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D20 Twin Crowns Campaign Setting

From the publisher:

Twin Crowns - Age of Exploration Fantasy is a campaign setting and rules expansion for Dungeons & Dragons Third Edition, published by Wizards of the Coast. You need the D&D Core Rulebooks to use this expansion. The Twin Crowns world has a flavor like none other, combining the high fantasy elements with historical elements of the Age of Exploration.
  • A comprehensive system for naval travel and combat
  • A rich and complete world with detailed geographic and cultural information
  • An elegant ritual system expanding both arcane and divine power
  • An elaborate cosmology and system of religion with far reaching effects beyond for every class
  • Hundreds of pages encompassing new races, feats, skills, spells, prestige classes, magic items, and monsters usable in any campaign
Great sailing vessels cross the Quilla Ocean from the Northern and Southern Empires to the colonies to the far west, avoiding savage pirates, vicious sea monsters and most of all, one another! The two Empires war, not only on the battlefield, but in the marketplaces as well. It is a race for power, resources and wealth.

In the heavens above, twelve deities look down upon Ptalmanar and guide it's people. The most devout worshippers undergo rituals of initiation to take a piece of their god's power into their own souls, opening their bodies to the touch of the divine. The greatest among them can rise to the level of High Priest, assuming the mantle of leadership of the flock and bearing the terrible burden of being the terrestrial voice of their deity. The Maker, creator of all, sits atop the divine wheel with the gods of light cascading down [...]

Star Wars Rebels: Entanglement...

fantastic four ! sue storm corrupted by the mole man !

a sketch of fantastic four for a sketch jam at outcast studioshttp://outcaststudios.com/forums/index.php/forum/2-artwork-and-daily-sketch-challenge-forum/

fantastic four …

Filed under: fan art Tagged: crystal, fan art, fantastic four, human torch, marvel, reed richards, sue storm, superhero, thing

Intrepid Explorer's Pack

Here is the equipment list for searching for the Ogopogo my daughter brainstormed the other night.

  • -Arrows
    -Guns (BB guns), (these 2 for protection, not to injure but to scare away bad guys)
    -Vitamins (the tasty, chewy kind)
    -Drinking cup + water bottle
    -Notebook (for writing, journaling what we find)
    -Night light -- 'cause can’t sleep without it
    -Flashlights (several, for some reason or other)
    -Brushes and shovels for digging up bones
    -Cooper (her older brother, but agreed to take him only after some prompting)
    -Life Jackets
    -First Aid Kit
    -leopard skin backpack because, well, yeah

Intrepid Explorer’s Pack [...]

Friday In Freeport - Release the Kraken!

Kraken mini made by my friend Stew

#FavoriteRPGofAllTime #RPGaDay

#FavoriteRPGofAllTime #RPGaDay

This is a bit of a hard one for me. I don't like to play favorites with rpgs. I tend to be very picky about my games.

Most nostalgic that no longer plays like it used to? World of Darkness products

Most nostalgic game I feel I never had an opportunity to do enough with it? Traveller

Most fun I have had at a table with a game that had lots of dice to roll? WEG Star Wars game of Jedi. My players rivaled Warhammer 40k players with the number of dice being cast on [...]

#RPGaDay #RarestRPGOwned

#RPGaDay #RarestRPGOwned

I don't think I own very many rare RPG products. Sure, I have a bunch of Traveller stuff. Maybe some of that is rare? I think the rarest book I own is the Deities & Demigods book for AD&D containing the Cthulhu Mythos and Nehwon deities. I picked it up used for the fact it had deities in it. I had no idea there was a whole controversy surrounding the book.

And if you want to find out more about that controversy, I suggest you check out book one of the Designers and Dragons series. It's [...]

#RPGaDay #MostMemorableEncounter

#RPGaDay #MostMemorableEncounter

I think the most memorable encounter I have played in would be part of Lowell's World of Darkness game. We were on the track of an informant and our Assamite player did not catch on to something the rest of us caught in an interaction with the Prince or some other higher than us in station muckety muck. We broke into the informant's apartment and discovered vampires can't see in the dark without flashlights - or at least our vampire assassin couldn't. We crept into the bedroom and the Assamite did what they do best, he killed [...]

Kick The Box Nightlight Interview

Kick The Box Special Interview with Brandon and Katherine, Creator and Artist for Nightlight


Nightlight is a 1-4 player cooperative card game that is available for a short while longer on Kickstarter.You and up to three of your friends will take on the roles of stuffed animals trying to stop the Nightmares from extinguishing the sleeping child’s Nightlight.

I was fortunate enough to have Brandon, the creator of Nightlight, and Katherine, the amazing artist behind the artwork of Nightlight, take time out of their hectic schedule to answer a few questions.

KTB: First, Congratulations on the successful funding of your first Kickstarter campaign for [...]

#RPGaDay #GameYou'dMostLiketoSeeaNew/ImprovedVersion

#RPGaDay #GameYou'dMostLiketoSeeaNew/ImprovedVersion

I think John Dodd called it when he proclaimed a|state needs a new edition. Talking with +Malcolm Craig about the game after it was published, he told me that his direction was to provide a setting where the idea was to build hope. He thought about adding mechanics to reward the players whenever they brought hope to the community.

I think the idea is solid and I think he could easily find a way to port that into the game. He has proven he has the ability to develop unique settings and rules mechanics.

Other [...]

#RPGaDay #CoolestCharacterSheet

I can't say as I have a fave of these. They are a tool to get the job done. They can be notes cribbed on a lined piece of paper, printed copy of a text only character sheet, or a fanciful work of art. I don't care as long as it doesn't detract from the game. So, let's go with a few standouts.

The first character sheets I remember having an impact on me were created by friends and myself for the WEG Star Wars game. We made them for each and every archetype. We listed out all of [...]

#RPGaDay #FavoriteRPGNoOneElseWantstoPlay

#RPGaDay #FavoriteRPGNoOneElseWantstoPlay

Seriously? I don't have one. As I go through my list of books in my head, I have so many players interested in games around me that there is a different struggle at play. When do we have time to schedule all of these games?

There's Streets of Bedlam, Dark Heresy, Night's Black Agents, All Flesh Must Be Eaten, Ars Magica (3rd edition, please?), Pendragon (we're getting that one started soon), Conspiracy X, Deadlands Noir, Amazing Adventures, Ghosts of Albion, Savage World of Solomon Kane, Kult, SLA Industries. . . 

Seriously, I can line [...]

Gammorec - green-skinned, heavy-set, brutish pig-like thugs

My fantasy version of the piggish Gammorean Guard from the Star Wars in a desert environment. These are lazy buggers, but they are too lazy too be too much of a menace, kept around to do the dirty duties that few other creatures dare to do.

Gammorec CR 2CN Monstrous humanoid (Desert)Init +0; Senses darkvision 60 ft.
AC 14, touch 11, flat-footed 13 (+ 1 natural, +3 Studded Leather)hp 13 (2d8+2)Fort +4, Ref +0, Will +0
Speed 30 ft.Melee: Battle Axe +5 (1d8+3)
Str 15 Dex 9 Con 13 Int 7 Wis [...]

5E Sellswords of Punjar - Area 2-7

Area 2-7 Loathsome Shrine of Nimaruth

Nimurath's Curse
Those touching the coins risk being cursed by Nimaruth. They must make a wisdom saving throw (DC 15) or be overtaken with an overwhelming fear of rats, mice, and other furry vermin. Cursed individuals have the Frightened condition while in the presence of rodents. This curse lasts until a Remove Curse spell is cast on the victim.

Scion of Nimaruth
Large Beast, Neutral Evil
Armor Class 17 (natural AC, dexterity)

Hit Points 69 (6d10+36)
Speed 30, Climb 15
  STR     DEX       CON      INT        WIS     [...]

RPG international Dutch Game Queeste

While trying to bang out my long delayed Beyonder review, I successfully sidetracked myself again. Off reading the "Mesmerized by Sirens" blog ( an aptly named blog for me, who shared the authors penchant for chasing after obtuse out-of-print games), I was going down the list of "Unicorns" and discovered one from 1979 that is available on LULU NOW!! Unfortunately it's in Dutch, but if you get the .pdf the price is right (as in free). Download it here. Hopefully, translate is better at Dutch than Hungarian (could happen. right?)

Bar Scene: "What My Name? What's My Name!?"

You walk into the tavern, it's an open air structure.  A simple eight pole building with a low hanging roof to shield patrons from the light rain.  There are obvious repairs to the roof.  There looks to have been a small fire as one of the poles is charred.  You can see the squatting bodies hunched on low stools and tables. 

You duck under the roof's edge and once inside you see a large sign hanging from the peak of the roof.  A snake slithers out of a knot hole its tongue out and in the shape of [...]

Frugal GM Review: Decks Miniatures (Currently on Kickstarter)

This week has been an interesting week as far as selecting a product to review. I'm sitting at my desk Monday, fat, dumb, and happy as always when a G+ post came across my way about a RPG Miniatures Kickstarter.

Normally I'd be all BFD, but I decided to go ahead and check it out. I thought the minis were decent enough, but you can only get so much out of a video. One thing that caught my eye was that this project was from someone here in the Treasure Valley and about two seconds of digging led me [...]

Looks Like There Will NOT be PDF Versions of the Core D&D 5e Books - But There's an App for That ;)

It doesn't look like there will be PDF (or epub or mobi) versions of the 5e core books. Part of the argument is that we've already been given the 5e Basic Rules for free in PDF, so why butcher sales of physical books even more. The other argument against it is piracy. Last argument? They've given digital rights to the 5e rules to the company behind the DungeonScape application from Trapdoor Technologies.
Alright, first a little background. ENWorld has an interview posted on their site with Mike Mearls that addresses just this topic (conducted by Mike Evans).
Mike... because we know that gamers love books... and we're gamers too, we love books! And then it's not just a game manual, it's an artifact Because [...]

Menoth: Flameguard officer and banner

I won these in some auction... I painted them to add to my existing unit. Though the picture doesn't show it, they are all the same colors.

The banner, tho nice it VERY top-heavy and requires heavy loading the base to keep the model standing. I'm not sure I like the model for that reason.


Let's Play a Game

Let's play a game in which I provide two lists, one of a variety of roleplaying books ranging from the very common to the somewhat obscure, and another list of to whom the same books were dedicated.  Your goal, Constant Reader, is to correctly connect each book to its dedication.  To make things interesting, I've added one false dedication, but will give you enough time to ponder and will post the answer key next week.

The Dedication
A.  To Lisa, What a long, strange trip it's been!
B.  For C.S. Lewis, medievalist, philosopher and fantasy author.
C.  This game [...]

Gunblog Variety Podcast #2

Hey, look, Sean and Adam invited me back for another podcast!  It's as if they like me or something. :)

You can listen to it here or download it from here, and the show notes can be found here.

Revising B/X Ability Scores (Oh, Boy!)

Ah...ability scores. Love 'em or hate 'em, you just got to have 'em don't you?

Well, actually, no you don't. If I remember correctly, FATE (and its derivatives) don't use "ability scores." Neither does Tim Morgan's Ellis: Kingdom in Turmoil (a more traditional RPG, it defines characters mainly through skills selected from a finite list).

But most RPGs have some sort of "set attributes" that describe their characters. Even something as abstract and narrative-y as Rod Edwards's Trollbabe uses a number that helps describe/define the character's capability (the number in Trollbabe simultaneously describes the character's fighting ability, magic [...]

Gen Con Seminar : Using Games To Build Community

I'll be the first to admit that with hindsight I wasn't the target audience for this seminar. That actually disappoints me as I wanted to be but I felt that Dustin (the organiser) had to tailor it to a largely generic level to ensure he covered the variety of bases that the wide audience would need support in. That said. I felt it was too light and not entirely sure what people took away from

Sundered World: A Primer

There are a lot of strange things in a Sundered World, but even the stuff that sounds familiar probably isn't.

Before you get started hopping islands, treading the astral---either through sheer willpower or (ideally) aboard an elemental vessel---or exploring the crumbling dominions of dead gods, there are some things you are going to need to know if you want to survive.

Without the backing of their gods, most of the Host died or went insane, and even the ones that didn't were substantially diminished in power.
---Iron Jack
Angel Gates
These stone rings mark entrances to the [...]

Let's Read the Warhammer Fantasy Battle 3e: Magic

This is the latest in this series where I read through the 3rd Edition of Warhammer Fantasy Battle for the first time.

Chapter 4: Magic

All right, its time to take all those Basic and Advanced Rules and step all of over them. No really, some of the spells here are rule breakers, game breakers. They're powerful.

Of course, since I haven't played this system yet, I'd like to hear your experiences. 

The magic in Warhammer Fantasy Battles 3e can be a game breaker if not used with care. If you don't believe in using a [...]

SHTFriday: Scan Your Stuff

In a disaster, it might be difficult to prove you are who you say you are, or that you really do own this property, or that you really are related to those people in the hospital/refugee camp. 
Over at Blue Collar Prepping, I talk about backing up your important data and having multiple ways to bring it with you. 

Mike attempts to reclaim a Dwarf Fortress!

I had a go at creating a Dwarf Fortress Let’s Play of a new fortress, but, let’s say it didn’t end well. So instead, I’m doing a Let’s Play of me reclaiming a lost fortress!

I’m going to be doing these a season a time… let’s see how long I can keep it up!

Torchbearer AP - Part 7: Of Ice, Bone, and Fur

We're back with another instalment of our recent Torchbearer game! Things become even more dire for our adventurers, and they become faced with making a difficult choice in their near future.

Dramatis Person:
  • Fraser ... Morris the Mirthful [Human Magician] An anarchistic arcanist with a big mouth and several opinions. 
  • Jason ... Rebo Pepper [Halfling Burgler] A quiet and pleasant little person who seeks loot to feed his love of food. 
  • Scotty ... Falgaff Bitterleaf [Elven Ranger] - A curious, knowledge-loving Elf who's a bit of a loner.
  • Riley S ... Hrolf Rosensloff [Human Warrior] - A fighter of such short stature he's often mistaken for a dwarf. (Absent)

Scotty, with the aid [...]

The Tower of the Reclusive Wizard

The Tower of the Reclusive Wizard An Adventure Location

On the borders of the kingdom is a valley, over which juts out a finger of rock, atop which a tower sits. The tower is a four-storey red brick building, topped by coloured tiles that glitter and glimmer in the sunlight, and glow under the pale moon. Cherry-blossoms follow the worn gravel path that leads nowhere else, and bushes of golden leaves sit between them. It is said that a wizard lives here; a reclusive hermit who knows the Old Ways. They say there is magic in that tower, an ancient stone that [...]

One Page Romp - Mines of Saint Giles

Finally had some time on the side to make a new One Page Romp. This Romp can be found as a png with page elements to all Patreons and will be included in the end of month Patreon Anthology.

All monsters in this adventure are OGL and first appeared in +Matt Finch's S&W Monster Book: 0e Copyright 2008.

The Mines of Saint GilesStory - The dwarven miner Feld has come to the closet human settlement bloody and barely alive. He babbles of undead horrors that have killed his mining crew and taken control of the mines. Before passing out from his [...]

After some time to think about things... (some swearing)

So, like the one thing that no one is talking about with the Zoe Quinn thing is what this says to female game developers about how to get noticed.

There are a lot of shitty people involved in this whole thing, and just because some of those shitty people are gross sexists doesn’t make Zoe Quinn not a shitty person. Just because her ex-boyfriend (also shitty) is the sort of psycho who’d publicly air all of the dirty laundry about his failed relationship doesn’t make Zoe Quinn or the industry people she was sleeping with not shitty people. Even KNOWING about [...]

The Wilderlands Land in my Mailbox!

I snagged some Wilderlands goodness on eBay earlier this week: High Fantasy, Fantastic Reaches and Fantastic Wilderlands of Beyonde along with many (but far from all) of the relevant maps. All the above for less than $60, which is damn good for Judges Guild era Wilderlands product.

Fun times!

Of course now I need to fill in the missing maps and Wilderlands of the Magic Realms.

#RPGaDAY: Most Memorable Encounter

At ConCarolinas back in 2008, I had the chance to play in a fantastic game of Necessary Evil for Savage Worlds. The whole party was playing supervillains in World War II infiltrating a Nazi stronghold. We would be given our freedom if we worked for the allies. After fighting past Nazi guards and roided-out Frankenstein Nazis, we found our target: an American spy with information about the Nazi’s supersoldier project. The man was in his [...]

Music -- Siiiii, Rictus

Siiiii rocks and I was honored to have been able to release one of their tracks on my label.

And apparently they’re finally going to release Modern. I’ve been waiting 7 years for them to finish that album!

Zero Hit Points flowchart for D&D 5e

While waiting for my copy of Players Handbook to arrive, I’ve read through the basic rules of Dungeons & Dragons 5e. It seems to me that, all in all, the rules have lost some weight when compared to Pathfinder, which is very good. But, some aspects of the rules are still a bit chubby. Take the passage about Dropping to 0 Hit Points on page 76 of the PDF, for instance.

Yeah, I read it and I just knew I’d have to come back and read it again as soon as the first PC drops, one hour into session number one. [...]

Fisheye [monster]

Feared by most fishermen, the Fisheye is not to be trifled with. It’s a tiny fish-like creature, usually found in swarms in shallow water. While a Fisheye swarm only occupies a 5′ square, when threatened it will deal 2d6 psychic damage to all creatures with a consciousness within a 30′ radius. When encountered alone, a Fisheye will defend itself by casting Confusion at a single target it can see, and then attempting to escape.

Little is known about the ecology of the Fisheye. The newly deceased archdruid Andreas Grovel was of the opinion that Fisheye are in fact Beholder larva, but [...]

Dread Temple Caverns [map]

Originally constructed by the dwarven outcast Banz Schteinkopf a couple of centuries ago, these caverns have seen a lot of different residents since. The two colored sludges have been there for a long time, created by an alchemist who was funded by a local lord to produce explosives. However, the lord would not allow such experimentation to take place in proximity of his land and keep so the caverns seemed a good spot to set up the lab.

Many years later, some goblinoids moved in. One evening, when they woke up, a large snake with a gorgeous female head was staring [...]

World of Ortix - How Will It Look Like

Here are more ideas about the Ortix campaign I want to start. As I mentioned before, I don't know when I will be able to start running it but it doesn't mean that there will be no info about it here, on the blog. And this post is mostly about the stuff I want to post.
  • Don't expect any hex maps. I don't like them in my games. I like others' hex maps, I like reading the keys but I dislike using them. I prefer the hand-drawn maps with brief descriptions and without any clear scale. Aos/Gib is the absolute [...]

#RPGaDAY -- Catch Up (Days 14-17)

The proper 4 days these took place was during GenCon with this year being my first time attending.  I had a blast.

14. Best convention purchase.
15. Favorite convention game.
16. Game you wished you owned.
17. Funniest game you've played.

Best convention purchase... well I think each one is just about one of the best at the point of purchase.  At the recent Gen Con, I was very happy to get my copies of the Achtung Cthulhu books as well as the limited hardback print of the Masks of Nyarlathotep for Call of Cthulhu.  I was very [...]

Lost Chronicles of the Pathfinders

In my Council of Thieves campaign, the player characters have the opportunity to rummage through the library of Pathfinder chronicles in the haunted Pathfinder lodge of Delvehaven. These books become infused with the spiritual power of Bisby Donatalus. Anyone reading one of these become experience the adventures written in the chronicle as if they had experience themselves. This gave the character permanent bonuses to one or more skills or abilities. A character could not gain this benefit from more than one book, they would merely  become confused. The adventure path detailed 5 of the chronicles are their effects. Since I [...]

RPGaDay #28: Most Memorable Encounter

I was stumped on this one, until I decided to broaden my interpretation.

In 2010 I attended Gen Con for the first time in over a decade. I travelled down from Edmonton with a group of friends, and since it was my first time back in a while, chose to get the VIG, or 'Very Important Gamer', weekend pass. If you manage to snag one, I recommend trying it out at least once, it's a pretty sweet deal.

One of the benefits of the pass is early admission to any of the big name panels; they jump us to the front of [...]

Foul Machinations: Destiny Derailed (Part 2)

ThroughoutDestiny Derailed, the fortunetelling presshas spit out news of future events; after Borys enlists the PC’s help to avert a strike, the party discovers that all is not as it seems. What does the doppix have to do with devices that collect and convert blood, and is this connected to the wereguten curse? The adventurers, […]

The post Foul Machinations: Destiny Derailed (Part 2) appeared first on Adventureaweek.com.

Letting the players invent

It's hard to believe, but it has been more than a year since my last post here. Quite a number of changes took place in my life, which I might get to write about them eventually. But not for that I wanted to come back to the blog. I wanted to write about RPGs again, 'cause it's a kind of passion that I still have. In the past year I've moved to "RPG Stack Exchange", where I was amazed by the sheer amount of knowledge going on in there. I guess that some of the new posts in here will [...]

#RPGaDAY Day 7: Most "intellectual" RPG owned

I’ll confess that most of the games I own don’t deal with heavyweight matters or delve too deeply into the philosophical nature of existence so trying to come up with a game for this post is proving difficult. The only one that comes to mind is the out of print game The Last Exodus by […]

5th Edition Dungeons and Dragons Review, Part Two

My continuing exploration of the 5th Edition Player’s Handbook. As you know from Part One, I’m a fan. I really enjoyed what I saw in Character Creation with the variety of options, the balance of simple choices against more fiddly choices to appeal to a broader range of players and the addition of the backgrounds […]

Yes/No, but Little Wizards: Another look at Interesting Outcomes

  This article is very much a synthesis of two previous posts. Both looked at ways to make the outcomes of skill checks interesting, and ease the process of narrating the results.   First there was Totally Yes/No and But which expanded the graduated outcomes in HeroQuest 2.   The second post was Little Wizards …

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#RPGaDay 29

Day 29 - Most Memorable Encounter

In my 20+ years of gaming I've had some memorable encounters, but this is one of my favorites (that I don't really talk about).

Gren Tealeaf-Tosskettle was a halfling rogue/fighter/whisperknife. He traveled with his companions among the Ruins of the Dragonlord. While he never finished that quest, he did have a few memorable encounters. My favorite involved a minotaur. The party came up on him in a dungeon. He was a warrior slave to their enemy. First having sympathy on the beast man, the party freed him from his shackles. Soon, they [...]

Inkwell Ideas 2014 Survey

We’re launching a survey for feedback that will help steer our next few products. If you have some of our products or even just have an interest in them, please spare a few minutes to answer the survey. Thank you!

Free OSR ' Magic' Supplement From '&' Magazine - -- A Book of Miscellaneous Spells

Grab It Right

Need some spells for your OSR game?
Introducing the & Publishing Group's first supplement publication from the fertile mind of Andrew Hamilton.
'&' magazine has put together a free  resource : 
A Book of Miscellaneous Spells is a free resource for players of the Advanced Dungeons & Dragons fantasy role playing game and OSRIC, consisting of over 120 spells including some previously seen in & Magazine and Dragonsfoot's Workshop forum, as well as never before seen spells. This resource is designed to give players and DM's of AD&D and OSRIC games new spells and ideas to incorporate into their [...]

#RPGaDAY -- Catch Up (Days 10-13)

Wow.  Near the end of the month and my attempts to catch up have failed thus far.  I need to step it up a notch.  ;)

10. Favorite tie-in novel / Game Fiction
11. Weirdest RPG owned
12. Old RPG you still play / read
13. Most memorable character death

You know... the first RPG tie-ins I read were the Dragonlance Chronicles and Legends trilogies.  I devoured those books and I read them as I got started in the hobby.  They were a lot of fun and, like many other Dragonlance fans, I retain a soft spot for [...]
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