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Degenesis News: Comic, Charakter Editor & Degenesis Black Atlantic

Degenesis Black Atlantic coming soon: How soon is soon? (Image: SIXMOREVODKA)

SIXMOREVODKA. Die Macher der Degenesis: Rebirth Edition treiben die Vermarktung ihrer reanimierten Idee voran. Ihr englischsprachiger Newsletter hlt gleich mehrere berraschungen bereit:

  1. SIXMOREVODKA planen gemeinsam mit dem franzsischen Comic-Verlag Glnat eine DEGENESIS Graphic Novel.
    Es sind 3 Alben mit jeweils 46 Seiten geplant. Die Illustrationen soll Marko Djurdjevic beisteuern. Geplante Verffentlichung: 2015
    Es bedarf keiner prophetischen Gabe, dass sich fr dieses Projekt ein deutscher Verleger finden sollte. Wir erinnern uns an das hervorragende Comic Gung Ho (Cross Cult) …
  2. Edge Entertainment hat sich die Rechte fr franzsische und spanische bersetzungen von Degenesis [...]

The Road Goes Ever On and On: Review of Into the Violet Vale

Into the Violet Vale on RPGNow

Into the Violet Vale is a straightforward adventure supplement for Numenera, written to play at a convention or as a basic introduction to the game. The adventure was run in official GenCon 2014 Numenera events and you can now purchase and download it in PDF format.

Form
Into the Violet Vale is a 25-page adventure supplement, written by Monte Cook for Numenera. It features an adventure, running to 10 pages, with the remainder of the supplement mostly taken up by six pre-generated characters.

The adventure uses the familiar format of the range, with three column pages – [...]

Orc Labs Podcast 10 -- 5E Monk (Judo Chop)!

Jackie Chan. Bruce Lee. Jet Li. Chuck Norris (some may say he should be a Ranger, but remember, Chuck Norris has levels in everything). Tony Jaa. Yoda. All Monks. Nuff said.

RPT #9: Top 7 Tips For Developing The Voice That Wins By Dr. June Johnson

The voice is your most powerful means of communication. How you hear yourself is not necessarily how others hear you. Successful professionals have voices that command attention and move people to action. The following tips will help you to develop the voice of authority. Breathe from the diaphragm — the foundation of effective speech. It […]

The post RPT #9: Top 7 Tips For Developing The Voice That Wins By Dr. June Johnson appeared first on Roleplaying Tips.

Throwback Thursday - Web Adventures

You can "Play classic text adventure games online for free through your browser" over on WebAdventures.org here.


Throwback Thursday on CreativeMountainGames.com A look back at early tabletop hobby gaming or gaming-adjacent topics of the past.Please Like, Share, Plus, Tweet, Follow, and Comment!

Highlights From the Land of OS:A Look At What's Hot at the 2014 U-Con OSR Track

What do we have in store in the new OSR Track this year at U-Con? Plenty of awesome things. That's what. Just take a look as some of the featured events! If you have not registered yet, click the link on this blog and do so!
Friday
What Is This OSR Thing Anyway?: Friday evening at 6:00 PM we bring you four OSR Industry Insiders along with two of Michigan's most prolific OSR bloggers together on a panel to tackle what has, again become as hot topic. That topic is the question "What, exactly, [...]

Movie Trailer ~ Hunger Games

Armor Up





Ork Hunter

UFO Files

When a private plane spotted a chunk of shiny metal laying the Arizona desert, surrounded by moving figures, they called it in. It caused a chain reaction up the line of communication so that within short order two Air Force F16's flew overhead (hopefully it was the Air Force, and not some other country's F16s as that would probably be bad).  The F16s did a low pass to see what the debris field was.

Sadly it wasn't a UFO. No new Rosewell from the wild deserts of the western United States. It was a space craft built and set [...]

Happy Halloween!

Black Blood in the Night: Player Characters Listing

Thief: T6, AC4, hp24, MV 120'(40'), THAC0 17, AT 1 sword, Dmg d6+1, Save T6, AL N; St12, In11, Wi10, Dx17, Co13, Ch15. Abilities: OpLk40, FnTr35, RmTr34, CmWa92, MvSi44, HdSh32, PkPk45, HrNs54, RdLg80; backstab for double damage; has skyship sails operations skill (Intelligence); Follower of Istra: +1 to ability checks when performed with unusual panache. Equipment: +1 short sword, +1 leather armor, potion of invisibility, ring of fire resistance, scroll of protection from undead.

Prior of Soltan: C5, AC3, hp28, MV 90'(30'), THAC0 17, AT 1 sword, Dmg d6+2/+5, [...]

12 spooky transformations: Google helps Halloweenify D&D's Monster Manual

Plenty of tabletop gamers use Google+. There’s the Roleplaying Games community and others as well as site pages like +Geek Native too.

One of my favourite features of Google+ is Auto Awesome. Recent reviews of graphic novels or art books make use of Auto Awesome’s ability to turn photographs into videos. You can see an example of this at the bottom of this The Art of Alien Isolation review. This week Google’s added a new Auto Awesome feature. You can “Halloweenify” your images with either scary or fun filters.

What if some cheeky gamer took 12 pictures of the Monster Manual and [...]

Rocket Ship Explosion

This is pretty amazing. An unmanned rocket, the Antares, exploded seconds after take off. It was bound for the international space station with supplies of food, equipment and some experiments. The light from the explosion is nothing short of brilliant in color, I'm guessing from the jet fuel.

Super-heroics as an FRP Combat Planning Tool

When you’re designing a battle for an FRP adventure, how do you make it different from every such battle that you’ve had in the past? How do you make it more interesting than a mere dice-rolling exercise? It’s even more difficult than it sounds. I have a novel solution to offer to these problems, but […]

Free Halloween Download Psycho #14 For Your Old School Horror and Sword & Sorcery Campaigns On The Dark Corner Blog


Dare you trod down the dark alleyways of time to the newstand of old where Skywald's Psycho magazine is still sold for the cover price of .75 cents and there are realms of horror and adventure that await your old school campaigns right over HERE

D&D Encounters: Hoard of the Dragon Queen (Episode 3, Session 3)

We're back! After a two week absence our weekly D&D Encounters adventure is back on track. During the last session the PCs faced off against a lot of Kobolds, a few Flying Kobolds, and some really nasty Guard Drakes. The combat was so loud and took so long that more Kobolds from the next room heard the sounds of combat and joined the fight.

Eventually the PCs defeated the all the monsters, but it was a close call. The heroes took refuge in the Kobolds Barracks, now empty since all the monsters left the room to join the fighting. After completing [...]

Golem Arcana November Releases

Golem Arcana: Urugal Reapers of the Sands Expansion

$34.99

 

The Urugal Reapers of the Sands Expansion includes:

 

-The Necrotic Fencer, a warsprite that can launch a lethal Dark Assault.

-The Bone Fiend, a titan that calls upon a Foul Siphon capable of damaging multiple enemies at once.

-The Corpse Collector, an ogre that swoops down on and Tears its opponents.

 

Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Mana Well tokens, and four new Relic Cards that can be used to augment any Golem army:

 

-Tarmoud's Codex: allows the bearer to dish out increased damage.

-Bronze Mirror of Sudura-Valli: harvests Mana [...]

Word of the Day -- Bard


In medieval Gaelic and British culture, a bard was a professional poet, employed by a patron, such as a monarch or nobleman, to commemorate the patron's ancestors and to praise the patron's own activities.

Originally a specific class of poet, contrasting with another class known as fili in Ireland and Highland Scotland, with the decline of living bardic tradition in the modern period the term "bard" acquired generic meanings of an epic author/singer/narrator, comparable with the terms in other cultures (minstrel, skald, scop, rhapsode, udgatar, griot, ashik) or any poets, especially famous ones. For example, William Shakespeare is [...]

Another Human . . .

If you haven't checked out Key & Peele, you should.

Paizo Calls for Playtesters

PAIZO PREVIEWS OCCULT ADVENTURES FOR THE PATHFINDER ROLEPLAYING GAME AND ANNOUNCES OPEN PLAYTEST

In Time for Halloween, Publisher Releases First Otherworldly Details of New Book, and Calls on Gamers Everywhere to Join in the Open Playtest

REDMOND, WA (October 28, 2014) -- Paizo, Inc., leading publisher of tabletop roleplaying and adventure card games, announces today a special Halloween-spirited preview of next summer's major hardcover release, Pathfinder Roleplaying Game: Occult Adventures. A huge playtest preview of the book's six new classes is now live on paizo.com to kick off a month-long open playtest process that allows Pathfinder RPG players to share their experiences [...]

Free Halloween Download - Creepy magazine Issue 58 For Your Old School Campaigns


Grab It Right HERE
Well kids its almost that time of year again. So I'm giving you all one of my favorite issues of Creepy issue #58 for a free download. This issue features some fantastic useble material including a great little sword and sorcery yarn that can be the basis for a nice one shot adventure!
 Change into something is a great little were wolf yarn that could with a bit of imagination be adapted right into a nice little Call of Cthlu one shot adventure.
" An Excuse for Violence" is like something straight out of the [...]

RPG Review -- Mythic Minis 17: Feats of Seafaring

By Endzeitgeist Mythic Minis 17: Feats of Seafaring clocks in at 3 pages, 1 page front cover, 1 page SRD, 1 page content, so let’s take a look, shall we? This time, we’re all about sea-themed feats, so let’s check this out! The mythic version of “Corsair” extends its benefits to any aquatic environment and [...]

The post RPG Review – Mythic Minis 17: Feats of Seafaring appeared first on G*M*S Magazine.

FREEDOM AT ANY COST, PART TWO

The Cabal escapes Helm's Hold prison.

Player Empowerment

Welcome to the 35th episode of the Play On Target podcast (PLOT for short). In this episode we ask and answer a bunch of questions: How can a GM make sure the players feel like they’re able to do what they want with their characters? What limits should be placed on PC actions and abilities? How can players help other players? Let us know in the comments or start a discussion on RPG Geek.
-

Things mentioned in this episode:
  1. In Search Of…
  2. Dungeons and Dragons 5th Edition
  3. Classic World of Darkness
  4. New World of Darkness
  5. Mage: The Awakening
  6. The Dying Earth RPG
  7. The D&D 3.5 Homebrew Wiki
  8. Shadowrun
  9. Star [...]

Random Thoughts: Up or Out, Overreach, Gaming Enlightenment, and No Endgame for Games Writing

One of the things that happens when you write regularly is that you end up gradually expanding the scope of what you do. With me it happens in sort of a punctuated equilibrium that’s preceded by an odd blend of exasperation and despair. It’s hard to transition because the new topic just isn’t your beat and you aren’t ready for it! It’s nerve wracking. I went from doing mostly Car Wars, to doing classic D&D, to attempting a range of general gaming features, to general game design, and now… to old science fiction and fantasy. Each expansion resulted in a [...]

DungeonScape for 5E is gone before it started

This just in from OSR Today:
This morning it was announced by Trapdoor Technologies, who were creating the new character generator called Dungeonscape for Dungeons & Dragons 5e, are shutting down the current version of the tool, effective noon MST October 31, 2014, giving little more than 24 hours notice of the shutdown to current users. Well crap. I doubt that Wizards has a "Plan B" when it comes to digital development; there's no way they would have let Trapdoor get as far as they did.

Personally, I think it might have a lot to do with the fact that [...]

Monster October Wrapup and Site Changes

As monster October wraps up for World Builder Blog, I wanted to thank everyone who’s been following this thing and making the blog a success. Also, thank you for the feedback I’ve been getting! It’s been super duper helpful in refining these monsters to be the best they can be! A special shoutout to Scot Newburyover at the Of Dice and Dragons blog, since his RPG Blog Carnival theme inspired me to take the whole month and create some badass fifth edition Dungeons and Dragons monsters!

Words are Wind

It’s great to thank people, but even better when you can show your [...]

RPG Review -- Mythic Minis 16: Universal Path Abilities II

By endzeitgeist Mythic Minis 16: Universal Path Abilities IIclocks in at 3 pages, 1 page front cover, 1 page SRD, 1 page content, so let’s take a look, shall we? This time, we’re all about more universal path abilities after the first, awesome installment, so let’s check this out! We begin with 4 different 1st [...]

The post RPG Review – Mythic Minis 16: Universal Path Abilities II appeared first on G*M*S Magazine.

Hoard of the Dragon Queen: Session 9

The new season and format of encounters is upon us.  Dungeons and Dragons have officially released their new edition and Derek, Craig and I are back to talk about what happened at our table during the week.  Join us as we readjust to the new rules, the new public play rules and the rise of the Dragon Cult.

We are back for another season of Adventurer's League.
Click HERE for the podcast, or click on the bar below.  
If you like this article, head over to the site for more great articles, or just keep reading the feed. Cheers Alton [...]

Halloween 2014: The King is Dead Collection


I really wanted to produce some awesome Halloween content this year, but writing for Savage Insider, running a new The King is Dead campaign, promoting Steamscapes: Asia, and drinking my way through Texas Wine Month have kind of gotten in the way.  In lieu of new material, I present the following annotated list from the Wine and Savages archives. 
The King is DeadMy longest-running project here is The King is Dead, a gonzo Gothic 18th century revolutionary setting where the aristocrats are vampires so you don't have to feel guilty about slaughtering them all.  As much as there [...]

Pathfinder Adventure Path #88: Valley of the Brain Collectors (Iron Gods 4 of 6)

Pathfinder Adventure Path #88: Valley of the Brain Collectors (Iron Gods 4 of 6)

The heroes of Numeria must brave a remote canyonland known as the Scar of the Spider. Clues found in the Choking Tower revealed that a mysterious prophet left her legacy behind in this valley long ago...a legacy that could reveal methods to defeat the Iron God of the Silver Mount. But the heroes are neither the only nor the first visitors to the Scar of the Spider, and as they explore, they realize that alien monstrosities have colonized the canyon and have horrific agendas of their own. [...]

New Rules of Fantasy: On the Road

Adventuring is weird profession, isn’t it? As an adventurer I wander around the region looking for monsters to kill and ancient treasures to grab. If you’ve ever heard the term (“murderhobo”)[http://1d4chan.org/wiki/Murderhobo] , you’re starting to see where I’m going, but I want to go even deeper into the awkwardness of adventurers.

First: who is letting all of these very powerful people roam their kingdom doing as they will? Gritty fantasy constrains the impact of a small group of individuals, but in heroic fantasy, what king or queen wants a party wandering within the borders who can create an extinction level event? [...]

RPG Game Design

My thoughts lately are on RPGs and their design. It occured to me that there are certain aspects that need to be accounted for in such games. Genre – This should be in some ways, perhaps most ways independent or not the major driver of the rest of the game. Parameters – This is the […]

On Hoard of the Dragon Queen, Episode IV Remix: Part I

Episode four is where a lot of awesome is found.

When I'm writing an adventure for someone, I've got to assume that they have the skills to pull things off. There are these points in this adventure (A blue dragon attacks the town, you've got to walk into the enemy camp, a half-dragon leader who far outclasses the party challenges them) where if handled by a poor Dungeon Master, can lead to player disbelief, disengagement, and dissatisfaction.

That's what this series is---simply my take on how I would present and run things to prevent that. Steve Winter has [...]

Golem Arcan November Releases

Golem Arcana: Urugal Reapers of the Sands Expansion

$34.99

 

The Urugal Reapers of the Sands Expansion includes:

 

-The Necrotic Fencer, a warsprite that can launch a lethal Dark Assault.

-The Bone Fiend, a titan that calls upon a Foul Siphon capable of damaging multiple enemies at once.

-The Corpse Collector, an ogre that swoops down on and Tears its opponents.

 

Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Mana Well tokens, and four new Relic Cards that can be used to augment any Golem army:

 

-Tarmoud's Codex: allows the bearer to dish out increased damage.

-Bronze Mirror of Sudura-Valli: harvests Mana [...]

Update: Decos' Wretched Plight (Session 2)

In Through the Out Door

The inner door erupts as the looters run out of the burning, collapsing outpost.  A flurry of missed blows later, several of the party are incapacitated - but the roof crushes in on the party's foes, finishing them off and preventing pursuit.



The party staggers out to the horse and cart, and begin to collect themselves.  They stand guard through the night, and in the morning examine the burnt-out ruin.  Satisfied with what little they could scrounge from the looter's hideout, they take their two living prisoners back to Arbora.

A little Halloween treat...

As some of you might know, a couple of years back I made a creepy map of several barrows/burial-mounds for the Into the Wilderness range ...and released it as a little Halloween Special.


Well, since it's that time of year again, I thought that I'd make the map available as a FREE download until the end of the month ...and all you need to do to get it, is click on THIS link (which will automatically put it in your basket for $0).

But that's not all ...and as a little added bonus, I thought I would [...]

Call of Cthulhu: The Stygian Fragment -- Episode 6 The Mansion

Cast:
Clarence Rouse -- Brandon Williams
Julia Barnes -- Shannon Steele
Evan Leary -- Mike Bridges
Jack Houston Smith -- Jayson King
Finn Lockwood -- [...]

Tentative Steps: Pre-date Nerves

Life Pressures

You’ve got a big night on Saturday night. You’ve spent years looking for The One. All the others have never been quite right. This one is special. Sure you've had fun, but it's not about that. You need something meaningful. So many disappointments have gone before; so many near misses; so many might-have-beens. You've got to impress. You've got to get it right. You're the DM.

It seems to be a reoccurring theme for me at the moment: the nervous anticipation before the monumental life event. In the past few months I've become father to twins and, as if it [...]

Eyes Up: Rewarding the Player, not the Character

Let's talk about rewards for players. I have yet to meet a GM or player who doesn't get the basics of rewarding players with experience points. In some systems it's an equation as simple as putting monsters in at one end, running them through the shiny bladed grinder of players, and dropping at the feet of the players blood splattered items of surprising usefulness. This is all well and good, and keeps the characters growing in power, but this can be minor to rewarding the players for their actions instead of just their characters.

Rewarding the players is a way of [...]

Ranger Archetype- The Arcane Archer

Arcane archers are rangers that have begun dabbling in the arcane arts to imbue their arrows with special properties to aid them in combat. With a bow in hand, an arcane archer is a deadly adversary that uses their ranger training to track down and destroy enemies and vile horrors with extreme prejudice and accuracy.

Enchanted Arrows: At 3rd level an arcane archer can enchant a select number of arrows with elemental damage. The ranger can imbue three arrows per day with fire, frost, or electricity. On a successful attack the imbued arrow does an additional 1d6 damage (of chosen element). [...]

ODAM: Of Dreams and Magic suffers no doubt

ODAM: Of Dreams and Magic is a Kickstarter for a new tabletop RPG that supports any setting. PCs are “Anima” – those with the ability to turn dreams into reality.


[Back this Campaign]

The mythic villian in the game is a force known as the Doubt. That feels appropriate for a Kickstarter campaign where the twin battles of Awareness and Doubt are the usual problem for RPG publishers.

ODAM offers up a two-part game system with the Over/Under die system and Competitive Advantage Points. If you’re tempted you can preview the gameplay rules via a free downlaod from ODAM Publishing or [...]

I rolled a 1 for this week

I've not spent the time I want to on blog posts this week. 5e stats for the GordGhost will be along... but not today.

I ended up running D&D again last night, even though Adam was supposed to take over this week... so I gave one of the players lycanthropy. We'll see how that plays out!

And until I can get a real post written, here are some cool pumpkins!





The open playtest of Pathfinder Roleplaying Game: Occult Adventures

Pazio has kicked off a month long open playtest of Occult Adventures. The book is due out in July 2015 but this playtest will be live over this Halloween and that feels appropriate for the spooky supplement.

Occult Adventures will have six new classes for Pathfinder and a new system to support psychic magic. Other occult ideas like seances, aura-reading and rituals will appear in the 256-page hardcover alongside new magic spells, items and ways to add both psychic and occult elements to existing Pathfinder classes.

The book introduces the reality-warping Kineticist, the spirit-infused Medium, the manipulative Mesmerist, the relic-wielding Occultist, the [...]

Agent Carter...

Demiplanes: The Twilight Demesne

Demiplanes: The Twilight Demesne This installment in Raging Swan Press’ new series detailing Demiplanes clocks […]

Mythic Monsters: Fairy Tale Creatures

Mythic Monsters: Fairy Tale Creatures This installment of Legendary Games’ Mythic Monsters-series clocks in at […]

Treasures of NeoExodus: Gentle Hand of the Law

Treasures of NeoExodus: Gentle Hand of the Law This installment of the Treasures of NeoExodus-series […]

Image Thursday

There are many awesome and inspirational images on the web these days. Here’s a few that were found that you may enjoy and draw ideas from.

Clicking on each image will open it in a new window.

scifi-fantasy-horror.com

TAP

Pinterest

This image feed will show the last 12 images that have been pinned and may change if you return to this post later.

This gorgeous Harry Potter art depicts monsters like you've never seen them before

Dementor by Rob Bliss
Being a big fan of concept art, the new book Harry Potter: The Creature Vault by Jody Revenson, really caught my eye.

The book depicts creatures from the series, from Goblins and Dementors to Hungarian Horntails and Merpeople, beautifully realised and gorgeously detailed.

io9 has the full exclusive, with a tonne of amazing art for you to pour over.


Campaign Components: Ironwolf Keep

A ruined monument to folly and ego, Ironwolf Keep stands atop an isolated bluff deep in a mist-wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest’s great boles and footprints have appeared on the single, overgrown track leading to the keep. Travellers have begun to disappear with alarming regularity from the nearby road and the local folk fear some slumbering evil has claimed the ruin as its own.

The Shadowed Keep on the Borderlands by Marc Radle

 

  • DC 10Knowledge (local) orKnowledge (history): Originally named Ironwolf Keep, the abandoned fortress is now [...]
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