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Gategully Episode 75

In order to prevent a wild-eyed clothes-maker from being driven insane, I finally open up the Caverns…

Find the playlist here!

Worldbuilding 101 - Part 14: Social Strata

The final parts of the cultural details are the various power structures used by each group.
Overall, the power structure of a setting is typically defined by the power structure of the dominant group, in this case it's the aristocracy of the Empire of the Sun. In order to avoid a major conflict with this dominant group, other cultures pay lip service to the Empire's aristocracy (at worst), and in some cases follow it fanatically (at best); but most people just let the empire deal with their own matters while living their lives according to their own cultural values. [...]

This Just In!

“Rachel, Lulu’s customer support guru, went out for tea. She read the leaves. They said: “Expand the 30% flash sale for three more days and make it even flashier. Include hardcover books. Go big.” So we are! We’re giving you one last chance to take advantage of this amazing deal and get a start on your holiday shopping.

Today through November 24, get 30% off all softcover books with code FLASH30 and 50% off all hardcover books with code HC50. It's our way of saying thank you! You can thank Rachel’s tea.”

Why not pick up a copy of Cave of the [...]

Never Use The Bathroom

Never use the bathroom while playing D&D.

I mean it.

Seriously.

What happened?  I'll tell you what happened.  So, the party is in Suzail, the capital of Cormyr.  Lady Sarafina is trying to be of service to the crown in order to bump up her Cormyrian noble status to something above 'Lady Consort to her Husband the Earl.'  Yeah, sure, she's a Vicountess in a fealty chain extending to Neverwinter, but Sarafina thinks Lord Neverember is a prick and will never bow down before him.  Thus she finds herself trying to kiss the King of Cormyr's ass. [...]

5e DMG Preview -- Poisons

All Previews | Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons

From Wizards of the Coast:
“In today's preview, we look at just one of the rules for helping run your game; this time, the use of poison.”




Download the PDF version | [...]

The State of Things

Since Gamehole Con, things have been kind of stagnant for me personally, at least from a gaming standpoint. Our 3.5e campaign trucks on, and is nearing its climax. The last session was a bit of a downer, especially when compared to the previous one. Ahnuld almost got taken down my a demon. That in itself is no big surprise. But considering that in the previous session he had stood toe-to-toe with a Balor, the outcome of a mere Merelith's attacks was disappointing. But, in all honesty, I just had a night of crappy rolls. So, there's that.

Anyways, now [...]

DVD Of The Week: Star Wars - The Clone Wars: Lost Missions (2014)

If I've got this right, Disney struck an exclusive deal with Netflix (in the States) to air the sixth, and final, season of The Clone Wars (also known as The Lost Missions), however somewhere along the way nobody thought to license Netflix UK to show the cartoon. Because, of course, you know, Star Wars, it's only an American thing, right? However, the wait is finally over with the release of

It's the Little Things

  Gamemasters like to work on campaigns; we polish them, we add details, we add histories, we do research. From thousands of years of history outlines to detailed NPCs we all like to make our campaigns not just unique but memorable.
  I've seen guys make:
  -Incredibly detailed pantheons of gods with unique spells, dress, rituals, etc. for each one
  -Unearthly worlds like one where it was set on hundreds of tiny moons in a vast cloud of air and people used flying boats to travel
  -Unique systems of magic that required effort and roleplaying to work

Kickstart Your Weekend: Jim Balent & Holly G's Crossover: When Magick Meets Manga !

I will freely and happily admit I am a fan of the Tarot Comics from Jim Balent.
I am also a big fan of Holly Golightly's "School Bites" webcomic.

In fact I have featured their characters here a number of times over the years for a variety of systems.

Tarot Witch of the Black Rose
  • Mutants and Masterminds, 2nd Edition
  • Mutants and Masterminds, 3rd Edition
  • True20
  • Cinematic Unisystem
  • Superbabes
Cherri Creeper, Witch Girls Adventures.

But I have never brought them together.

Well Jim and Holly are going to do that now in a new crossover comic book.
https://www.kickstarter.com/projects/jimbalent/jim-balent-and-holly-gs-crossover-when-magick-meet


6 tips for using free art in your RPGs

This guest post is from Chris Tregenza, the creator of the 6d6 RPG, and helps game designers get the most out of free art for their RPGs. Previously, Chris wrote 4 great places to get free art for RPGs which is a good companion piece to this post.

The 6d6 Core 2nd edition is available at DrivethruRPG and uses Creative Commons material itself.

It may look like the internet is awash with art and photograph just waiting to be used for free in your RPG book but it is not that easy. Assuming you wish to produce a professional (or at least [...]

The Wombat Workshop

A Magenta Graffito.Little Notebooks for Big Adventures.
The Wombat Workshop is presently A Thing.

I've sold a couple of notebooks. I've talked it up a little at work, and I gave away a few of my prototypes. I have people at work interested in buying. I will have a table at a friend's small craft fair in a couple of weeks, in an environment with hopefully other interested buyers.

The Wombat Workshop is born. Or maybe Wombat's Workshop? What sounds better to you? Maps for sale will fall under this business name as well, I think.

If you're [...]

A Mage from Poisonwood II Pt.2: Duel at Blackgut's Lair

With myself and Vorox reduced to rabbits Tweena the dungeoneer leapt into action. She snatched me up somersaulted through the Otkid savages and leapt into the dragonsaurus' saddle. The creature bolted from the battle leaving our assailants in the mud soon enough we arrived at our destination the smoking ruins of the town of Blackwood. As Tweena guided the Greyshadow, the dragonsaurus, into town the town druid, Ebol Blackleaf stepped into our path turning us back and taking us to his dwelling, an ancient hollowed tree where he restored me and Vorox.

As he told it the half-giant marshal was dead, his skull posted on a spear under Blackgut's flag (bearing a black skull on a red field) in what used to be the center of town. The Broken Branch tavern had been burned to the ground. During the siege the town had sent out messengers but none had gotten through the battle lines. Blackgut had captured a number of able-bodied men for slaves and currently demands a "tax" from all who would occupy the Black Wood. He put us for the night, I doesed myself with some Yellow Lotus, for a sleep aid.

We ate a vegetarian breakfast served by the druid and the other pair went into the ruins of the town to find use the blacksmith's forge to repair their damaged armor. I tried to scry on Blackgut again but something was blocking my magic. After they returned in the late afternoon Blackleaf pointed out the hidden path to the troll's lair. After about an hour we were cresting the ravine and neared the bridge above his lair (see A Mage from Poisonwood Pt.2) when a group of black-bellied Otkids leapt from the bushes and charged us.

We recognized the savages as those that had defeated us just a day [...]

Frugal GM Review: Bean! The D2 Second Edition

This week DriveThruRPG is having a special "Teach Your Kids to Game" week.

Yeah....I don't have any kids and neither do any of my regular players, so for the most part "simpler" games for teaching kids to role-play mean jack squat to me....

...unless you factor in these games are also most excellent replacements for slightly inebriated players. When we tried to play the appropriately-named Murderhobos while having a few....libations, it wasn't bad, but some things were a bit "off" as far as what I think a good "Beer, more beer, a few shots, and pretzels" game should [...]

Two Dungeon Masters... At Once?!

This week we kicked off Hoard of the Dragon Queen at the shop. The table is heavy-laden with 12 players, but we managed to get through most encounters in Greenest in Flames by splitting the group in two and going on separate missions. The game played fairly smoothly, but when the group split, I left 6 players twiddling their thumbs while the other group did their thing, then flipped it.

After the session, I was chatting [...]

DIE Alone: The Scrolls of Ruledom III: The Doing of Stuff


There are two ways to go about performing actions in DIE Alone. 
The first way is outlined in the rules and pertains primarily to rules. If something is Easy, then you must roll 1-3 on D6. Medium 4-5 of Hard is a straight 6. As your own Gamemaster, it is up to you to choose what level the Difficulty is. Reading a spellbook might be Easy for a Mage, but Hard for a Warrior, etc. 
The Second is when something directly pertains to the character. In this case, you have to roll equal to, or under the Character's Stat. [...]

By the Lords of Kobol, I would buy this!

This is apparently a demo reel done as a "proof of concept" to propose redoing the special effects of the original Battlestar Galactica using CGI, in much the same way they redid the effects for the classic Star Trek a couple of years ago.

Oh man would I buy this. In a heartbeat.

  Demo Reel - Remastering A Classic from Merrick on Vimeo.

Hooray for Lulu Hardcovers!


Lulu has a new coupon code valid through November 24th.  Type in "HC50" and receive a 50% discount on hardcover books!!!  You just can't beat that!

Let's read some suggestions from you guys.  Below are a few things I just picked up.  What other RPG-related Lulu hardcovers are worth checking out?


  • Fantastic Heroes & Witchery
  • Dyson's Delves I and II (revised)
  • ???

VS

Update on shipping costs

Two weeks ago I posted about the rising shipping costs. In that email I talked about ever sinceRogue Gamesstarted flat shipping is something I have used due to usingLightning Source for printing, and the fact that I can print not just in the United States, but the UK and Australia.

With the rising costs, I asked you to help me decide how much I should raise shipping.

The results are in, and I am surprised. I thought those who took the time to answer one question, would pick the lowest cost. Instead they picked the highest cost.

Thank you for your input.

So what [...]

The Making Of Mythica: Gods & Magic...

This five-minute featurette is a first look behind-the-scenes at Mythica: A Quest for Heroes, the latest production from Arrowstorm, who have been bringing roleplaying games to live-action cinema better than anyone for years.

Friday Link Dump 11/21/2014

With all the Alpha Enigma Savage Worlds stuff we've been playing (and I've been writing), this week's link dump is very sci-fi focused... If you're looking to generate a random solar system for your sci-fi universe, this is a pretty decent place to start. It isn't perfect, but it'll do in a pinch. Note: If you know of a better one, please send me a link! Need to figure out exactly what's in

Skeleton Crew RPG -- Now OPEN!

You heard me, playtesting for the Skeleton Crew rpg is now open! Click here, send us a comment, and receive a free copy of the rulebook, in all of it’s gruesome glory.

In the meanwhile, this week I’m sharing with you our feedback sheet- mostly for those who are helping with the playtest, but also in case anyone out there wants to use it as a basis for their own feedback forms. Likewise, we’re not above suggestions: is there a vital question we missed? Let us know!

SKELETON CREW FEEDBACK FORM

Part 1: Getting to Know YOU

Name (Or, if you prefer, Internet Handle [...]

The Key to Marina

The Key to Marina The latest module by 4 Dollar Dungeons clocks in at 79 […]

The Friday Grab Bag - RPGing in the News

No surprise with a new edition of Dungeons & Dragons coming out that RPGing should be in the news now more than ever.  The pleasant surprise is just how positive the vast majority of news is.

First is an account of someone taking their first steps into RPGing and the surprising results.  Read more on BlogHer here.


Next, an Entertainment reporter from MYFOXNY explains that "Gaming unplugged: Fantasy role playing still popular."  Find out more here.


Finally, on the PBS Idea Channel on YouTube they ask, "Can Dungeons & Dragons Make You A Confident & Successful Person?" [...]

Edo's Game Reviews: Seven Dragons -- Episode 22

Seven Dragons by Andrew Looney was recommended to me after my Guillotine review and I'm quite happy I picked it up. It is a tile laying game for 2-5 players where each player is trying to be the first to connect 7 dragons of their color on the growing board. Play is fast and straight forward, but there is enough variance in the tiles and action cards that the game stays interesting. This is a great family game and it is worth note that the game comes with instructions on how to play with all age levels down to Pre-K. [...]

Adventure Skeleton: Game or not a Game at all -- Part II

Adventure Skeleton presents a framework for adventures that you can flesh out with specific details for your game. They are intended to work with as many settings and styles of game as possible.

Teaser

It is the time of the year, where contestants reach for the sky in order to win the Trophy of the Spiritual. They have come from all over the place; and each team has set up their best contestants in order to stand a chance. Will the title-holder defend the title, will a new parvenu climb the throne, will there be even more scandals than last year?

The Game

In [...]

Setup for Success: Using the Calendar

No matter what day it is, it’s always a normal day. Roleplaying tends to take place mostly in environments where there’s nothing unusual going on… except for the horrible trauma. What I mean is that we rarely take into account the calendar in our games. One way of adding depth and life to your world is to use special days, seasons, and weekends. This week, we’re taking a look at what the calendar can offer to our games.

What does the calendar do for you?

People tend to make plans based around the numbers on their calendars. We look forward to holidays, [...]

Sore Kitty Loser

Psionic Bestiary

Psionic Bestiary This massive bestiary clocks in at 105 pages, 1 page front cover, 1 […]

WEG d6 Star Wars Roleplaying Game REUP



I've uploaded the Star Wars RPG revised, expanded, and updated document to my dropbox here.  If anyone wants to use it for their personal, non-commercial use in order to play the out-of-print West End Games version of the Star Wars Roleplaying Game, then enjoy!

Even though my hardcover, full color Lulu version was taken down (thanks to an alarm-sounder on rpg.net - hope you received the Emperor's reward of 30 credits), I'm going to re-upload it presently.  Access will only be granted to those who personally make a comment on this blog post and then email me.

Enrich Your Campaign With Kingdom Events

Ed Larmore, creator of the Scabard RPG Manager, sent me a great and simple Kingdom Events table and generator.Use this to connect random kingdom events to each other and the player characters.A nice way to do a little world building and campaign prep at the same time. Download the Kingdom Events PDF

The post Enrich Your Campaign With Kingdom Events appeared first on Roleplaying Tips.

Real Life: How I narrowly escaped death

American Heart Association: Click here
Canadian Heart Association: Click here

JP

Kiddos Game

Had our first neighborhood friends kiddos game last night. It was myself and my buddy Mike with nine kiddos. Their mission was to get the map of the doughnut chamber from the ogre brute Blizduk. I used a home brew quick d6 system for it that had three stats and some skills and told the kids they could do whatever they wanted.

They had a blast and so did yours truly. Sharing my love of the game with so many young minds was a real treat.

Highlights of the game included the Robot tossing an ogre ax [...]

Making Magic Dangerous

Making Magic Dangerous

I like it when magic is dangerous to cast... That the players know that their character is messing with forces beyond their full comprehension, but the ability to wield that power is beyond the risk. It's one of the reasons I'm so fond of Dungeon Crawl Classics.

 

Aside for those unfamiliar with the DCC rules: When a wizard casts a spell they must make a spell check (rolling a d20 + Intelligence modifier + level) to hit a target number. For level one spells the base success rate is a DC of 12. The higher the caster rolls, the [...]

Trail of the Scorpion has released!


Race like a pack of Terrolinian Wolves to buy it here. If you wisely decide that you would prefer to join the Order of the Scribe, pre-order a print + pdf copy here

Trail of the Scorpion is a great opportunity to get onboard Rocket Age, the radium fueled game of interplanetary adventure. You get six Episodes (one by yours truly) constructed to be played alone or in sequence as an epic campaign.

If you haven't checked it out before, now is a great time. Rocket Age won an ENnie earlier this year as the game most likely to [...]

Behind the DM Screen (September 2014)

Mike, Sam, and Jeff get together once more to talk about their gaming in September of 2014.
Support the show, shop below...




Download Standard Podcasts

[MegaDelve] The Rat Folk Tunnels

On the original node map of the MegaDelve, this map is part of the “Small Caves” node (same as the Goblin caves earlier this week, and the Cannibal Cave coming up next week).

MegaDelve Node Map

This area of the MegaDelve is inhabited by the “rat folk” who are actually messed up halflings who worship a rodent god-type-thing. They are cannibalistic, get most of their food from the “Vietnamese cavern” to the north of their lairs, and are on the constant watch for Ogres coming in from the east (which is actually goblin territory, but the ogres raid the goblins and occasionally head this way to get to the big-ass cavern). Fortunately the Ogres generally take the easy (wide) route to the big cavern, leaving the rat folk to their own devices in the smaller twisting caves around the main travel route.

Rat Folk Tunnels (with grid)

The passage to the right leads to the western exit from the goblin caves. The southern secret exit leads eventually to the abandoned dwarven city by way of the ogre base. All three passages to the top side of the page lead to the big-ass Vietnamese Cavern. The two sets of stairs lead up to the cannibal [...]

The Force Will Be With You In Anaheim...

With Star Wars Episode VII just around the corner, I rather suspect Anaheim will be the place to be in April next year for those exclusive insights into the eagerly-awaited The Force Awakens.

Pandantilus - Petty God of Gong Farmers - In Technicolor!


Props to +Jim Magnusson . B&W version will be appearing in Petty Gods :)

Worldbuilding 101 - Part 13b: You Gotta have Faith (2)

Variants
Superstitions of the ColonistsGeneral Beliefs: There are many stories that form the wide range of cosmologies believed by the colonists. Some believe the old stories, some talk of a conquering spirit that destroys others with its gaze (gradually transforming the world into its own image through its observances). Some talk of spiritual cycles in the universe, others speak of a single creation and an all-consuming battle at the end of time. Most have infused an interpretation of the church's belief structure into their own, and many would prefer to get on with their own physical lives rather than deal [...]

Tuning the ACKS

The three main complaints my past players have had with ACKS are that mortality is too high, levelling is too slow, and domains are unsatisfying.  I hope that they will correct me if I am wrong.  I will be blunt - my intent is to make ACKS somewhat more forgiving.  Not as forgiving as 3.x, but a healthy compromise.

Mortality is tricky.  ACKS is pretty good about making the consequences of death sort-of-mitigatable, but my understanding of the concern is that sometimes you roll some really bad news on the RL&L table and then you pretty much have to [...]

Fleamarket Friday: Hero Kids ... In SPAAAAAAAACCCE!

Hero Kids, the great fantasy roleplaying game aimed at the junior members of our fraternity, is heading off into a whole new environment with the release of a series of outer space adventures and character cards. You can read more about the Space Adventures expansion to the game over on author Justin Halliday's Hero Kids blog You can also learn more about the three adventures: Trouble

NaGaDeMon: WR&M Pocket Edition

Over the last few days I have continued working on the project I dubbed WR&M Pocket Edition. Initially I wanted to create something which is to WR&M what Chris McDowall's Into The Odd is to D&D. Alas my first draft didn't turn out that great. In some places the [...]

Cool Words for Gamers: Ha-Ha -- Horripilation

You don’t have to be hoary to use this highfalutin vocabulary…

By William McAusland (Outland Arts)

 

 

Last week, I tackled the "G" words. This week, we hurl ourselves in the H's!:

  • Ha-Ha a sunken trench or ditch not visible until one steps into it
  • Halcyon peaceful, gentle and calm
  • Harbinger a person or thing that announces or indicates the approach of something
  • Hardhewer a stonemason
  • Harridan a scolding old woman
  • Haucepy a trap for wild animals, especially wolves
  • Hautain proud, arrogant
  • Henchpersonclose and trusty follower
  • Heptarchy government by seven rulers
  • Heterarchy government by strangers of foreigners
  • Highfalutin high-flown, pretentious (of language)
  • Hircine goatish, lewd
  • Hirsute covered with hair; plant covered with long but not stiff [...]

SS Random List -- I.T. Departments

This weeks random list from Seventh Sanctum gives you some I.T. department names,suitable for those large and bureaucratic corporations and companies you find in many a sci-fi or modern game or story.

D20 I.T. Department Name 1 Agency of Code Connectivity 2 Agency of Computer Control 3 Agency of Statistical Multimedia Installation and Connectivity 4 Branch of Applied Hardware Security and practical Application Control 5 Branch of Computer Acquisition and Connectivity 6 Bureau of Multimedia Installation and Connectivity 7 Bureau of Open-Source Programming Maintenance and E-Commerce Database Troubleshooting 8 Bureau of practical PC Connectivity and Computer Networking 9 Department of Open-Source Telecommunications Administration 10 Department of PC Acquisition 11 Division of Extranet Telecommunications Maintenance 12 Division of Internet Development 13 Division of Internet Networking 14 Division of Intranet Backup 15 Division of [...]

Bootcamp -- Galens Gamble

The end is fast approaching! I have seen Tiny Gork being deep in his work on the next book, the bootcamp project that was to result in a product is finally about to reach its destination. From what i can gather of my talks and sneakpeaks over his shoulder, Tiny Gork has researched an event concerning a mercenary band led by a man named Galen. Tiny Gork is calling it “Galens Gamble” and it’s about a band of adventurers that stood up to Galen and his mercenaries in a moment...

The post Bootcamp – Galens Gamble appeared first on Tiny Gork.

Girls play Dungeons and Dragons for the first time

I’m not sure what the big deal is. Our last group was over 50% girls. But some stereotypes don’t die so easily and thus you get videos like this. If you’re a girl and think D&D isn’t for you; have a look at this video. It should really be called …

Brand New 1d10 Random Minor Treasures Table For Astonishing Swordsmen and Sorcerers of Hyperborea On The Dark Corner Blog


Ancient treasures, horrible curses, valuable magical artifacts and more from ancient Hyperborea are on the Dark Corner blog today!

Check them out right over
HERE

Playing with Your Food

Anyone who has read Dracula knows vampires play with their food. Then I saw the video of a seal sexual harassing a penguin. The seals often eat the penguin after they finish. This could explain the presence of half-trolls. Occasionally, the female escapes rather instead of the troll consuming the victim. If the troll captures a male, well just like the poor penguin, the troll may decide to play with its food.

The next time the party of adventurers run into a large creature, they should fear the creature might want to play with its food.


Back This: Silent Legions

Kevin Crawford (Stars Without Numbers, Scarlet Heroes) has a new kickstarter that is a sandbox approach to the Cthulhu Mythos that are compatible with most OSR games based off the World's First RPG.

It's called Silent Legions.

And if you back it, you immediately get the beta rules!

Check it out.

DW According to Bork

So our buddy Bork ran his first DW game this past week. It was weird for me since I’ve been behind the GM screen for so long I forgot that I don’t throw my character at the enemy and if they die, oh well. I need to remember “I want to live, I want to...

Read More

The post DW According to Bork appeared first on Ramblings of Jacob and Delos.

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