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August RPG Blog Carnival Round Up

You guys had me worried that I’d picked a topic too taboo to even talk on, but the community came through with several great posts on the topic. Speaking of which, the topic for September, starting tomorrow over on Dice Monkey, is about The RPG Blogging Community, so head on over there in the next couple days to get your wonderful creative juices flowing on the topic.

In the meantime, let’s take a look at what the community had to say about devious dungeons:

Liecester’s Ramble shared a one page dungeon, the Pyramid of Esslor, complete with a base-8 Fibonacci sequence and [...]

Ghost Busters in DW

This year is the 30th anniversary of Ghostbusters. Here is a compendium class for all of you paranormal investigators and eliminators that dwell in Dungeon World.

Ghostbuster

Though most people tell ghost stories, most have never seen one. Not you. You’ve seen ghosts. Hell, you’ve fought ghosts. They are mean, spiteful, sad, pitiful, hurtful, and with out mercy, but you’ve spent time fighting and studying these apparitions. You’ve learned the ins and out of ghosts and now you are ready to put them to rest. Using the art of Ectomancy and Artifice, you are equipped to deal with these restless dead.

Once you’ve [...]

"Reynard's Cave"

Well, it's the evening of the 31st, and I told myself that I'd post up an entry for this month's RPGBA Blog Carnival theme, 'Devious Dungeons.' So I worked up, and revised, a mini-dungeon I had been noodling around with...


Grymvald Gazetteer always has a good find regarding history and archaeology.  His recent blog entry on a discovery of a small cache of Roman and Iron Age coins in a cave in north-central England is good imagination fuel.  Although the cache is 'only' 26 coins, it has potential for being a good lead-in or adventure seed.

I'm all about [...]

Hello September!

It seems only like 2 weeks ago it was middle of january and i was buying my second car, a week later i began sleeping over at my girlfriends appartment daily… now it is September and i have been living here officially for 3 months and Christmas is soon knocking on the door again. I took the last 3 weeks off from work, spending my time with my girlfriend, her kids and my friends. My birthday also snuck in there, so no less than 2 saturdays was dedicated to honoring...

The post Hello September! appeared first on Tiny Gork's Tinker Room.

Fate Core vs. Dresden Files RPG

Hello there! How is your labor day weekend going? For me, I'm working all weekend (minus Saturday) as it is Move In day/weekend at the University. Anyhow, with that in mind I figured I'd talk a bit about FATE and how comparing FATE Core to Dresden shows you just how much you can do with the system, provided you're willing to put in the development work.

Comparative Sizes
Fate Core as a book is about the size of a hard cover novel. Not a huge GRRM Game of Thrones novel, but just a regular about 300 page novel. Dresden [...]

Tales From the Hydian Way: Episode 0 -- The Tales of Two GMs

Thanks for joining us with our first episode of our Story-centric Star Wars RPG podcast.

We touch upon what brought us to the Star Wars galaxy for story telling and a few things we’ve come to like about the system from the dice to initiative, but mostly the groups and families that you create with other players.

We’re off to a start and looking forward to getting the ol’ CR-90 off in a good direction and ready for trade, misbehavin’, and maybe even some of that weird glow rod swinging.

We're on twitter:@DeuteriumIceand@Xphile101361

Find us on Facebook at:https://www.facebook.com/groups/MadAdventurersSociety/

You can rate, review, and subscribe to [...]

#RPGaDAY -- Catch Up (Days 18-24)

And my quest continues... at least I got more than half done before the last day...  Here's a few more rest of it:

18. Favorite game system
19. Favorite published adventure
20. Will still play in 20 years
21. Favorite Licensed RPG
22. Best secondhand RPG purchase
23. Coolest looking RPG product/book
24. Most complicated RPG owned

My favorite game system is some sort of flavor of D&D and, for the past 8 years or so, it's been Castles & Crusades.  Why C&C?  Frankly because it retains that 'old school' feel but does away with how certain things [...]

Elder Scrolls Adventure Set

I will be running a few adventures set in the Elder Scrolls universe with some Demon: the Fallen mingled in using a thoroughly mongrelised system borrowing heavily from a variety of World of Darkness sourcebooks.  I'll post up a few of the adventures and some of the character generation and mechanical considerations in later articles but this one is mostly focused on The Same Page information tool that I will be showing my players so that they know what to expect play-wise (rather than rules-wise).


Do you play to win?
-ish.  It's assumed that you will [...]

Optional Characteristics in Man, Myth & Magic


As discussed previously, characters in Man, Myth & Magic have six basic characteristics:  Courage, Endurance, Intelligence, Skill, Speed, and Strength.  The sum of their values equals the amount of 'Life Points' that a character possesses -- the amount of physical harm the character can sustain.  So, everything else being equal, smarter people are more durable than dumb people.  As a game mechanic, I don't have a problem with this.  Someone who has bought into the concept of Leprechauns, gladiators, Zen mystics, and Egyptian sorcerers reincarnating into one another cannot decry a lack of realism.  Regardless, determining Life Points by [...]

Version 0.081 is available

Things you’ll notice in this build:

New Features
File BrowserSeed Filename -The file browser remembers the last file save or open name letting you save a file easily over the last edit.
File Browser Autocomplete -Typing in the file browser input textbox will now autocomplete to existing, matching file names.

Help Display

There have been a lot of new users added recently and the new help panel should assist easing them into Tabletop Connect. The current help panel only shows the UI control reference, but context sensitive help is coming soon.

New Assets

Four skin variations have been added to each miniature to help illustrate [...]

Leaving Off the "R" in OSR

Sometimes I think we as a hobby are too big on labels, especially the labels we put on ourselves and the corner of the hobby we love.

I thought we were going to have a Donnybrook yesterday on a G+ thread related to the first episode of the Tenkar & The Badger podcast, simply because a listener went off on a tirade that none of the definitions of the OSR put forward in the episode was right - we were all wrong and only he had the proper definition of the High Orthodox Church of the OSR. Which just went and proved a point - it is a fucking nebulous thing to define as we all bring our own gaming baggage into the pew [...]

A Confession

So.

I'm a Christian.

Not just sort of a "yeah, I suppose God exists and I go to church now and again" Christian, but an evangelical Christian who loves Christ with all his heart, believes deeply in the love and truth of the Word of Jesus, and believes that God created the world, all the individuals therein, and that everyone--yep, even us gamers--is His child, worthy of love and respect, no matter how we might disagree with their actions or choices. I believe that God loved the world so much, that he sent his only begotten Son, to [...]

Let's Read Warhammer Fantasy Battle 3e: Magic

This is the latest in this series where I read through the 3rd Edition of Warhammer Fantasy Battle for the first time.

Chapter 4: Magic

Overview
All right, its time to take all those Basic and Advanced Rules and step all of over them. No really, some of the spells here are rule breakers, game breakers. They're powerful.

Of course, since I haven't played this system yet, I'd like to hear your experiences. 

The magic in Warhammer Fantasy Battles 3e can be a game breaker if not used with care. If you don't believe in using a [...]

Miss September: Kyra Zagorsky

Kyra Zagorsky (from Helix, Fringe, Smallville, Supernatural and Stargate Atlantis)

Interim Build (v0.09) Available

Work has begun on arbitrary wall placement and so an early build is being made available before everything becomes broken and unstable during development.

&nbsp

This build mostly fixes some bugs with character sheets, so there aren’t any visible changes.

Additionally, a .SHEET file is available with a few sample dice macros on an index card. Until custom macros are available on the dice bar, this is a good method to save and share dice macros. Included on the card is the missing d100 die roll.

Dice Macros Sheet

Be sure to check the Backer Updates, or look for your BackerKit e-mail, for [...]

Temporary Interruption in Development

I will be in Arizona until approximately September 15 take help care for my dad following surgery. I’ve transferred the source and dev tools to my laptop, so development will continue as much as is possible.

Thanks.

Goblin Priest -- D&D 5e

One feature of 4E that I did like quite a bit was the variations to choose from with creatures. 5E still hasn’t released its Monster Manual, so much as I did with 13th Age, I’ve begun creating my own creatures as the need arises. This is a fairly simple one. The Goblin Priest.

  • Goblin Priest
  • Small humanoid (goblinoid), neutral evil
  • Armor Class 14 (leather armor)
  • Hit Points 9 (2d6+2)
  • Speed
    30 ft.
STR DEX CON INT WIS CHA 8 (-1) 12 (+1) 10 (+0) 10 (+0) 14 (+2) 12 (+1)
  • Skills Stealth +5, Medicine +2
  • Senses Darkvision 60 ft., passive Perception 10
  • Languages Common, Goblin
  • Nimble Escape. The goblin priest can take the Disengage or Hide action as a bonus action [...]

[it's_possible], well... at least it's supposed to be.

Review #57 -- Free Video Game
[it's_possible], well... at least it's supposed to be.
[it's_possible] is one of the most difficult and frustrating games I've ever encountered. It does not have a "story", strictly speaking. It's just your character against sadistic traps dying over and over again.
I mean, I know I said something similar about ViViD a few weeks ago, but there's really no comparison. There's a good reason the title of this game needs to remind you "it's possible" everytime you open it.
So, if you are in a masochistic mood or think regular gaming is "too easy", [...]

Audio From the Hangout with David Wilson Brown / eXtra-Dimensional Publishing is Live on iTunes


While episode 2 should be posted by the end of the week, +Jason Paul McCartan has uploaded the audio from the interview with +David Wilson Brown that we conducted earlier this month via an On Live Hangout on G+.

Now you can listen without the need to look at my goofy headphones ;)

We present to you Tenkar & The Badger, Special Episode #1

I went to a Con.. a small con .. but it counts.

Chillin at a table playing games/Neal and I  drove down to WGGCon 2014 at Croton Point Park, it only took about an hour and a half to get there and we stayed for about five hours or so, I'm the wrong guy to ask about time and distance.The con was very laid back, and run by very nice people. I have no complaints about the experience.I'm not Normally a con goer, I don't have years of Gen-Con under my belt and  I don't make a huge habit of  seeking out gaming conferences.Here are my thoughts:
  • Board games are cool , but [...]

Episode 146 -- August Aftermath

Episode 146 with your hosts Mike,and Liz! This week, Mike gives a rundown of how to play Legend of the Five Rings Roleplaying Game, while Liz recaps her experience of Gen Con, and tells us how she found it at first glance.

Coming up this week as well: All the interviews from Gen Con!

Geeky Week!
  • Liz has travelled far and wide!
  • L5R! It's a conflict between the Bushido values of Duty and Compassion! Can we stop the peasant revolt before it happens? And which side will we be on? And more!
  • Also, Mike played Dwarf Fortress Very Well.
Mike's Topic!

By Popular Demand (i.e. someone [...]

#RPGaDAY August 2014

When Autocratik , aka David F. Chapman, talked about #RPGaDAY, I felt that it would be a blast. Nostalgia, introspection, analysis and difficult choices.

Here they are, a month of #RPGaDAY.

Days 1, 2 and 3 - First RPG played, First RPG gamemastered, First RPG purchased


The first RPG played was the first RPG I mastered and the first RPG I purchased. It was 32 years ago, back in 1982. Not surprising I started my life as a RPGer with Dungeons & Dragons, the red box and three month later the blue box.

Day 4 - Most recent RPG purchase

Sometimes I make [...]

Monster Abilities: Displacement

Nothing is as terrifying as fighting in darkness, but there are creatures that can distort what the players see even when observed in daylight. This displacement bends the light so that the creature appears where they are not.

Nowdisplacement can really be used with nearly anything. A creature with psionic abilities can force those near it to perceive light differently, a creature who travels between planes of existence can choose to stay in a middle ground between realms, or a creature can have fur that naturally refracts light in a strange way.

Ability
Displacement(1 AP): The creaturecan roll twice and take the [...]

And it was the only one availabe!


I know it was there for over a year but I'm really happy I grabbed it. Can't wait to lay my hands on it!
(HERE is the first part of the "story", also, HERE you can read more about the game)

Greyhawk is a mess

The Marklands, 20 miles per hexIn the process of getting ready for my 5E Greyhawk sandbox campaign (in two weeks - yikes!), I started where I always start. Maps. So in the process of trying to put together a map of the Gnarley Forest and the surrounding environs, I went to the sources and started to put them all together.

And I discovered that the official cartography of the central Flanaess is a complete and utter mess.

The region is well-covered. There's the original Darlene map, of course, but there's also the region map from the City of [...]

#RPGaDAY Day 31: Favourite RPG of all time

I would probably say Call Of Cthulhu as it has endured the years with marginal changes.  

Podcast Episode -- The RPG Interview Room: Strange Magic with Bradley Crouch

Interjection Games has created in the last few years some supplements for Pathfinder that have taken Vancian Magic, turned it around, messed with it, added some flavour, put some touches of genius on top and created some really interesting products that really push boundaries. Now, after a long time in development, Bradley Crouch has started [...]

The post Podcast Episode – The RPG Interview Room: Strange Magic with Bradley Crouch appeared first on G*M*S Magazine.

Roll For Initiative Podcast - What To Expect When Playing RPGs in Different Settings - Your Bartender is a Guest Host ;)


Earlier today I sat down at the virtual gaming table to discuss the differences in play and expectations between conventions, organized play, home gaming and G+ gaming with +Vincent Florio and +Glen Hallstrom.

May we present for your listening pleasure Roll For Initiative Podcast Vol 3 Mini Issue 1.

I had a great time. Hopefully the three of us can get together and do this again sometime in the future ;)




Primeval Thule: Freeblade Background for D&D 5th Edition

Backgrounds here are bases on the Narratives in Primeval Thule, so they will gain abilities as a character levels.  They are only intended for use in the Primeval Thule setting and are not designed to be mixed with standard Backgrounds.

Also, some of the abilities require the expenditure of a resource, for this reason and for how dangerous the setting is, each character gains the Lucky Feat for free and may take the Lucky Feat one additional time.


Freeblade 
Skill Proficiencies (1st level): You are Proficient in Athletics, Investigation, and Persuasion.

Langauges (1st level): Choose 1 from Low Atlantean, [...]

#RPGaDay Entries

This August I participated in +Autocratik's #RPGaDay event that was making its way around the interwebs this month, and instead of answering each entry with a blog post, I just replied on the social media sites I frequent. But I've complied all 31 entries here for ease of future reference:



Day 1: First RPG Played

The first RPG I 'played', like many grognards, was Dungeons & Dragons Basic (1st Edition a.k.a Holmes Basic); played is used loosely in this sense as it was more so coming across the boxed set at my Dads', being amazed by the [...]

Statblock Sunday (Destiny Derailed): The Archivist

This humanoid figure is tall and abnormally thin, with long fingers and nails. Its skin is pale and its bright blue eyes study you contemptuously. The Archivist CR 9 XP 6,400 CE Medium outsider (demon, evil, extraplanar, chaotic) Init +8; Senses darkvision 60 ft, see in darkness, lifesense 100 ft, Perception +18 DEFENSE […]

The post Statblock Sunday (Destiny Derailed): The Archivist appeared first on Adventureaweek.com.

Succubus Sunday - 5th Edition

I've been waiting a bit to do this one. The pictures for this Succubus Sunday are by Conceptopolis. These are the succubus and incubus pics for the 5th Edition Monster Manual.

 

Fetch Lands Reprinted in Khans of Tarkir

That's right, folks... the moment many of us have been awaiting for years... the Onslaught fetch lands are back! When Magic 2015 revealed the enemy colored pain lands from Apocalypse, I assumed that Khans of Tarkir would probably include their allied color counterparts. It has been a long time since I've been this happy I was wrong. Luckily, I held on to most of my copies from back in the day,

Dyvers taps Gaming Ballisitc over on ENWorld!

+Charles Akins gave Gaming Ballistic a nod as one of the "Ten RPG Blogs Everyone Should Be Reading."

His entry for GB reads:

4. Gaming Ballistic by Douglas Cole
Before I started reading Douglas Cole I avoided GURPS like the plague. I labored for years under false beliefs about the game and foolishly ignored a robust system that would allow me to play everything from a Space Pirate to a Cowboy in the old west. Then I found Gaming Ballistic and everything changed. Douglas Cole has a way of making GURPS into one of the most attractive systems you'll ever read about. Through his tireless efforts he has helped demystify the game through his Melee Academy series and his GURPS 101 series. And he always seems to come up with great adventure ideas, locations, and enemies that can easily be moved into your favorite system. Even if these efforts weren't as impressive as they are his blog would still make my list for his Firing Squad interviews. He makes an effort in each interview to put his guest at ease and to discuss a wide range of things going on in the hobby; with the end result being some of the best, far reaching interviews you're likely to find today. Style of Game: GURPSPosting Frequency: Thirty-two posts a month
Read more: http://www.enworld.org/forum/content.php?1879-Ten-RPG-Blogs-Everyone-Should-be-Reading#.VANcVPldWSq#ixzz3BzahKcSS


I'm obviously thrilled and grateful to be listed on that list, and quite pleased GURPS has been made more approachable by my efforts.

Priorities

   My last campaign was called Cthulhu Gypsies and it was set in the province of Dobrogea, around 1845. We played 6 to 8 games a year, starting in december of 2007 and ending in some sort of gruesome Mi-Go tragedy around november of 2013. Six years, and over forty game sessions. At first, these games took place on Saturday afternoons, but we soon moved them to Sundays, because most of the players always had other engagements on Saturdays. Around 2010, game day moved again from Sunday afternoon to Wednesday evening between 6 and 10. But two out of three players [...]

RPG Kickstarter Roundup: Week of 8-24-2014

This is the the RPG Kickstarter Roundup! We’re bringing you all the RPG-related Kickstarter projects that recently started or are about to end. The Roundup includes RPGs, miniatures, dice, and anything else that may be RPG-related. In this edition of the Roundup we’re covering new projects for the Weeks of 8-24-2014, and projects ending the […]

New additions to the collection -- August 2014

This will be a quick post to update what I had got/purchased this month. These two games I had got given earlier in the month. As you can see this is the classic Carcassonne tile boardgame, but this is with a little twist as it is the Winter Edition, so all the scenes depicted are…

#RPGaDAY 31: Favorite RPG of All Time

The #RPGaDAY prompt was concocted by Dave Chapman of Autocratik. Grab the list and join in!

Dave Chapman tasks me. Oh, how he tasks me. Over the course of #RPGaDAY, the topics have circled around the idea of favorite a lot. Different flavors of favorite — rarest, never get to play, favorite rules — but generally the idea that one candidate wins the title. And I’ve found that the same names pop up again and again when I consider what I will nominate: Buffy the Vampire Slayer, Mage: the Ascension, Ghostbusters and the other usual suspects you’ll find figuring prominently in [...]

D&D 5e Demo Games: Edinburgh

D&D 5e (Dungeons & Dragons 5th Edition) came out in July with both the Starter Pack and the Player’s Handbook (PHB) released at the same time. The D&D Dungeon Master’s Guide (DMG) and Monster Manual (MM) will shortly follow over the next couple of months. This probably isn’t news to most RPG fans, but what isn’t necessarily known is this: there are an amazing amount of new folk taking up the hobby as a result. [...]

Classroom Activity: Map and Setting (part III)





Here is the planned culminating activity for my unit on setting design. I didn't spin off into world-building (though that would be a delight) but kept this project focused on having each student create a location-based adventure scenario.

Unit Two: Creating a Setting
Key Objective: Students will extend their knowledge of geographic tools by generating maps and map keys
Culminating Activity (#4): Design a Complete, Location-Based Adventure Setting
Technique:
  • Students are furnished with a rubric, graph paper, hazard and reward [...]

Game Night Aug 29 -- Saving Greenest in Hoard of the Dragon Queen

Saving the mill in Greenest

As we were wrapping up the first game night of 5th edition this Friday, a player mentioned this was one of the best game nights we have had in our six year span of gaming. It was raucous, hilarious, fast paced, and I concur that it was indeed one of the best ever.

Credit goes out to all the players first and foremost, because without their interest, engagement, and participation, none of it would be possible. The new, fifth edition of dungeons and dragons also played a part in the night’s success. [...]

One Game To Go!

So my current list of new games so far has the following:
1) Demon the Descent
2) Spirit of the Century
3) Tremulus
4) Wicked Heroes
5) Storium games
6) Fiasco : The Search for the Golden Panda playkit
7) The Letter: Fiasco Medici playkit
8) Dresden Files
9) Doctor Who : Adventure in Time and Space
10) Cthulhutech
11) Mouse World

I am now one single new game away from completing my 12 new games goal for this year.  Eleven games done and I'm pretty psyched that I just need one last game to hit this year's gaming dozen.  And thankfully, there has not been a shortage [...]

Bandit hideout [map]

Every district has one. It had been a particularly fruitful year for Jack deWeez and his gang, robbing travelers along the road through Felltimber woods. But after stripping so many plump merchants of their belongings, word eventually got out among bandits in the neighboring areas. Soon, a sizable gang led by the feared Gary Gutgutter […]

Good Art At Reasonable Prices

A good friend of mine and her husband are hitting a rough patch money wise. She is selling her art to try and help make ends meet, and it is pretty good art if I do say so myself. Don't let the sample images on the link fool you though, she does people very well as well and I have a couple of character sketches and portraits done by her that are damn awesome.

So take a few minutes, click this link, and if you like the art - or just want a pet or character sketch - contact [...]

Episode Three of Mike attempts to reclaim a Dwarf Fortress!

Episode Three! Thrills! Spills! Migrants! Slabs and coffins! Pure excitement!

#RPGaDAY: Favorite RPG Ever

It’s the last day of #RPGaDAY! To summarize what I talked about during #RPGaDAY this month: Star Wars and Burning Wheel. I think most of the posts I made this month pretty much spoke of those two.

So, what is my favorite RPG of all time?

I think I should go with the D20 system. For this, I include 3e, Pathfinder, 4e, Star Wars, D20 Modern and 5e. Basically, anything which utilizes the D20, the base six [...]

Looking at Some of the Differences Between Convention, Organized and Home Play of RPGs

+Vincent Florio and I have had some recent discussions about the differences between Convention, Organized and Home play of RPGs and we will probably be discussing it more today.

As I see it, some of the basic differences are as follows (this is by far not a complete list):

Convention Play - in convention gaming, the adventure itself is what the players are invested in, not so much their characters (which are general pregens - there are exceptions to this, such as the Mythus Tower sessions run by +Matt Finch and +Bill Webb at NTRPG Con). In a convention set up, the classic Tomb of Horrors or +James Raggi 's fairly recent The Monolith Beyond Space and Time work much better than in a home environment (and would never be [...]

Temple of Elemental Evil, Session #2: Hey, guys, let's head straight to the center of the moathouse dungeon!

The last time that I wrote anything about my ongoing campaign was on July 8th so yes, it’s been awhile …

Continue reading →

Casting Runes 6: A Season for All Things -- Session 13 Recap

This post continues the exploration and implementation of RuneQuest 6th Editionin a sword and sorcery campaign setting. This was a short session, focused on roleplaying through the fallout of events from the previous one.   Check the list of links below for the recaps of the previous sessions, and other related articles on this campaign. … Continue reading →

#RPGaDay 14: 2014 Gen Con Swag

The Official #RPGaDay Meme

In lieu of the official fourteenth post, Best Convention Purchase, I’m just going to share my 2014 Gen Con haul!

Starting in the top middle and going clockwise, we’ve got: Era of the Ninja! This is an advance shipment of a game made by my friend and fellow Wittenberg alumnus Eric Ebbs! I actually did some of the art for the game when it was in alpha and playtested it once or twice at the Witt RP Guild’s Saturday Board Game Night. I’ve heard that Ebbs has greatly refined the rules since then, and he was able to Kickstart the game and get a real artist to do the final art of the various ninjas and lords. I’m looking forward to playing it with my L5R gaming group soon.

Path of the Planeswalker was given to me for free by a friend who had gotten it and a bunch of other books in a trade. I still want to run that Planeswalker/Multiverse RPG campaign someday, so I can hopefully use it as some source material for the kinds of adventures I’ll be running my players through.

Next is Cold Steel Wardens, appearing for the first time corporeally! This is another [...]

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