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Attacking Past Victories

This Friday sees my L5R game once again being played and the conclusion to the first major political event in the game - the party to announce the PCs to the Courts in the Imperial city the game is set in. The first part of the party was mostly setting the stage with the PCs getting ready, showing to where the party would be held, and the order in which the various NPCs arrived. I'm playing it up with the same drama as I would a major battle scene, because that is - in essence - exactly what this is.

potelbat Ep. 68 "D-D-D-Dragons!"

Look out! Dragons!

Surprisingly, not THOSE kinds of dragons.

The other kind.

Every BBEG has his dragon, the guy responsible for enforcing your Bad Guy’s agenda.

Or scheming on his behalf.

Or running his army.

Or really screwing up an otherwise brilliant plan.

We give you some pointers on how to make him effective, menacing, and most importantly of all…

…a genuine threat to your players.

Please check out our Patreon Campaign and support the content you enjoy.

We're on twitter:@Fiddlebackand@Vladepsyker

Find us on Facebook at:https://www.facebook.com/groups/MadAdventurersSociety/

You can rate, review, and subscribe to us on iTunes at:https://itunes.apple.com/us/podcast/potelbat/id670505406?mt=2

Our website is:http://www.madadventurers.com/

Direct Download: http://archive.org/download/Potelbat68/potelbat%2068.mp3



Book Bout-Book Review of The Atrocity Archives

Book-The Atrocity Archives

Author-Charles Stross

TL; DR-90%


Basics-Cthulhu is real, Turing’s death wasn’t a suicide, and the world’s fate rests in the hands of the guy from the IT department. The Atrocity Archives follows Bob Howard as he deal with monsters from beyond time, creatures summoned from hell, illegal software updates, and a boss who really isn’t from hell because he’s seen what the real hell looks like. This is the first book in a series called The Laundry Files.


Characters-This book has a large cast, but most of the book focuses on Bob Howard. He’s as a fun character who is a tech [...]

Update: The Face of Mystara, Part II (Session 1)

From the Journal of Methra the Magus:

After the ship was destroyed by the Kraken, the survivors crammed into the only remaining dinghy.  The last remaining lifeboat had sprung a leak, and Todd the Fighter swiftly began to bail the water out.  The situation appears rather bleak.


The halfling Wickwar Davis and the Magic-User Blanith for the Mind were sailing for the mainland.  Landing in Specularum to sell some spices, art work and other items they had managed to hold on to from the Isle of Dread.  They trusted these sales to Captain [...]

Kick The Box October 20th 2014 Edition

Kick The Box Oct. 21st Edition

After a long weekend with the family in Vegas for my daughter’s 21st birthday, it’s time for me to hit the week running a day later than usual. This last week, I spent quite a bit of time early in the week searching through Kickstarter to see what looked intriguing.Now to share with you what I had found!

Kickstarter News: Spell Saga is a single player story driven card game that has relaunched on Kickstarter!Hooch, unfortunately, did not meet it’s funding goal, but look for a relaunch in February for this mob themed game. Lanterns is doing [...]

Overpriced items for your campaign

5 sp, Rust Monster Repellant (it’s really cheap cedar wood essence and it doesn’t work)

40 gp, Left Handed Dragon Fire Diverter <tm> (a 5×5 tin sheet of metal with arm straps, will melt in fire or acid breath, causing extra damage to those behind it)

5 gp, Bendy potion straw

1 cp, Map of snipe nests

5 cp, Nine foot pole

50 sp, 320 page tome

All prices are based on the silver standard (1gp in most games = 1 sp here)

Table of Wilderness Traps

Scrap Princess requested a table of wilderness traps.

Number Bait Mechanism Direction (1d6/2) Effect 1 None Snare Above Save or Die 2 Pool or spring* Tripwire Below Immobilize 3 Food Pit Even Dismember 4 Chased into Trap Crushing Object Confuse 5 Honey Gas Gunfire 6 Opposite Sex (real or illusory) Spiked Panel Arrow or spear 7 Weapons Box Unable to move without slipping 8 Gold Ore Net Sleep


*Immobilization begins process drowning according to your rule set.


Look, this table is OK, but you really should read this:


Table of untested, untrustworthy and somewhat incompetent henchmen

Johnonsaid: Actually I just got done rewriting CSIO to give it a slightly more low-magic, swords-and-sorcery feel… a table of possible henchmen for hire…

Here’s a table of untested, untrustworthy and somewhat incompetent henchmen.

Roll 1d20 for each column Former Occupation Incompetence Motivation Attribute 1 Barkeep Bad at fighting Sick relative Nervous 2 Gravedigger Equipment upkeep On the Lam Tells bad jokes 3 Town Guard/Jailor Falls asleep on watch Just greedy Overconfident 4 Headsman Coward Pride (wants to jump class/caste) Obsessed with bathing 5 Prostitute or madam Easily confused Owes money to a wizard Glutton 6 Knight Clumsy Under a spell Drunkard 7 Farmer Sociopath The thrill Angry 8 Shepherd/cattleman Easily discouraged Spoils of war Young 9 Bard Hero worship Tales of old Religious 10 Sailor Oblivious Misplaced sense of chivalry A witch 11 Craftsman Wooden leg Redemption Sings off key 12 Librarian/scholar Loud Prove self/earn money to marry Good medic 13 Clergy (non adventuring) Very stupid Daddy/mommy issues Insomniac 14 Sewer cleaner Physically weak Just crazy Afraid of or dislike of non-humans 15 Printer Wanders off No other options [...]

The Game With No Name Math Trade

Matt Golec of the Penny Press design team has hosted a no-ship math trade at Carnage for some years now, coming up with thematic names to make us grin as we figure out what games we don’t want to own anymore. This year, it’s the Game With No Name math trade.

A math trade is a method of swapping whereby people list what they don’t want, list what they would like to get in return from other swappers and a computer figures out the details. The “no ship” part means no one ships anything. Show up to Carnage, drop off what [...]

October Horror Movie Challenge: Silver Bullet (1985)

Directed by Daniel Attias, Silver Bullet is a horror film adaptation of Stephen King's novella Cycle of the Werewolf. Normally, the small town of Tarker's Mills is an incredibly peaceful place where nothing extraordinary happens. However, this changes one night when a series of bizarre murders begin. The townsfolk believe a maniacal killer is one the loose. Marty, a young handicapped boy, believes the killer is something else entirely: a werewolf. After encountering and wounding the creature, Marty and his older sister Jane hunt all over town for the man they believe is the werewolf.

At first glance, Silver [...]

Game Companion ~ Every Gamer Needs One

I watched the short film, Game Companion over the weekend and discovered a delightful little film that I hope eventually becomes a full length motion picture. The film reminded me of a what I imagine a mash up of Weird Science and Video Girl Ai might have produced.

The story is written by Brian Morelan and Directed by Jeff James Monson. So what is it all about? Well lets break it down without giving away any real spoilers. As geeks we love to game and this short is about that love of gaming and taking that love to new levels. Imagine that if you mastered a game that you could get yourself a kick-ass companion to help you on your adventures. Now imagine that this companion is a bit more than a simple AI. Essentially this is the set up for what makes a great story with an end that was not what I expected.

Lucky for me I was able to corner Brian Morelan and get him to answer some questions about his awesome little project.

The concept is sound and reminded me alot of Weird Science and Video Girl Ai. What inspired the writing of this story?

I tried to find some common themes in anime and use them in a short film. I wanted some great costumes and I knew cosplayers would probably be the key. When I had a chance meeting with Kari Klyne (a big local cosplayer), who ended up being one of the costume designer for the film, I knew we could make the project.

Ah My Goddess strongly influenced some of the make up and music in the film, though if you look carefully I am sure you can see others.

In your own words, summarize the film in a single sentence.

Bob’s greatest accomplishment is mastering a video [...]

Con on the Cob Post-Convention Post

Now that I have been to my first gaming convention, Con on the Cob, I can no longer consider myself a casual gamer. I wasn't sure if I would enjoy my convention experience, but I figured I should go at least once in my life. Now that I have been to a convention, I can say that I had an absolute blast. I am ready to go again.

Characters and SessionsI played in five sessions--four of them official convention sessions and one unofficial. Five of our Monday Night Ubergoobers gaming group were able to attend and we had three [...]

Nazi Werewolf Den Discovered

The soviet newspaper Pravdivost released a report today detailing alleged lycanthropy within the highest ranks of Nazi Germany. The report, accompanied by a series of grainy photos, is said to be proof that the Waffen SS Standartenfuhrer Claus Fleischer, and a number of individuals under his command are indeed werewolves. The photos, individual frames are reportedly all that are left of a ten minute film which was destroyed shortly after Herr Fleischer and his cohorts shifted into lupine form.

A study of the images by experts affiliated with the Indie Times Network vouch for the image's authenticity. On condition [...]

Review - Player's Companion (for Swords & Wizardry)

+James Spahn and Barrel Rider Games have released their first Swords & Wizardry product, and they didn't aim small, either. The Player's Companion adds a virtual ton of optional rules for your S&W campaign.

Attributes over 18? Got you covered.

Appearance and Luck as optional stats? There if you want it.

Missing out on racial attribute modifiers? They're here.

Additional class features for the classes in S&W Complete? Yep

New Classes? Damn but yes.

- The Anti-Paladin would make a decent BBG but I don't see it as a player class. YMMV

- Another take on the Bard. I want to play this class so badly. It reminds me of the original class from 1e AD&D days, without [...]

Ring Side Report-Board Game Review of Tiny Epic Kingdoms

Product- Tiny Epic Kingdoms

Producer- Gamelyn Games

Price- ~Not out yet, but ~$20

Set-up/Play/Clean-up-30 minutes (2-5 players)

TL; DR- Truly a pocket-sized, quick 4X game! 94%


Basics- Tiny Epic Kingdom is a 4X game where players try to out expand, out exploit, out evolve, and out build there opponents. Each player starts with some resources (corn, ore, and mana), a territory card in front of him/her, and two meeples on one location within that territory. What makes this game interesting is the way these actions are handled and the game speed. The current lead player chooses an action: move a meeple within a territory, move [...]

Ringing the Doorbell

Having survived the Night of the Owlbear, the party pressed on to Wyvern Tor in search of some orcs that needed slaying.

Things went pretty smoothly at first -- the sharp-eyed hill dwarf led the way up into the highlands, the party soon noticed smoke from the orc lair, they went into sneaky mode and spotted an orc lookout.  The group tiptoed around to set up a crossfire and managed to drop the sentry with ranged attacks and then ... used Thaumaturgy to loudly announce the group's presence ... ?

Granted, a loud challenge [...]

Minis for Charity: Part 1 Conquistadores

In case you don't know, I am taking part in a charity event at Moonlite Comics, in Frankfort KY, this coming weekend. To help raise some funds, I will be donating a number of painted minis (around 40) to raise money! Everything goes to support the UK Children's Hospital (that's the University of Kentucky, not the United Kingdoms).

Today I unveil the first group of minis for this lot. I'm not 100% sure if/how we will split these, and it doesn't matter.

This group of Conquistadores/El Dorado is ready to travel throughout the world in this age of discovery. They [...]

I am but a Simple Merchant: The Drau.

As a follow up to my alternate Lolth, here is a write-up of the drow. I am tweaking the spelling of the name here as drau to simply note the difference between what I’m doing here and more canonical representations of the race. Pronunciation is the same, but if you are writing it, using drau will make it easy to denote If you like drow as they are, I encourage you to keep enjoying them as you will and simply pass this by. If you are interested in a different look, take a peek and see what you like and [...]

Cryptworld, Chill, And Other Pacesetter Horrors Discussed On The Dead Games Society Podcast

Chad and Michael of The Dead Games Society interviewed Your Truly a few weeks ago for the DGS Podcast. And today the podcast went live. It was a great interview and great fun to do. If you'd like to know a bit about the Pacesetter Action Table system, my history with Chill 1e, and how Cryptworld was developed and created, tune in and enjoy!

DGS Podcast Episode #11: Do You Feel a CHILL?

Lemuel [Episode 106.5]

"Do you know who I am boy?"
"Say it. I want to hear it."
"You sir are General Octravius Culver. Hero of the Battle of the Greensward and Liberator of the three Greenhells--"
"Edens! They were Green-Edens when we took them over. It was only after betrayal and malfeasance that they descended into hellishness. I conquered Eden itself three times over only to see it corrupted, poisoned, turned against me by my enemies." The old man slumped back onto his rough bed, palsied hands wiped away the memory of sweat and mud and blood. Green thread-like tendrils curled and [...]

Responding to Comments: Heavy Bows and ST in GURPS

I got a great comment on the Bow ST thing by +Sean Powell, a fellow engineer and archery enthusiast. So I decided to make a post out of my responses to his comments. My responses to his comments will be in blue italics. His stuff is in black bold.

I've only been the occasional GURPS fantasy player (GURPS makes a better superheroes game IMHO and there are plenty of systems for swords and sorcery

This might be the first time I've ever heard of GURPS as a preferred system for supers over certainly swords and maybe sorcery!

You got the math right. (Yay math!)

After all the work on The Deadly Spring, I hope I can get E = F^2/K correct. J

It's nice seeing someone use historic data to number-crunch a game for realism. (Yay game realism!)

When I did The Deadly Spring, I researched it somewhere between quite a bit and very heavily. I read scientific papers on bow physics, at least seven or eight books on making and shooting bows of various cultures, as well as empirical trials, such as the much-loved Defense Academy Warbow Trials. I even corresponded over email with one of that study's authors. I also paid attention -- even where I thought the cases were overstated -- to the many articles about armor and how it's impervious to nuclear weapons when made by the proper medieval craftsmen.

OK, I embellish. But between the stories of [...]

Update...The Future Holds Many Things...

Howdy! How's it going?

So, I've been very busy with RL things, and have not had much time to get anything done for here. I also have not been able (for a variety of reasons) to play ANY D&D for 7 damn weeks...which is...painful.

This Thursday a few of the regulars and I are going to take a little break from the 4e campaigning to play a short 5e game. I want to see how it plays, feels and GM's, and have thrown together a little adventure to do this. I'll obviously keep you all informed, share some [...]

Traveller Tuesday: Idyll Hands

This is a rumor that I frightened my players with last game session....

The following is all rumor and hearsay, told by spacers in dive bars and by computer users on forums and newsgroups alike. It's about as believable as the theory that Lyme disease was bioengineered in the 1950s  at Plum Island Animal Disease Center in New York by former Nazi Eric Traub to be a weapon against the Soviets during the Cold War, i.e. there's no way to substantiate any claims, but the data seems to line up.

The Ship
http://tinyurl.com/pobm5obAccording to the legend, there [...]

Character Class as Goal Setting

I’ve been writing long posts recently and I thought I’d take a breather and explore a small idea I had today. Character classes are a strange thing. Some people absolutely hate class-based systems, some people love them. I fall into a bit of a middle ground. I find class-based characters to be interesting but I […]

Gaming ADD: The Strange Part 2

So, who knows if I'll get around to this or not, but the other day I was thinking of mixing the Cypher System, the Strange's basic premise, and the Marvel Universe via ARMOR as one game.
ARMOR is a counterpart to SHIELD who deals with extra dimensional threats...or better yet threats from other recursions.
If the game ever gets off the ground Vectors become Super-Soldiers, Paradoxes become Mutants, and Spinners become Spies.
The thought is that ARMOR is run by Jennifer Kale and Colonel Carol Danvers and the PC's are from and center in protecting the Earth.

Designing a Boffer LARP System (Part 28)

Some of the things that have been mentioned earlier in the series relate to long term playability of a campaign. In part 8 I mentioned the idea of campaign resets, and how I don't like them (see the section in italics at the bottom).

Generally, the system proposed overcomes these issues by taking more powerful out of the day-to-day activities of a game (pulling their players into more administrative roles within the organisation), and ensuring powerful characters are never so far above the new players that they can't be threatened.

But, these ideas could dampen a player's motivation [...]

RPG Review -- Unrighteous Villains

By Endzeitgeist This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page how-to-use, 1 page ToC (including CR/MR), 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 24 pages of raw content, so let’s take a look, shall we? Now while this book is [...]

The post RPG Review – Unrighteous Villains appeared first on G*M*S Magazine.

Daily Punch 10-21-14 Dragon Warrior Fighter Archetype for DnD 5e

I’ve been thinking about the Eldrich Knight archetype, and I thought there should be one for the charisma based castersout there. Here’s my contribution:


Dragon Warrior

Somewhere in your family line was a dragon. It might be something open to all. It might be a secret passed down through the generations. Or, it might be unknown to anyone. But, for some reason, it shows in your. You’re starting to look a lot like someone you may never have met, as well as, being able to tap into power that most people in your family and most mortals can only dream of.



At 3rd [...]

October Horror Movie Challenge - American Mary (2012)

Synopsis: The allure of easy money sends Mary Mason, a medical student, into the world of underground surgeries which ends up leaving more marks on her than her so called "freakish" clients.

The Good: Katherine Isabelle. She's hot. She can act. She looks great covered in blood. I've had a thing for her since Ginger Snaps. Before you start judging, I'm actually a couple of years younger than she is.
The Bad: I don't know. This movie just didn't do it for me. It has many things I like, namely Katherine Isabelle and body modification, but in the end this just felt [...]

Gaming ADD: Savage Worlds

Back at the turn of the century, I waited for each of Shane Hensley's design diaries on Savage Worlds development.  I went out and bought the Great Rail Wars to get a feel for the system and even remember the hack posted on Pinnacle's website for Deadlands that was inspired by GRW and the see for Savage Worlds.

But as much as I loved SW, the best response from my group was ambivalence.  No one seemed to hate it, but no one seemed to love it either.

And so, as I took a sabbatical from gaming, SW got [...]

Oddest Places

I was searching for information on Zverts - my search term was 'monster zvert' - and Mr Google threw up this a link to this document.

What's odd about it is that it's from USAF SAMSO TR 78-57 on GPS Navigation Algorithms from May of 1977.   I don't remember seeing the Navy including footnoted myths in technical documentation, but then I was a ship driver, not a wing wiper.

Indie, Meanie, Minie Moe...

So, I've been sidelined with the virus from hell since Friday. Yep, I'm actually home sick from work. Go figure.

It's also made me a bit dopey. Dopey enough that I'm going throw this question out to my overwhelmingly OSR rooted readers:

What "indie" game would you recommend to an OSR styled gamer?

With my ongoing low grade fever I don't see myself returning to work until next week at the earliest, so I figured I'd throw this question out to the masses.

Yes, I'm in need of reading material ;)

The Ultimate Purple Playtest Review

I would be remiss not mentioning The Islands of Purple-Haunted Putrescence playtest review over at Nemo's Lounge.  My thanks to Joel for doggedly pursuing its essence.


p.s.  Also available on Amazon.

Alien: Isolation Review

We'd actually purchased a PlayStation 4 several months ago, right before we moved. Given a lack of any games that we could give two fucks about, it's function beyond a very expensive brick didn't debut until a few weeks ago when I regrettably picked up Alien: Isolation.

The game takes place between the events of Alien and Aliens. You play as Amanda Ripley, daughter of Ellen Ripley, as she tries to figure out what the hell happened to her mom. Shit happens before you even get on the ship, and once you do it's a grueling crawl as you try to figure [...]

Compendium Arcanum, Volume 3: 2nd-Level Spells

The third PDF in my multi-vairable spells series, Compendium Arcanum, Volume 3: 2nd-Level Spells, is now available from d20pfsrd Publishing. It is available on d20pfsrd, Paizo, DriveThruRPG, and RPGNow. It is specially priced in the d20pfsrd.com store at $3.95 (25% off) for the next two weeks. In addition, the price of Compendium Arcanum, Volume 1: Cantrips & Orisons has been dropped to $1.00 (67% off), and the price Compendium Arcanum, Volume 2: 1st-Level Spells has been dropped to $4.95 (50% off). Finally, thank you, Endzeitgeist, your review of Compendium Arcanum, Volume 1: Cantrips & Orisons.

Adventure Bones [Quote]

Here are the bones of the adventure. You must breathe life into this framework after you flesh it out. Gary Gygax
D102 Descent into the Depths of the Earth (TSR, 1981), 3

Prep in Progress: Chapter 28, Part 2

  Family time, the Wiki & a good schedule   The Prep in Progress entries are short summaries of my prep for my ongoing campaignThe Tales of the Hero Wars.   Once again, the weekend was a complete failure for any kind of game prep. Assorted chores and family time took up all the weekend. …

Continue reading »

Black Sunday- Use the Scenery to Your Advantage

1960 was an interesting year. It was the dawn of one of the lousiest decades in the history of the American cinema (ok, most of a decade, the salvation came in 1967), but it also had the amazing film Psycho to give us some hope and grandeur for this decade. As it turned out, in Italy things were a little better, as can be shown by the rise of the Giallo movies. One of them, one of the earlier ones, is "Black Sunday", also known as The Mask of Satan. And it is still a very nice movie.It is a [...]

Gategully Episode 44

The Room Of Enormousness nears completion! More babies! Stupid Dwarves! More babies! Expanded Dead Dwarf Storage! More babies!

Find the playlist here!

Trap Tuesday (Macabre Manses): Omnidirectional Doorways of Confusion

Omnidirectional Doorways of Confusion CR 8 Type magical; Perception DC ---; Disable Device DC --- Trigger proximity (alarm); Reset none Effect Upon entering the Macabre Manse, the entire estate and all of its inhabitants are transported to Fomalhaut's home dimension, where some rather strange things can occur. Doorways and other portals malfunction after they have […]

The post Trap Tuesday (Macabre Manses): Omnidirectional Doorways of Confusion appeared first on Adventureaweek.com.

Bestiary -- Akaname

by Tim Wallace

This beastie was my entry for A Sword for Hire's "Here Be Monsters" contest.

This red-skinned, goblin-like humanoid peers out from behind a veil of greasy black hair with rheumy eyes. It appears to be emaciated and a caustic substance drips from its ridiculously long tongue.

Akaname CR 2
XP 600

NE Small monstrous humanoid
Init +2; Senses darkvision 60 ft., scent; Perception +10

AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 22 (3d10+6)
Fort +3, Ref +5, Will +3
Immune acid, disease
Weaknesses light blindness

Speed 30 ft., climb 30 ft.
Melee 2 claws +6 (1d4 plus [...]

Earthdawn 4th Edition Dice Roller

The following dice roller software was originally created by Spader as a 3rd edition dice roller. The great thing about it was the possibility to use different dice tables by simply editing the file...

RPG Brainstroming: Wonders of a Fantasy World

The seven wonders of our world include the Pyramids, the Colossus of Rhodes and the Gardens of Babylon. What wonders would existing in a fantasy world where magic is real?

Let us have your ideas in the comments and you watch the 6d6 RPG team discuss the topic below.

In the video, each of the team put forward a fantasy wonder for discussion.

The Tomb of Sir Castien by Jaye

All that is know about this 100m tall solid iron spike is that on one side the words

"Here rests the body and soul of Sir Castien of Duccodor. A [...]

Conference this Week

Hey all.

I am headed to an Education Conference this week and will be out till Friday evening.

Posting will be sporadic.  I have a few more horror movies in the hopper, but most will be this weekend.

Looking forward to talking about how The Hanging Coffins of the Vampire Queen goes this weekend!

Pirates & Plunder

   Don't mess with Texas -- even in tabletop gaming! Yes: I love Yaquinto Publications, and still have a lot of fond memories about Pirates & Plunder, which I ran from 1996 to '99, and it was the only "fantasy" game I ran with absolutely no magic in the entire campaign -- very refreshing. Everything else I ever ran had magic in it, except for one or two short sci-fi or James Bond campaigns. But not having to bother with magic is truly like a DM's paid vacation...

    One player tackled the role of young Captain Joshua Tew, [...]

October Horror Movie Challenge - Dread (2009)

Synopsis: Three college students set out to document what other people dread the most. One of the trio decides to take the study to the next level.

The Good: I really enjoyed this movie. The plot is interesting and just the right ammount of fucked up for my tastes. Also, I know his big movies were the Twilight franchise but I like Jackson Rathbone. He's a pretty good actor and really handsome.

The Bad:  This movie is really twisted and topics such as rape and cannibalism come up.

Final Thoughts: I've not read the original Barker story, so I [...]

Grupo Martes September 30: Keyflower with Keyflower: The Farmers

Peter and Kathrin showed Lena and I the expansion to Keyflower, called The Farmers. With The Farmers, you can now harvest sheep, cows, pigs, and wheat. The game adds tiles that cater to these resources. Because you are adding these tiles, it makes the other tiles more scarce, limiting your resources. Did the addition add much to the gaming experience. Not really. It was a novelty. I was just happy that I could make a plan and then do a halfway decent job of executing it. It was not a plan that caused me to come anywhere near close to [...]

VirtuaCon After Action Report: Corruption Uncovered, Avatars Arrested & Cyber-Apes Smashed

VirtuaCon was awesome. It was one of the best convention experiences I've ever had- on or offline.
I ran three games; a fourth didn't go because I had a brief crisis that ate up the morning. I played with a dozen+ amazing gamers. I participated in five panels. I got to pop into the online tavern several times and talk with role-players I'd met before and some I'd only seen on RPG Geek. The con was well managed, they had prizes for the GMs, and I absolutely loved it. Once again RPGGeek proves how it brings the awesomeness of [...]

The Basic Weapon List

All right! So now I come to the end of my series (yesterday's post was really the last "concept" post) detailing my thoughts on the weapons that should be included in a basic fantasy adventure game like the one I'm currently working on. That was the real point of these posts (in case it wasn't clear)...this blog is serving as my "design notes," so that interested persons can see my thought process (and so that I don't have to include a bunch of sidebars in the game as to "why the designer is doing this"...don't you hate needless padding?).

MetAnon Ep77 -- Kobayashi Maru 2: Kobayashi Harder

In our seventy-seventh regular episode of Metagamers Anonymous, the cast talks about no-win scenarios and impossible dilemmas and their place in immersive play. They also discuss some common horror tropes, talk about the new Timewatch game John will be running at TsunamiCon, and spend a little time on listeneremails.Metagamers Anonymous is a weekly podcast dedicated to tabletop roleplaying games and (mostly) related material. Join in the fun by posting comments or questions to our forum, or drop us a line at feedback@prismatictsunami.com.

Hosts: Erik, Jason, Ken and John

Links from the show:

TsunamiCon Badges
TsunamiCon Game Registration
TsunamiCon Conplanner Page

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