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This is a report of the fifth session of our Vaaran Kingdoms Sertorius session. You can see session four HERE. 
The party:Gaius: A Ronian-blooded aristocratUloff: A Gru TraderGaroff: A Gru Bounty HunterDreckergael: A human hunter who casts spells randomly when woundedTauq: A human tribesmen from the march between Palus and Apprea, serving in the house of Alu-Bora under Archon Emmanuel. 
Important NPCS:
Belga: A Dwarf Sertori with blue skin who believes he is a Gru Vaela: A Hasri Sertori who has grown loyal to the partyHamil Kar-Harba: The brother of the King and Gaius' uncleGesara: A Sertori hunter who leads a wing of the Church of Ramos against spell castersRuega: Daughger of Goff-Tannerhauch
Much of this session was devoted to dealing with the aftermath of the previous adventure. The party is now part of a council of Sertori established at the Tower of Goff-Tan with a large base of support in Goff-Tel, a nearby village. The council is called [...]

[OPINION POLL] Which Comic Book Shows Have Found Their Legs And Which Have Stumbled?

As a follow-up to the hugely popular HeroPress survey from earlier this year, in which Constantine was voted the programme readers were most looking forward to, I'm now sounding you out on how you feel things are going. Bear in mind, in the original survey, people said the show they were most looking forward to was Constantine, while The Flash and the second season of Agents Of

Infected RPG: Art Preview & Playtesters Wanted

Immersion Studios. Die Zombiewelle ebbt nicht ab. Die australische Indie-Rollenspielschmiede will sich mit dem Infected RPG ihrerseits dem untoten Genre annehmen und nchstes Jahr ihre Vision der endzeitlichen Unterhaltung ber Kickstarter anbieten.

Young blood – Infected RPG (Image: Immersion Studios)

Trotz Walking Dead Fatigue gibt es immer wieder Genrepublikationen an denen ich hngen bleibe. Beispielsweise machen die kooperativen Brettspiele Zombicide oder neuerdings auch Dead of Winter einen sehr passablen Eindruck. Zuflligerweise stolperte ich jetzt ber das Infected RPG und wider Erwarten wurde meine Interesse geweckt. Der Herausgeber stellte freundlicherweise folgende Vorabinformation und einige Bilder zur Verfgung.

Infected RPG (Image: Immersion Studios)

“Infected! is the [...]

Shakespeare Sunday -- The Scripts: Macbeth

As I mentioned last week, the script is the foundation of our work at the American Shakespeare Repertory. In preparing our scripts, we try to find the right balance between preserving the clues of performance and meaning preserved in the original texts, while still benefiting from the insights gleaned from 400 years of scholastic study. We’re also looking to create a document which is easy to use in both rehearsal and performance.

The script of our first production, Macbeth, is fairly representative of the process.


I start by pulling a base text, which is usually taken from the Moby Shakespeare [...]

Free Lovecraftian Horrors From The Mythos Guide To New England By Clint Staples By Skirmisher Publishing

The Mythos Guide To New England by Clint Staple is doing quite well on Drivethrurpg but author Clint Staples has some of the spillover content from this nasty supernatural guide. I will be using the Mythos Guide in a mid Winter Call of Cthlhu campaign coming up. My suggestion is to pick up the Mythos Guide right over HERE
The free over spill monsters have been indexed by the author and are pretty awesome in their own right. They're  available right over HERE

I did a review and breakdown of the Mythos Guide To New England right [...]

Grind grind grind

Less than 500 entries to review and upgrade now (roughly speaking, ID #1700 to #2200), though a significant percentage of these already had their images embiggened. That’s about ten days of grind, so I might be able to cram it in before I’m interrupted by moving to a new apartment.

It’s somewhat burnout-inducing (and I might have to take a break after all – ten days of grind isn’t trivial) but it’s nice to reach the end of a huge pile of grunt work that started two years ago. The work was necessary to improve the visual quality of the site, [...]

The Caverns of Questemundo: Part the Two

Game Notes:
I am running a variant 'In Search of the Unknown.' Once you get past the shockingly sparse dungeon, the empty rooms, the little to no treasure and the needlessly complex tunnels and room tricks that are seemingly designed just to completely fuck mess with the poor jabroni who got stuck with the mapping this week, it actually runs pretty well for my first solo run. I've been revamping the map as I go so that it resembles something that an actual person might build. The monsters don't really have to fit in an OSG crawl like [...]

Second Spider-Verse Course Of Three Course Comics...

What Makes a Good Adventure?

I have been asking around various places and now I want to bring it home.

What makes a good adventure?

Here is my problem. I want to make a new adventure for complete newbie DMs and Players.  I know there are several out there that do this, but I would like one I can print out and give away along with a set of rules.  Likely OSR, but a good adventure should be easy to adapt.

I want something that also takes on some of the tropes of the game.  I am perfectly happy to have the [...]

Sunday Inspirational Image: At Dawn

Dawn is such a hopeful time... A renewal of the world. The chance for a new beginning. Whether it's a frosty winter morning, or a dewy summer day that promises to be hazy, there's always hope at the break of day...

At Dawn by artbytheo

Wandering Monsters & A Few Encounters Around the Farm

After finding a Golden Ticket on her pillow, Joy must decide what to do next and whether or not to stay down on her parents' mostly abandoned Farmstead, run off into the Tulgey Woods, or hit the road either to Wermspittle or off into the wider world beyond.

Whatever she decides, whichever way she goes, here are some encounters she might run into (or that might cross her path) as she's just starting out...

Wandering Monsters (1d30)
  1. Ragamuffins (2d6) have destroyed three scarecrows in the nearby fields and now they're heading this way. They horrid little things are [...]

Infected RPG: Art Preview & Playtesters wanted

Immersion Studios. Die Zombiewelle ebbt nicht ab. Die australische Indie-Rollenspielschmiede will sich mit dem Infected RPG ihrerseits dem untoten Genre annehmen und nchstes Jahr ihre Vision der endzeitlichen Unterhaltung ber Kickstarter anbieten.

Young blood – Infected RPG (Image: Immersion Studios)

Trotz Walking Dead Fatigue gibt es immer wieder Genrepublikationen an denen ich hngen bleibe. Beispielsweise machen die kooperativen Brettspiele Zombicide oder neuerdings auch Dead of Winter einen sehr passablen Eindruck. Zuflligerweise stolperte ich jetzt ber das Infected RPG und wider Erwarten wurde meine Interesse geweckt. Der Herausgeber stellte freundlicherweise folgende Vorabinformation und einige Bilder zur Verfgung.

Infected RPG (Image: Immersion Studios)

“Infected! is the [...]

The Life-cycle of the Gelatinous Cube... Part 3

So, after some time away from my blog, here's another gelatinous monster. This one is somewhat odd, insomuch that it has power over the Gelatinous Cube and the various other types I've described previously. It's also accompanied by a somewhat scrappy colour scribble, which will hopefully give some idea of its appearance.


MOVE: 16"
% IN LAIR: Nil
TREASURE TYPE:  T (75%), Z (75%)
ALIGNMENT: Lawful Evil
SIZE: L (10' octahedron)
          Attack/Defense Modes: Nil

The Orange Octahedron is the stuff of legend. It is not known whether there is more than one of these dreadful creatures and it may be some unknown form of demon or the result of some dark, ancient magic. In the folklore of gnomes and dwarves, the Octahedron is the evil sibling of the fabled 'Mother of All Cubes'. It travels throughout the various Material planes, searching for its preferred treasure.

It has power over cubes and their other gelatinous incarnations, and can summon [...]

Succubus Sunday - Dragon Age

I love the Dragon Age series of video games. The first, while flawed, is an outstanding game. The characters and setting are dark and rich. The second is definitely a flawed game, but it is still Dragon Age and I love it. I picked up the third game, Dragon Age Inquisition earlier this week and it's phenomenal.

The succubi of Dragon Age are called Desire Demons. The are spirits that dwell in the Fade and seek to bargain with mortals to experience the living world.

Sunday Funny: Cardiac humor

I thought this was pretty funny. Not gaming related, but funny nonetheless. I now have to take one of them every day for the rest of my life.


Back in the epic Spelljammer campaign that we played in junior high and high school, one location that really stands out to me is the Rock of Bral. Although we flitted from Krynn to the Realms to Greyspace, it was the Rock that provided a sense of cohesion and familiarity. With that in mind, this post begins to detail an asteroid city known as Crossroads. Future posts will continue to flesh out this floating city and its inhabitants.


A History of Crossroads
When brave explorers decided to leave their home planet and explore the unknown reaches [...]

Tales of a Married Gamer -- Life is a Long Board Game

Greetings and welcome back to another Tales of a Married Gamer (ToaMG). As time keeps on moving (unless you are Willow Smith and do not believe in time) we all have to go through the various processes of life. Going to school, eating dinner, brushing our teeth, finding a job, and making connections in our life. My wife and I were discussing this idea, and she finally said “Life is like a board game, except in a board game you can save up the resources and buy a city on the next turn.” I stop and contemplated this for a [...]

Worldbuilding 101 - Map Update 2

Here's a new update on the island map.

I'm not sure if I'll go further with this, I don't want it to end up looking too busy. But if I do add more detail it will include naming the towns on the main island map, and maybe adding the names for a few more points of interest (and adjusting the colouring).

Next a wider map of the archipelago, once we've decided to expand the scope of the setting a bit further.

Map prints

I've decided to put some of my maps on Zazzle as prints, largely as the ones I've printed out for myself are already uploaded there so I though I might as well make them availaible to anyone whose interested.

Globe of Elyden - Globe of Elyden

Watch the Football! (That Mitchell and Webb Look)

It's an old BBC clip (hence the low quality), but perfectly nails the way football is (over)hyped on our TV.

1d10 Random Sleep Pod Encounter Table For Your Old School Post Apocalyptic Campaigns

Your party runs across a bank of sleep pods from before the Apocalypse. Who knows who has taken the option of waiting out the destruction of society? Here's a table of exceptional individuals for your old school campaigns to challenge and deal with your mutants and adventurers. 

1d10 Random Sleep Pod Encounter Table 
  1. 1d6 pre apocalyptic soldiers awaiting their last orders or commands. These genetically engineered super soldiers will know where a cache of pre apocalyptic weapons and equipment will be stored near by. They may according to mission parameters know of several key military ruins and former command centers. 
  2. A trio [...]

Upcoming Video - Introduction Talk About RPG Research Around The World - ZoeCon 2014

Thanks to the Zombie Orpheus Entertainment folks, makers of the webisodes/movies The Gamers, Journey Quest, and many others, they hosted their second "convention", ZoeCon, in Seattle at the downtown Crown Plaza. Things were rather haphazardly arranged and chaotic, and they were unable to get one of their "Celebrity Artemis" sessions up and running, so they asked me to go ahead and fill the slot with my introduction to RPG Research and related topics.

Unfortunately none of their audio or video recording/streaming equipment was working, so I just had my laptop off to the side recording "just in case". So, the video angle is terrible, and the audio is very poor (I will try to boost the volume as best as I can), but enough folks missed the talk on Friday, and were asking more about it Saturday, so I am going to put it up on the website and the RPG [...]

human cavalier and tiefling warlock ! :D

a rather odd duo is wandering the war torn land of grollin mor … a human cavalier and a tiefling warlock . what has started out as a marriage of convenience …they were running from a murderous regiment of human soldiers, has evolved into a very well matched adventuring team. they will of course pick up more party members along the way….

human cavalier and tiefling warlock

Filed under: concept art, fantasy, human, role playing game, rpg, tiefling Tagged: cavalier, character, class, concept art, fantasy, farrah, human, npc, rpg, selkirk, sennal, tiefling, warlock

Party Like it's 3999: Ripping off Jeff's Gameblog

I am trying to get my game going again. Being abroad has made it difficult to keep my group(s) together for more than a few sessions. I am trying two different approaches to getting re-started: DM-ing a home mini adventuring party (my daughter and my wife) and "...getting the band back together!" i.e. getting some old buddies to play a regularly scheduled G+ game. I am focusing on streamlining and defining my D&D Home-School as much as I can before I get going again. I hope that the holiday season will give me enough of a break from work to [...]

DGP Megatraveller : Starship Operator's manual Vol. 1

From back cover:

Whether you're stationed on a merchant ship, a Navy cruiser, or a corsair...

Whether you're a captain, an engineer, a pilot, a broker, or just a hand who swabs the deck...

Whether you want to travel from world to world, start up a maneuver drive, or scoop fuel from a gas giant...

... You need to read the Starship Operator's Manual Vol. 1.

Fire in the Hole: Grenades in my D&D Home-School

My gaming tastes have changed over the years. When I was a young gamer I was compelled to create (recreate) a very Tolkien-esque gaming experience in D&D. I regularly jumped over to other games on and off to get my sci-fi fix. It was not until years later that I discovered that in its earliest days D&D was much more of a sci-fantasy game. Laser pistols and dinosaurs were not uncommon in the old days. As I have matured so have my gaming tastes and sticking to the vanilla/Hobbit canon has gone out the window.
I like guns and grenades [...]

Format and Schedule Moving Forward

Hello, Citizens!

Matt and I have discussed the issue, and our schedules haven't been all that kind to us this week. Therefore, we will not be recording this week (which has already passed anyway), or next week (November 28). Ideally, we'll be able to sit down and record again on December 5 and I'll be able to release the episode a week later so you can have more current news and analysis than you've been getting. I have to apologize for that. I was not getting you the episode quickly enough that we could give you the most up-to-date information [...]

RPG Blog Carnival, November 2014: On Races and Race in RPGs

RACES is the subject for the RPG Blog Carnival this year – hosted by Roleplaying Tips — and having perused a few of the entries, all of the entrants seem to have kept to the the safe zone of “species”, really — how to treat having dwarves, and elves, etc. in you game, along with a few excellent posts on building culture of these other races/species. But no one really has touched on race…because it’s like to cause a shitstorm if you stray outside the comfortably politically correct lines set up by critical race theory halfwits of the endless [your [...]

All Rogues Campaign

The Gamerstable gang is always throwing around ideas for new games or campaigns. A few of us recently playtested one of these ideas with 5E rules. It was a homebrew "all rogues" game and for all purposes it went extremely well. That one shot game then reminded me of a Greyhawk campaign I once started on but never got off the ground (this would've been around 2nd edition era); an all rogue Free City of Rel Astra urban campaign. It was to be a game of politics, con jobs and turf wars. Just my fortune I never throw away notes, and today I found the binder! Let's see [...]

100 Starport Scum From Fishwife Games For Your Old School Space Opera Campaigns

Available Right Over
Right so here we are with another random encounters table from the twisted mind of Dave Woodrum. This one is right up the alley of those willing to take their adventurers into that wretched hive of scum and villainy. This is a list perfectly suited to that purpose. This simple and easy little encounter chart has all of the space scum, pirates, whores, smugglers, and jerks for your PC's to tangle with.

According to the Rpgnow blurb:
This simple 100 list is perfect for tossing out quick encounters for that shady starport visit. Included [...]

Prime Materials: Dynamo, a wand for D&D 5th Edition


Wand, uncommon
Rumors persist that Dynamo was given to the Blackstaff by his master upon finishing his apprenticeship.  However, many assume that if the wand really did belong to the archmage, he'd have sought it out at some point in the intervening years.  Darker rumors about a curse that follows the wand occasionally is gossiped about amongst mages over tea.  They story insists that the wand is the resting place of an ancient evoker who is stealing the life energy of its wielders, so that he may one day return to life.

Dynamo has 1d4 charges that reset at dawn [...]

D&D Tools Website Falls to a WotC "Cease & Desist"

I'm going to post the link to what's left at the D&D Tools website as well as their latest (last?) post, but I'd like to make some observations first.

The D&D Tools website was up for 5 years and it's only now that WotC has gotten around to a "Cease & Desist."

It's not like it was a hidden website. It's Alexa ranking is 114,870. For comparison purposes, ENWorld comes in at 44,688 and The Tavern at 237,743. It's highly doubtful that WotC had no idea that D&D Tools existed. (Google is, of course, #1)

Is it that the 3x era OGL rules that were referenced were too close to 5e? Or was there a fear that the current OGL could allow [...]

WEG Starwars is back (kinda)!

This Image has nothing to do with roleplaying or Starwars,
but wouldn't it be cool if it did?WEG Starwars may be my favourite game of all time, followed closely by WEG Ghostbusters.

In these hazy days of old school nostalgia, it was only a matter of time before someone has applied this to the classic (and best!) Star Wars RPG. Its genuinely too bad that someone tattled about the hardcover on Lulu.

Get it while it's hot!

And in the meantime, load up on these free d6 goodies from Drivethru RPG. 


I am a big fan of using calendars for my campaigns. It doesn't matter what kind of game I am running, from modern crime to ancient fantasy, I find calendars very useful for managing the flow of events, particularly when player characters or NPCs make plans and set things in motion. Calendars help you maintain consistency and breath a sense of realness to the setting. They can be daunting if you are not used to them, they can also lead you astray if you are not careful, but with a little bit of preparation and forethought they can serve you well. 

The first thing to do when setting up a calendar is decide how the passage of time is handled in the campaign. If modern day, you can just grab a daytimer and you're good to go. If the setting is more fantastical or set in the future (or in the past) [...]

forest mimic !

rumors persist that it is of fey origin but some say it is planar spawn. onward …the creature will assume the forms of prey to attract other creatures/humanoids. a curious thing happened as the creature chanced into devouring a druid…then an elf ranger …and a halfling…then dozens of other humanoids (gnolls/orcs/humans).

the personalities of these creatures overwhelmed and confused the mimic (initially the mimic was just a predator hunting for food and would emulate deer or forest creatures). but after taking the forms of various humanoids the mimic started taking on perverted traits of these beings. the mimic is now exceptionally [...]

3 new forest creatures ... plague deer ! poison udder ! blood maggot !

plague deer aka twitchers

when the planar being died deep in the forest…he exploded. his essence has infected local fauna. causing forest animals to take on weird and disturbing characteristics. the plague deer looks like a normal deer except for the deep red fleshy orb/organ on it’s forehead and will act like normal deer-but they will tremble uncontrollably. plague deer will flee from a party but if surprised or cornered they will emit a cry and the orb will cast a nausea spell on anyone within 30 feet. rangers and druids will kill these creatures on sight-viewing them to be abominations. [...]

Castle of the Mad Archmage - Session Report "Whatever" - More Fun Than a Barrel Full of Drunken Monkeys!

We had a blast during last night's session of the "B" Team's adventuring in the Castle of the Mad Archmage.

+Douglas Cole says it was six weeks since out last session - it felt longer than that. Our last session was postponed due to me being sick and rescheduling wasn't easy to do. To make up for it, we are aiming to get our next session in in two weeks.

+Peter V. Dell'Orto , +Tim Shorts and Doug rounded out our regular trilogy and +Joe D and +Reece Carter brought out numbers to five for the night. First time in a long time that all four core class rolls were covered even if three of the five are pure fighters.

The group descended from level 3 to 4 last [...]

50% off Dyson's Delves and MORE!

Lulu 50% off Sale!

Seriously folks, Lulu has to be losing money on this sale. On the upside, I’m not, and you… well, you’ll still be spending money, but you will be getting some serious returns on your investment.

30% off softcovers is a nice deal, but 50% off at Lulu is an unheard of deal. Like the kind of deal they never offer. Ever. Except today. Well, today, tomorrow and Monday the 24th of November.

So head on over to the Lulu store and pick up my books at crazy cheap prices ($15 each for hardcovers of Dyson’s Delves I & II), and then keep on shopping.

  • Dyson’s Delves (1981 D&DMaps & Adventures)
  • Dyson’s Delves II (More 1981 D&DMaps & Adventures)
  • Magical Theorems & Dark Pacts (Classic 1981 D&D Spellcasting sourcebook with 10 new classes, new spells, new magic items)
  • Narcosa (Full-colour drug induced hallucinations of the OSR, including one of my adventures!)
  • Teratic Tome (It looks like an AD&D Monster Manual, but it’s more of an AD&D nightmare manual)
  • The Dungeon Dozen (A whole book of random tables using d12s and Jason Sholtis’ pure genius)
  • Labyrinth Lord (Dude, it’s 1981 D&D all over again, trust me!)
  • LL Advanced Edition Companion (Adds all the cool stuff from AD&D to 1981 [...]

RPG Blog Carnival November 2014 -- Races

This month the Blog Carnival has a new home over at Johnn Four’s site http://www.roleplayingtips.com/races-rpg-blog-carnival-november-2014/ and he has the honour of hosting this months topic : Races. I’ve got quite a few systems sitting on my shelves and for the most part all the pseudo-European Medieval fantasy worlds have the same sorts of non-humans inhabiting […]

Worldbuilding 101 - Part 15: Immigrant Song

I saw a post on another blog about the concepts of race as a trope in RPGs
So that's lead me back to races in this setting.
Races don't need to be a part of fantasy worldbuilding. Take Game of Thrones, where everyone is basically human (except for those giants north of the wall, and a few other notable exceptions). I even neutralised the notion in the setting of my Goblin Tarot deck by making every race in the labyrinth a variant of a highly mutagenic core goblin race. 
I've deliberately avoided details for races so far because [...]

Con of the North 2015

For anyone who's in the area and enjoys nautical fantasy adventures, I'll be running a couple of Freeport scenarios at Con of the North, on Valentine's Day weekend in the Twin Cities.

Con of the North


Nareg Gargoyle

A Nareg is usually a lonely figure on either an abandoned or lonely area, quested into service for short period of time as a guard or part of an attack force. Over time, as individuals grow, they can summon other kin to help them in their tasks and grow in their damage reduction capacity. The most powerful ones are leaders who make meticulous plans to take down and dominate structures.

These gargoyles rarely attack those who are not deemed enemies. While they have sinister reputations, very few ever threaten more than a particular building. They can be brought into service by powerful domineering [...]

Gategully Episode 76

So how did the silk farming go? Was it a success? Did the clothes maker go insane?

Plus, I start to get the Great Dump Shaft operational.

Find the playlist here!

Sidequest Saturday (Uralicans Uncut): Mad God's Gateway

After the PCs have stocked up on xyrxcrystals and are either on their way to the Ancestral Gateway or exploring the demiplane, flying out and across the endless void they spot 1d4 god spores with a DC 18 Perception check, enticed to approach the traps by the rare treasures and gems hidden within them. At […]

The post Sidequest Saturday (Uralicans Uncut): Mad God’s Gateway appeared first on Adventureaweek.com.

Housing Crisis -- Preview

Name - Housing Crisis Players - 2 Difficulty - 8+ Time - 5 mins Cost - 9.99 (Projected cost) Available - Unreleased as yet. (Soon to be a Kickstarter project.) Game Company - Rack & Pinion Games Credits - Ashley Yeates (Game designer, artist & developer) & Hannah Pazza (Assistant designer) In this exciting 2…

UPDATE! New Prize Support! Swords & Wizardry Compatible Logo Design Contest


I have received more prize support for this contest!  I have an extra set of dice, as well as Pacesetter Games OSR modules!  Now we have three tiers of winner.  The ideas that we like best will all be played with, possibly combined etc. in the forming of the logo.  The three winner tiers prizes are as follows:

1st place - 8 pc set of out of production Windmill Hobbies dice, Pacesetter Games & Simulations modules: TM4 - Legacy of the Forbidden City and Q1 - The Screaming Temple.

2nd place - 8 pc set of out of [...]

Countdown to Dragonmeet: 2 Weeks

  The Countdown is running, and now there are only TWO weeks left.   Dragonmeet is on Saturday December 6th at Ibis Hotel, Earls Court, London. Their website has details about games, an impressive list of guests and you can buy tickets online.   I began my Countdown to Dragonmeet two weeks ago.   My …

Continue reading »

Steamscapes: Asia -- Strider

Strider has been published! If you're a Steamscapes: Asia backer, you should have an e-mail waiting for you with a link to download the PDF.

This is my first time writing a long-form adventure, but I think I did a pretty good job. (I certainly hope I've picked up something after 25 years of gaming.)  I'd love to hear your feedback, though, so please feel free to comment here or on Google+. Send me an e-mail if you like!

Steamscapes head honcho Eric Simon tells me he's pretty pleased with the whole thing.  I'm happy to hear that, [...]

Gostor: Not bolted down released!

Anyone who plays with me or who has read this blog for any length of time know that I find the idea of storing any form of wealth in coins like uncle scrooge is simple ludicrous. Wealth has to be found in things, in items that one can use. This Gostor product, like most of them so far all come from personal charts and tables I generated over the years. This product brings them all together into a consistent whole. The writing was tightened and the tables made clearer.

This product is available now from RPGNow.com for the sum of [...]

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