giant Arachnid Thing for Cryptworld

TARANTULORD

STR: 6 (90) --- WPR: 3 (45)
DEX: NA --- PER: NA
AGL: 6 (90) --- PCN: 6 (90)
STA: 5 (75) --- PWR: 90
ATT: 2/90% --- WND: 15
MV: L 200 (100 if on a vertical surface)

Experience: 800

A Tarantulord is a mutated gargantuan arachnid. A Tarantulord is about the size of a horse, standing nearly 6 feet tall with a leg-span of  10 feet, and weighing about 1,000 pounds. Tarantulords can be nearly any species of arachnids, as monstrous trapdoor spiders, black widows, brown recluses, and -- yes [...]

Legacies to allow Crafting! Item crafting rules for review

I have been talking about this for years now. I know years. From the start, it was my intention to allow crafting into the Legacies campaign. The problem was always to maintain game balance. So that crafters could benefit from their choice but not overpower the game.

Game balance and crafting was always twice as important to keep in mind because one of the setting's most iconic class, the machinesmith, is greatly based on crafting. However, overfocus on game balance can kill interest in crafting.

So, how do you maintain both?

So we discussed and listened to our players [...]

Kickstarter - METAMORPHOSIS ALPHA Deluxe Hardcover Collector's Edition (Goodman Games)



There are a few points in the very early history of the RPG hobby that stick out as events that have left an indelible mark. I like to add such treasures to my collection as best I can when I can find them.

Original Dungeons & Dragons (I own the OCE)

Empire of the Petal Throne (I own a copy of the boxed set - still in it's wrap when I got it - opened now)

Tunnels & Trolls (I own Ken's personal copy of the 2nd edition of the rules)

Metamorphosis Alpha - never owned and damn near impossible to find on the secondary market

Not so surprisingly, all of the above games have gone thru a [...]
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